NVIDIA Kepler speculation thread

Respectable German heise magazine with some infos(talks with NV partners) from Cebit:
http://www.heise.de/newsticker/meld...-Technik-und-kommt-noch-im-Maerz-1465891.html

- dynamic clock (5-7% difference between 3D and 3Dmax in limited TDP)
- GTX 680 is 10% faster than 7970 in BF3, slower in 3DMark11
- March launch, with small quantities and limited partners
- GK107 in April
- dual GK104 at GTC in May
- GK110, rumored 2304SPs, is mostly unknown

... and press will be briefed tomorrow, about GK104/GTX 680
 
Being 10% faster in BF3 shouldn't be too hard, since the 580 is already right up there with the 79xx cards.

edit:
Notably, the 7870 is right up with the 7950.
AMD's ROP capabilities did not grow very well in terms of BF3, so as long as Nvidia doesn't regress, it pretty much has a win there.
 
Being 10% faster in BF3 shouldn't be too hard, since the 580 is already right up there with the 79xx cards.

edit:
Notably, the 7870 is right up with the 7950.
AMD's ROP capabilities did not grow very well in terms of BF3, so as long as Nvidia doesn't regress, it pretty much has a win there.

I suppose it depends a bit on the scene one's testing, but at least at TPU's bench 7970 is ~20% (1920) to ~25% (2560) faster than GTX580, just like it's on average faster than GTX580, so I'm not sure where you get the "right up there" if you're not saying 580 is always "right up there"?
 
Being 10% faster in BF3 shouldn't be too hard, since the 580 is already right up there with the 79xx cards.

edit:
Notably, the 7870 is right up with the 7950.
AMD's ROP capabilities did not grow very well in terms of BF3, so as long as Nvidia doesn't regress, it pretty much has a win there.

I suppose it depends a bit on the scene one's testing, but at least at TPU's bench 7970 is ~20% (1920) to ~25% (2560) faster than GTX580, just like it's on average faster than GTX580, so I'm not sure where you get the "right up there" if you're not saying 580 is always "right up there"?

MSAA settings (versus just FXAA) seem to make a big difference from what I noticed. (Does MSAA even work correctly with BF3?)

EDIT: From Anand FXAA, 7970 vs 580: 16% at 2560x1600, 8.5% at 1920x1200; 4xMSAA 1920x1200 7.5%
 
MSAA settings (versus just FXAA) seem to make a big difference from what I noticed. (Does MSAA even work correctly with BF3?)

It has in-game MSAA controls, so yes, it does. Obviously, as with all deferred renderers, not everything gets AA'ed though.

TPU uses MSAA in their BF3 bench
 
The first one is 2560x1600 (16% lead), the other two are 1920x1200 (7.5% and 8.5% lead).

All benchmarks so far (10% faster in BF3 I mean) will likely be at 1920x1080, but we know Tahiti will be too strong at 2560 and above. Nevertheless, 1080p is where it's going to be benchmarked at in the general press.
 
There are currently just two 7970's in stock at newegg, the cheaper being $600 and the other $800. Add TSMC's problems and the odds of Kepler launching at bargain prices is closely approaching zero.
 
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