Hi everyone,
I'm kinda curious as to how many people of this forum, if any, use Delphi and DirectX for their 3D application development. I've been using Delphi with DirectX since back in the DirectDraw4 days, and quite like it. And although I can develop in C++ nearly as fluently as I do with Delphi, I find Delphi's syntax much cleaner, which I find helps, especially when working on big, heavily featured engines such as the one my team is currently working on (even at the expense of more keystrokes). Though I do think C++ style syntax is much better for coding shaders.
Cheers
Ben
I'm kinda curious as to how many people of this forum, if any, use Delphi and DirectX for their 3D application development. I've been using Delphi with DirectX since back in the DirectDraw4 days, and quite like it. And although I can develop in C++ nearly as fluently as I do with Delphi, I find Delphi's syntax much cleaner, which I find helps, especially when working on big, heavily featured engines such as the one my team is currently working on (even at the expense of more keystrokes). Though I do think C++ style syntax is much better for coding shaders.
Cheers
Ben