Java OpenGL libraries etc.

Tokelil

Regular
I know a few people around here has played around with Java and OpenGL, so I thought this might be a good place to ask a few beginners questions.

What OpenGL library should I use? :) I have looked at http://lwjgl.org/ and it looks nice enough, but the documentation doesn't look that great.
Any good beginners sites for OpenGL on Java?
 
I've used JOGL and it worked fine for me. I don't know if it's better or worse than lwjgl though.
 
Thanks for the suggestion. I read a small tutorial on JOGL, but got the impression from the author that LWJGL was better organized. (Which doesn't matter much with the lack of tutorials for it...)
 
JOGL is the official bindings while LWJWL is more game-oriented. There shouldn't be any significant performance differences if you structure your code reasonably.
 
Well I don't "care" too much about performance at this point, more on API "cleaness", ease of use and documentation.
 
Back
Top