Hello,
I released new real-time global illumination demo Lightsmark 2008.
For lack of time, it has the same content as Lightsmark 2007, but engine is new - nearly 2x faster (500+ average fps not exception), it adds per-pixel indirect shadows and per-pixel color bleeding, Linux versions and native 64bit versions.
Stepan
I released new real-time global illumination demo Lightsmark 2008.
For lack of time, it has the same content as Lightsmark 2007, but engine is new - nearly 2x faster (500+ average fps not exception), it adds per-pixel indirect shadows and per-pixel color bleeding, Linux versions and native 64bit versions.
Stepan