G'day all,
Did anyone else attend SIGGRAPH this year? If so, what were the highlights for you?
I personally found the "Seam Carving" paper, where images could be non-linearly scaled so that the important features still dominated the scene, utterly fascinating. It seemed (no pun intended) like magic until they explained how they were doing it, and then it was simply damned clever. :smile:
Anyone else want to give their opinion? (There was huge attendance this year so I can't be the only B3D regular who went).
Did anyone else attend SIGGRAPH this year? If so, what were the highlights for you?
I personally found the "Seam Carving" paper, where images could be non-linearly scaled so that the important features still dominated the scene, utterly fascinating. It seemed (no pun intended) like magic until they explained how they were doing it, and then it was simply damned clever. :smile:
Anyone else want to give their opinion? (There was huge attendance this year so I can't be the only B3D regular who went).