Refining Wii accelerometers data with Kalman filtering

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For the vector mathematics fans out there working on Wii games, PC homebrew with accelerometers or even the PS3 SIXAXIS, Gamasutra has published an article on improving the input data results from small accelerometers, such as those found in the Wii controller or the PS3 one, by using a Kalman filter model.

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I remember doing something with a Kalman filter for some multitarget tracking thing for Lockheed at some conference. Can't remember what the heck I did, though.
 
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