Recent content by Zengar

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    Texture upload speed issue (OpenGL)

    Use PBO to upload multiple parts of the texture simultaneously and asynchronously.
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    extern function

    Sc4freak already answered extern xt() declares a local function xt with external linkage inside the function main(). This function never gets called, so basically nothing happens.
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    extern function

    It is not so different in pascal... ;)
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    Real time many light rendering

    Deffered shading would definitely be beneficial in your case. As for your suggestion, the best course of action would probably be "brute-force" assignment of the lights to the objects based on the distance/attenuation/other factors; once you have done that you only need to recalculate when the...
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    Geforce Chipset and CUDA

    P.S. There is, or there will be soon, it is created by Apple and is called OpenCL. All major GPU makers (Nvidia, ATI, dunno about Intel) have already announced their future support for it.
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    Geforce Chipset and CUDA

    And this is the reason why I think it is pretty cool that Apple tries to force this developement. They will be integrating OpenCL into their next OS (Snow Leopard) release. This will give software developers the ability to integrate massively parallel routines in their programms. If there is no...
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    OpenGL Geometry shaders: poor performance on NV GF9800 GT

    Maybe you are exceeding the GS max number of varyings. Also, Nvidia cards are not good with outputting large numbers of vertices from the GS. Some Nvidia employees recommend using as few GS ouputs as possible (under 20 vertices).
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    Nvidia 9400M in new Apple notebooks

    Ohhh, now I get it... sorry for being so stupid. I really got lost at that website...
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    Nvidia 9400M in new Apple notebooks

    What you say makes sense But, look at the specs sheet of 9300M at http://www.nvidia.com/object/geforce_9300m_g.html It clearly states "64-bit memory interface". A mistake?
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    Nvidia 9400M in new Apple notebooks

    I am not convinced. I think the info only concerns the GPU part. But the pages are really strange: 9300M spec sheet has no info about the chipset features whatsoever, while 9400M spec sheet is silent about GPU clocks...
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    Nvidia 9400M in new Apple notebooks

    I was refering to the information provided on the nvidia website. 9400M – http://www.nvidia.com/object/product_geforce_9400m_g_us.html 9300M – http://www.nvidia.com/object/product_geforce_9300m_g.html The bus width is supposed to mean the GPU memory interface width. I am unsure what...
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    Nvidia 9400M in new Apple notebooks

    Where do you have that from? Nvidia has both 9300M and 9400M on their website, for 9300M the core clocks are 400 (with 64-bit bus), for 9400M there is no clock info given but it has 128-bit bus.
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    Nvidia 9400M in new Apple notebooks

    And it is official from Nvidia: http://www.nvidia.com/object/product_geforce_9400m_g_us.html
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    Nvidia 9400M in new Apple notebooks

    Wow, that is not bad! I am rather pleased with the performance of the 9300 in the review, it seems to be sufficient for all games I was ever going to play on the MacBook... given 9400 should be faster, this is good news indeed! So I guess I will sell my few month old MacBook for a new one ;)
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    Nvidia 9400M in new Apple notebooks

    Let us talk only about 9400M that is supposed to have 16 cores :)
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