Recent content by TopSpoiler

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    Game development presentations - a useful reference

    Alan Wake 2: A Deep Dive into Path Tracing Technology (Nvidia account required) https://www.nvidia.com/en-us/on-demand/session/gdc24-gdc1003/?playlistId=playList-821861a9-571a-4073-abab-d60ece4d1e49 RT: Overdrive in Cyberpunk 2077 Ultimate Edition - Pushing Path Tracing One Step Further...
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    Digital Foundry Article Technical Discussion [2024]

    NVIDIA was already looking for a variety of opportunities to apply deep learning to real-time graphics even before announcing Volta.. Just letting you know. Link
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    AMD Execution Thread [2024]

    DirectML on Windows (explanation), Ryzen AI Software for Python, Intel NPU Acceleration Library for Python.
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    Game development presentations - a useful reference

    DirectX State of the Union Ft. Work Graphs and Introducing DirectSR (Presented by Microsoft) https://gdcvault.com/play/1034738/DirectX-State-of-the-Union
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    FuryGPU - A full capable GPU implemented on FPGA

    https://www.furygpu.com/ And the creator noted that it will be open-sourced! https://news.ycombinator.com/item?id=39836745
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    Machine Learning: WinML/DirectML, CoreML & all things ML

    https://benchmarks.ul.com/news/announcing-the-procyon-ai-image-generation-benchmark
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    AMD Execution Thread [2024]

    I luckily found that they silently disclosed revenue from a year ago according to the re-arranged business categories in the Q2 22 report. So I added in the chart.šŸ˜‰
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    Direct3D feature levels discussion

    DirectSR is not an upscaler technique it's a standard wrapper API like Nvidia Streamline, for the various temporal upscalers. FSR2 is shipped with DirectSR runtime as the default implementation.
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    AMD Execution Thread [2024]

    Just curious. Looking at this chart, can we assume that AMD is steadily making >$1b from console SoCs every quarter? Because it does not seem to be affected by the cryptocurrency boom or PC market downturn.
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    AMD Execution Thread [2024]

    They're mad because they claimed that they(along with AMD) could steal 80% of the revenue from Nvidia by making their software work on gaming Radeon but they didn't realize that the bug was in the hardlocked firmware and even AMD isn't interested in fixing it. Here you can read the tiny corp's...
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    Direct3D feature levels discussion

    (Japanese) https://www.4gamer.net/games/033/G003329/20240323004/ 4Gamer has posted detailed DirectSR article.
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    Intel XeSS anti-aliasing discussion

    GDeflate in DirectStorage could be one of that.
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    Intel XeSS anti-aliasing discussion

    It was strangely quiet, but I finally found it.
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    AMD's FSR 3 upscaling and frame interpolation *spawn

    FSR 3.1 could be upgradable without rebuilding entire game executable binary. Nice improvement.
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