I can't exactly pinpoint it, but the long, wrapping shadows seem off.
This is especially noticeable when characters jump up walls or obstacles. Many such examples from 0:40 to 1:00 in this video.
http://www.youtube.com/watch?v=iywt4cNb650#t40
I have not included the platform in the title or it would get less clicks! :grin:
It seems impressive considering the platform, but brownish.
http://www.youtube.com/watch?v=SyriIQfRMf0
http://www.vd-dev.com/News/IronFall_Tech_Preview_HighBitrate.zip (60FPS)
They had also made impressive...
I wouldn't put much stock into what RL says about Nintendo. It's just speculation to fill an article.
http://www.eurogamer.net/articles/digitalfoundry-project-cafe-rumour-analysis?page=2
Yeah ... report on Apple and Sony hardware instead.
IMO battery is the least of its problems. It's massive, so fits massive batteries.
What I've been wondering about: can you even reach the middle of the rear touch panel when holding the NGP in its default position? I quite like the general idea, but the problem is that you won't know which...
Farid, I prepared a detailed response but after a few sentences decided I don't really want to get into an argument over this. It's all fair points you mentioned. I just notice Sony is repeating many mistakes, not only with the hardware, but also how this device is positioned (which is probably...
If so I'm interested to find out more about them. And by recently I mean within the past few years.
Does modern hardware even allow to omit texture mapping, instead of using a 1px texture to get the same effect?