Recent content by steveOrino

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    EXCLUSIVE | Microsoft plans Starfield launch for PlayStation 5 (rumor)

    "TBD" is a rather large cloud stretching into the horizon. People will naturally be curious to see how far it goes. I fail to see why a heavy hand is needed to swat speculation other than it makes some feel uncomfortable.
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    Prioritizing game exclusivity on console - as a hypothetical Xbox strategy

    Everything points to a full winddown IMO
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    Starfield [XBSX|S, PC, XGP]

    I highly doubt they will do much with ships because of how poor its implementation was in concept; it just wasn't thought out at all. Ship combat is a numerical damage race because of how braindead simple it is. It's pretty telling how little faith they had in it since they made space combat...
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    Digital Foundry Article Technical Discussion [2021]

    Series consoles are an outlier in the age of dynamic clocks to better utilize thermals and power usage for specific workloads. The ability for the series x to utilize its theoretical performance is going to be far tougher, especially for titles not built from the ground up with that particular...
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    Mass Effect Legendary Edition [All]

    So ME1 seems to have the most changes in terms of assets but I am pretty disappointed in what I have seen so far. If you have only played the console versions then yeah they will be an "upgrade" but the graphics don't look any better than A Lot Of Textures (ALOT) for ME1 or MEUITM (haven't...
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    Digital Foundry Article Technical Discussion [2021]

    I donno. All UE4 games look the same to me, from the lowest patreon games to the high end multi million dollar stuff with the majority of the visual difference due to asset quality (most of the time). Its fine looking but nothing that pops out as next gen imo.
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    Digital Foundry Article Technical Discussion [2021]

    I see the bots are hitting B3D hard these days.
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    Velocity Architecture - Limited only by asset install sizes

    Totally agree. CPUs have been absolute dog shit in the last few generations of consoles. Zen 2 (even at the lower clock speeds) is eons better than jag. Resolutions will probably lower over time but game code and storage I/O should be fine.
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    CYBERPUNK 2077 [XO, XBSX|S, PC, PS4, PS5]

    Its really too bad AMD was the only player in town with the GPU/CPU package at the time. Would be far more interesting to see what the generation would have been like with a 4 core Sandybridge architecture for example.
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    Playstation 5 [PS5] [Release November 12 2020]

    On PS3, each console has a unique CiD that PSN uses to identify the console. Sony does rolling bans so if you were to go online with a compromised system and or software then your account and system both get banned and you will have to find a new CiD from another console to use. People...
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    CYBERPUNK 2077 [XO, XBSX|S, PC, PS4, PS5]

    There was no way they were leaving that money on the table. However, I really question their allocation of resources given they had 2 (tuned) performance profiles for Series X while the XO & PS4 suffered to the point of being unplayable. If they want to take care of their promotional...
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    Digital Foundry Article Technical Discussion [2020]

    Exactly why I am all for full access to the PC settings menu in the console versions. This multiple modes horse shit is a cruel joke for everyone so why the fucking tease? Let the end user decide what sacrifices they are willing to make instead of leaving it to the mercy of the developer...
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    CYBERPUNK 2077 [XO, XBSX|S, PC, PS4, PS5]

    Speaking of HDR, Kaldaien has preliminary DX12 HDR tuning working in SpecialK for those who have HDR setups.
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    CYBERPUNK 2077 [XO, XBSX|S, PC, PS4, PS5]

    The biggest scam in the industry atm.
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    CYBERPUNK 2077 [XO, XBSX|S, PC, PS4, PS5]

    This isn't to excuse CDPR but I have been playing their games from the first Witcher and they are always solid but flawed in many ways then after a bit of time refined technically and gameplay wise. EE edition of TW, Black edition of TW2, etc. That's why I have learned to wait a bit before I...
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