Recent content by shadow

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    Will 512-bit bus + GDDR5 memory have a place in 2009 ?

    Well,even taking into account that the die needs to be a certain size to physically accomodate the pads needed to use a 512 bit bus,consider the following.. An RV670 GPU is only 192mm^ in terms of die size, yet it handles a 256 bit memory bus just fine,and the original R600 GPU at the 80nm...
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    NVidia UMAP - Dictating Advertised Video Card Prices

    And what about the current price drop where the 9800GTX's went from 260~270$,down to the now official 199$ price point,in a single day as soon as the HD4850 was released,and IHV's and retailers bought cards at the old price? Are they going to sell them at a loss or will Nvidia re-inburse...
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    HDR+AA...Possible with the R520?

    Scratch that idea then :P... Still,if the R520 is to remain a 16 pipe card at potentially 300+ million transistors at 0.90 micron,and even if we figure in the transistor budget needed for H264 hardware playback support and SM 3.0,there still seems a lot of transistor budget left over for...
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    HDR+AA...Possible with the R520?

    On that note,then it could be possible that if we assume the pipeline count isn't being increased on the R520,and that the 7800 is a 300 million transistor part at 0.11 micron,while the R520 a 0.90 part,meaning the fab process allows an even higher transistor count than the 7800,while keeping...
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    HDR+AA...Possible with the R520?

    Actually,it does have 256 GB/sec of bandwith between the ROP's and eDRAM,as both are integrated in the daughter die,and that's where the bandwith needs are met in order to allow HDR+AA... :wink: http://www.beyond3d.com/articles/xenos/index.php?p=03
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    HDR+AA...Possible with the R520?

    Would be an awsome advantage over the 7800 if ATI can pull it off with the R520,even if it would be any faster than the 7800 in current games...
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    HDR+AA...Possible with the R520?

    I've been reading all the reviews of the 7800 GTX,and while it's performance is very good,it seems to be unable to handle HDR+AA,just like the 6800 couldn't either,not even in SLI mode. I've been hearing that it's has mostly to do with the massive memory bandwith requirements,and the need...
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