Recent content by Radolov

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    AMD: Navi Speculation, Rumours and Discussion [2019-2020]

    An AMD engineer said last year that 8k gaming "is not as far away as we might think" and that he "thinks that with the next-generation of cards, multiple cards, you'll be able to do 8k".
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    AMD: Navi Speculation, Rumours and Discussion [2019-2020]

    I found some old tweet by komachi which says that M stands for "Mainstream" , unless things have changed. But it could indicate that Sienna Cichlid may not be the "Big Navi" that we're looking for. ¯\_(ツ)_/¯
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    AMD: Navi Speculation, Rumours and Discussion [2019-2020]

    Does the M in ASICREV_IS_SIENNA_M mean that it will be a mobile part?
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    Maybe I was a bit unclear, but I meant in the context of DLSS (and hence why I only named DLSS examples). I will try to be more clear going forward.
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    The only thing I've ever seen NVIDIA write about is FP16 Tensor Ops with FP16 accumulate. When they presented DLSS at gamescom 2018 they had a slide about DLSS where they say that they have "~500 Billion FP16 Ops". But that might be for training and not for execution. The number 500 occurs in...
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    AMD Vega 10, Vega 11, Vega 12 and Vega 20 Rumors and Discussion

    Thanks for mentioning. I should've gone to Specsavers. :) I did search for "acc" , but I did it in the 908 target for some odd reason. ¯\_(ツ)_/¯
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    AMD Vega 10, Vega 11, Vega 12 and Vega 20 Rumors and Discussion

    There was a patch on Arcturus talking about something new called ”AccVGPRs”. Previously there has been mentions of AGPRs , but to my knowledge it has never been clarified what the “A” stood for. Is it safe to assume that it stands for “Accelerator”? New update...
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    Can you add a source or proof to that statement, or which version of DLSS are you referring to right now? All of them? (Let's say there are at least 3 versions of DLSS, one before Control, one in Control, and one after Control) I'm at least having a hard time seeing how for example a 1660ti...
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    This means that they've changed strategy, but I have a feeling that NVIDIA:s answers aren't completely truthful. (Note, these aren't perfect quotes and I've shortened some, just watch the videos at the timestamps) 11:37 Why NVIDIA felt like going back to AI? They reached the limits of the...
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    First of all, your 10th post is talking about having less than 10 posts. I just felt like pointing that out. :D Second of all, well done! It does indeed use the tensor cores, but for short bursts (I think I can count 5 or 6?). But there’s a part before the first tensor burst that only uses a...
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    I found someone that had done such profiling once on the star wars DLSS demo, and one on control. This was in Nsight (for example, search youtube for "Nsight Graphics 2019.4" at 1:04 to see how it looked like). Star Wars: SM FP16 + Tensor Pipe Throughput 65.5% Add this at the end of imgur...
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    Nvidia DLSS 1 and 2 antialiasing discussion *spawn*

    Excuse me for asking, but I couldn’t help but notice a detail in 3kliksphilip’s video: “Wolfenstein Young Blood – DLSS Analysis”. (I can’t post links with under 10 posts, so I will give titles and timestamps instead). At 4:27 in the video, he can observe that DLSS removes sparks/embers that...
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