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pharma's latest activity
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pharma
reacted to
Flappy Pannus's post
in the thread
Current Generation Games Analysis Technical Discussion [2022] [XBSX|S, PS5, PC]
with
Like
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Some just aren't familiar with him and post his videos as they feel they're bringing some information. His videos to tend to generate...
Jun 21, 2022
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pharma
reacted to
DegustatoR's post
in the thread
GPU Ray Tracing Performance Comparisons [2021] *spawn*
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Like
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I mean we already have one... It even runs at 60 fps. The fact that there is also a previous gen non-RT version means nothing for games...
Jun 21, 2022
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pharma
reacted to
snc's post
in the thread
Digital Foundry Article Technical Discussion [2022]
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Like
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Jun 21, 2022
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pharma
reacted to
Albuquerque's post
in the thread
GPU Ray Tracing Performance Comparisons [2021] *spawn*
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Like
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Keep in mind, you're talking about six quarters here, not five (Q4 2020, Q1 2021, Q2 2021, Q3 2021, Q4 2021, Q1 2022) JPR says that...
Jun 21, 2022
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pharma
reacted to
pjbliverpool's post
in the thread
Current Generation Games Analysis Technical Discussion [2022] [XBSX|S, PS5, PC]
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Like
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Putting aside the weirdness of using a super low contrast image to try and gauge resolution/image quality and using entirely different...
Jun 21, 2022
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pharma
reacted to
DegustatoR's post
in the thread
Intel ARC GPUs, Xe Architecture for dGPUs
with
Like
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Jun 21, 2022
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pharma
replied to the thread
Intel ARC GPUs, Xe Architecture for dGPUs
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https://www.kitguru.net/components/graphic-cards/joao-silva/intel-has-some-odd-system-requirements-for-installing-an-arc-alchemist-graphi...
Jun 21, 2022
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pharma
reacted to
Scott_Arm's post
in the thread
Your next monitor should be
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Like
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CRTs don't have motion blur or ghosting. They have pretty much instant colour response, so there's no ghosting. They are not sample and...
Jun 21, 2022
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pharma
reacted to
davis.anthony's post
in the thread
Your next monitor should be
with
Like
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I don't own the game but a friend does (And this W900!) Here's one of his shots.
Jun 21, 2022
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pharma
reacted to
pjbliverpool's post
in the thread
Current Generation Games Analysis Technical Discussion [2022] [XBSX|S, PS5, PC]
with
Like
.
Now that the PS5 4k native assertion has been thoroughly disproven, I wonder if NXG will update his article to remove the misleading...
Jun 21, 2022
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pharma
reacted to
pjbliverpool's post
in the thread
GPU Ray Tracing Performance Comparisons [2021] *spawn*
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Like
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No, it's likely many, many more by now. https://www.tomshardware.com/news/ethereum-miners-have-spent-15-billion-on-gpus 73.5m...
Jun 20, 2022
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pharma
reacted to
PSman1700's post
in the thread
Digital Foundry Article Technical Discussion [2022]
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Like
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Jun 20, 2022
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pharma
reacted to
Remij's post
in the thread
Shader Complilation on PC: About to become a bigger bottleneck?
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Thanks for the shout, but the answer from the Unreal AMA was in fact to Alex's question, not mine.. just to be clear. They just copy...
Jun 20, 2022
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pharma
reacted to
DegustatoR's post
in the thread
GPU Ray Tracing Performance Comparisons [2021] *spawn*
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Like
.
And I can only repeat that it won't.
Jun 20, 2022
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pharma
reacted to
DegustatoR's post
in the thread
GPU Ray Tracing Performance Comparisons [2021] *spawn*
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I fail to see why "exclusives and games having an RT GPU as a minimum requirement" would suddenly follow an opposite direction from...
Jun 20, 2022
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