Recent content by Panajev2001a

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    iPad 2

    Next to nil...
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    iPad 2

    I was wrong on the less useful...I misspoke. I do feel that it seems to me that the best way to take advantage of a TBDR would be to dedicate all of its resources to Rasterization, HSR (z and stencil testing), and pixel shading (lots of ALU's and TMU's available to it). Vertex data and...
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    iPad 2

    Well, they still have all those GigaPixel patents, don't they?
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    iPad 2

    You would be a workplace issue if you cried out "we are doomed... we are doomed!" all day :P. I do feel that a TBDR would work best with a CPU like CELL sitting before it and handling as much of the vertex workload as possible if not all of it. I fail to see how the TBDR part comes into place as...
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    Sony's Next Generation Portable unveiling - PSP2 in disguise

    Oh yeah :D! http://www.youtube.com/watch?v=HKa7cjy7fMk P.S.: this is an FP beast for a mobile device :)!
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    Sony's Next Generation Portable unveiling - PSP2 in disguise

    Do the Cortex-A9's come with their NEON SIMD unit or is it another Tegra 2 like thing (a bit of a disappointment for me ;))?
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    Sony's Next Generation Portable unveiling - PSP2 in disguise

    Those mentioning the 128 MB VRAM rumor...
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    Sony's Next Generation Portable unveiling - PSP2 in disguise

    That's nothing new... probably screams at least once a day because someone somewhere is murdering computer graphics... (he better not see my OpenGL ES code then :P). NGP-wise, I was hoping for UMA... dedicated VRAM helps you in a way because it is a nice carrot rewarding you for using VBO's...
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    Fablite + outsourcing + big foundries == trouble?

    For chipmakers like AMD going fabless is stilla dangerous bet, one they HAD to take. With a price increase in foundries (TMSC and Global Foundries might treat them less and less nicely too) + slower pace of technological innovation in foundries' processes (vs what Intel produces) + the distance...
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    Fablite + outsourcing + big foundries == trouble?

    Something is happening at Toshiba indeed: http://www.eetasia.com/ART_8800630067_480200_NT_614163f3.HTM Also, the analyst might have a point with foundries jacking up their prices way way up. Especially if only a few uber-mega foundries exist as everyone but them goes fablite/fabless. Is...
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    Fablite + outsourcing + big foundries == trouble?

    Well, recent news seems to show that some players are re-considering their fabless or fab-lite switches: Sony is going to buy the Nagasaki plants back from Toshiba: http://www.reuters.com/article/idUSTRE6BL16Z20101222
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    Fablite + outsourcing + big foundries == trouble?

    ... is it "payback" time? http://www.eetimes.com/electronics-news/4211515/Welcome-to-the-fab-tight-era-says-Penn
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    Kinect technology thread

    Motion tracking in general. I was wondering if PSEye was actually overspecced as it can basically record at 2x the framerate given the same resolution (probably it is not as the fluid video streams should be able to help the motion sensors in Move).
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    Kinect technology thread

    I wonder how the frame rate affects things... PS Eye captures 640x480 feeds at 60 FPS... if you accept a 320x240 feed then you can push it at 120 FPS. Are we sure that Kinect's RGB camera is limited to 30 FPS when capturing 480p streams?
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    Is there something that CELL can still do better than modern CPU/GPU

    I'd prefer stating what is more realistic to happen if IBM convinces SCE to keep CELL for PS3. Let's keep the following into consideration. 1.) CELL as a separate line does not exist in IBM's roadmap anymore. Only bits and pieces of it are merged into the POWER line of CPU's. PPU's are not the...
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