Recent content by orionthehunter

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    Sony FY 2007 Q3 Financials

    I agree that the comparison is unfair, but MS does have PC games and XboxLive subscription fees. I was reading in another thread where someone said that PC games still do very well around the world, just not so well in the US. If thats true, then that could be a pretty big source of...
  2. O

    The old and unwieldy GTA4 thread*

    State of Emergency
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    My 1st Ps3 problem...

    I knew that the external used FAT32, I had assumed that the internal did also. I guess that was really foolish of me. Thanks for the info guys.
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    Larrabee, console tech edition; analysis and competing architectures

    Ah, that makes sense. Thanks for the explanation. While I understand that the limited dual issue nature of SPE is not the same as 2 threads, I was meaning that it helps the SPE to avoid lost clock cycles, which is what I thought ArchitectureProfessor meant when he was talking about hiding...
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    Larrabee, console tech edition; analysis and competing architectures

    Why would the speed be cut in half? Cell's PPE has almost everything, including registers, duplicated. I would assume the Xenon core would have at least some duplication also. I could see it if they were competing for resources, but that's not supposed to be the case with the PPE, at least as...
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    My 1st Ps3 problem...

    Then what file system does it use?
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    RSX architecture and cost...

    I understand what your getting at, but my understanding is the those problems were mostly related to the difference in memory systems and Cell's steep learning curve. Having RSX at full spec would probably helped them a bit, but I don't think it would have solved their problems. After all, I...
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    Larrabee, console tech edition; analysis and competing architectures

    Wait, doesn't this: (from the IBM paper I linked earlier. I included the cycle times for anyone interested) accomplish the same type of thing for the SPE that two-threads does for the XeCPU, as far as latency is concerned?
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    Larrabee, console tech edition; analysis and competing architectures

    I don't believe AlStrong's statement was meant to indicate that the cache locking would alleviate the cache thrashing, but was expressing that it was happening despite having it.
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    Larrabee, console tech edition; analysis and competing architectures

    Cell's PPE also has cache locking, which appears to be a legacy from the POWER architecture. The following quote is from IBM's paper Introduction to the CELL Microprocessor. http://www.research.ibm.com/journal/rd/494/kahle.html Its a decent overview of the architecture that goes into...
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    RSX architecture and cost...

    I happened to agree with Crossbar that companies logic, at times at least, appears to be convoluted, however you asked to hear theories. The only halfway logical idea I can think of is that they downclocked the RSX and the VRAM because the additional heat put them too close to the threshold of...
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