Recent content by Mitchings

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    PS5 Pro *spawn

    I don't think it needs a new display resolution/paradigm as the moniker like "4K" or "8K". "AI", "Ray Tracing" and the branded upscaling solution in "PSSR" will be enough for the crowd a Pro system targets. Paired with some examples of their tangible benefits of course. Just imagine these on...
  2. M

    PS5 Pro *spawn

    I think something like this: PS5: ~1440p30 & TAAU>4K + RTGI XSX: ~1512p30 & TAAU>4K + RTGI XSS: ~900p30 & TAAU>1440p + RTGI (Reduced Complexity) PS5 Pro: ~1620p30 & PSSR>4K + RTGI & RT Reflections ~1440p40 & PSSR>4K + RTGI & RT Reflections ~1080p40 & PSSR/Frame-Gen>1530p/60-80 + RTGI
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    PS5 Pro *spawn

    I wonder if AMD will have opened up FSR3 to work with PSSR. I see no reason why the hardware can't support frame-gen with the ML hardware upgrades. Not sure if it'd be performant enough to do both, but rather than 4x res scale it'd be nice to see a target in some games of ~1440-1530p @ 40fps...
  4. M

    Predict: Next gen console tech (10th generation edition) [2028+]

    My hope is PS6 can shoot for 2028 and get on N2P with backside power delivery for higher speed and efficiency as well as chiplets joined with infinity fanout links to drastically cut cost. Then pair with Zen 6 & "RDNA6". They could also bolt 3D cache on which'll probably be a lot cheaper than...
  5. M

    PS5 Pro *spawn

    This would've been my perfect midgen lineup:
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    PS5 Pro *spawn

    Pure spec-ulation, but I wonder if the "2180MHz/16.75TF" reporting may be another case of people reporting the low end of the Continuous Boost scheme just like folks were doing before the base PS5 was released, when we weren't aware of the implementation. For eg. the vast majority of the time...
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    Predict: Next gen console tech (10th generation edition) [2028+]

    I do find the whole multiples of 18 system very elegant. On PS4: 18CU @ 800MHz - PS4 | Base Mode On PS4 Pro: 18CU @ 800MHz - PS4 | Base Mode 18CU @ 911MHz - PS4 | Boost Mode 36CU @ 911MHz - PS4 Pro Patched On PS5: 18CU @ 800MHz - PS4 | Base Mode 18CU @ 2233MHz - PS4 | Boost Mode 36CU @ 911MHz...
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    Predict: Next gen console tech (10th generation edition) [2028+]

    Even though it's incredibly unlikely, I was thinking an Intel Ultra/Arc APU would be quite the curveball.
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    Predict: Next gen console tech (10th generation edition) [2028+]

    I wonder if chiplets will be a necessity for PS6 to even be cost-viable at this point.. If they're gunning for 2028 I could see something like a Zen6/7 CPU Complex paired with either 2 54/60CU GPU chiplets or even 3 36/40CU GPU chiplets (RDNA6?). All connected on AMD's Infinity Fanout Links...
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    Predict: Next gen console tech (10th generation edition) [2028+]

    Had some spare time a while back and got to thinking about chiplets, got a bit carried away with some mockups/concepts for the entire [PS6] generation. Kind of out there with stacked HBM and all kinds of craziness.. I know there's some unlikely stuff here but I thought it'd at least serve to get...
  11. M

    The infamous CGI PS3 Trailers - Possible to beat in real-time in 2023?

    I think pretty everything visual is better now, most of what makes those trailers feel so good is cinematic direction and animation providing a more organic feel (for the most part a lot of this can't be easily represented in normal gameplay while remaining practical). The one exception is the...
  12. M

    My thoughts on Origin, Odyssey and Valhalla

    I hope we see a return to the roots of the franchise when we get a fully next gen release. Rich, dense cities with parkour across tightly packed buildings being at the core of it. Light shafts casting down through populated alleyways catching the hue of hanging fabrics, trellises and leaves...
  13. M

    Sony PlayStation VR2 (PSVR2)

    Really hope this is true, foveated rendering is a no-brainer for a console and if done right could mean visuals are barely compromised relative to a conventional, screen-based counterpart. Putting aside the effective difference from having your face up against the screen of course. I think it...
  14. M

    Playstation 5 [PS5] [Release November 12 2020]

    I can sell both my PS4 Pro and UHD Blu-ray Player; and have PS5 replace both. Should help me simplify things and save a little space. Though I might run a splitter on the HDMI to make sure I get a properly calibrated image input on my UHD Blu-rays and a separate low lag input for games. TVs are...
  15. M

    Halo Infinite [Fall 2021] [XO, XBSX|S, PC, XGP]

    I was expecting the fundamentals and the core technology to be held back by the requirement for it to run on X1 platforms. What I wasn't expecting is for it to look like it's running on an X1X (intro cutscene aside). It looks rudimentary in its visuals. I understand that that look may hearken...
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