Where did he say that? That only makes sense If the 3070 and below is on TSMC, because GA102 on Samsung is clearly higher volume that A100 on TSMC. And I seem to recall that 3070 is on Samsung too.
I think you got that backwards, a GA-103 would probably be a smaller die than GA-102 and hopefully more power efficient all the while providing the same number of SMs as the scaled down part used in 3080 now.
Well, Samsung 8nm process wasn’t actually designed for big power hungry chips, so I wouldn’t be surprised if the lower bin parts just isn’t cutting the mustard. DDR6X isn’t exactly mature technology either. Things can quickly come very close to the edge!
Is the cards Slightly premature? Maybe.
Indeed. Ampere looks to be an excellent compute GPU for a lot of things and a fairly great gaming card too. I'm looking at 3d rendering first for my use (Octane, Vray maybe Redshift - all CUDA) and some other OpenCL compute, so I'm beyond tempted.
Edit: as the Octane guys are saying: "Yes, we...
Yeah, but you will have to wait on DirectStorage according to Microsoft: "We’re targeting getting a development preview of DirectStorage into the hands of game developers next year."
So late 2021 at the earliest, methinks.
Thanks for sharing.
I think that power limit is wise to not mess with. We have to remember that the Samsung 8nm node have never been used for such a large die, so nVidia could well be pushing it beyond what is was designed/intended for in the first place. They are probably happy that they can...
It is interesting that ASUS mention half the amount of CUDA cores in their press release than NVIDIA.
This: NEW SM – 2X FP32 THROUGHPUT
... might just mean that NVIDIA count that change as a double up on CUDA cores, never mind the SM count. Int32 replaced and quickly forgotten?
True, I just wasn’t aware that the Volta/Turing architecture lend itself so well to 3d rendering tasks. First evidence I have seen, but then I haven’t followed Volta at all. I think that there is no change that the Blender developers have spend time to optimize for Volta.
This is interesting, surprising gains with rendering over 1080 TI in Blender:
https://www.hardwareluxx.de/index.php/artikel/hardware/grafikkarten/47377-die-geforce-rtx-2080-ti-und-rtx-2080-founders-edition-im-test.html?start=14
Nice DF article. It certainly seems to me that Microsoft has made some smart choices without complicating things unnecessarily. It is all about making the right compromises in a Console within a silicon and cost budget. I might very well be in the market for one for the family. :yes: