Here I'm quite hopeful. Both Sony and Microsoft are well known for rather solid developer tools. And I'm sure AMD has a team or two dedicated to...
It's going to be interesting to see how they adapt their RT solutions. I'm only a layman, but seeing what needs to be reworked, cut, or simply...
Weird question perhaps, but would you gals and gents know wether or not RDNA is better suited to Apple's Metal API thanks to the infinity cache...
I'm going to be perfectly honest, I haven't had the time lately to keep as up to date as I'd like with Navi2 (and plenty of other things...). The...
Benchmarks are starting to trickle out, Andrei of Anandtech made a very in-depth article on the M1 as a whole and with the GPU detailed as well....
I want to recall that there was some speculation on wether CDNA would be a short-lived product precisely because it was assumed to be mostly Vega....
Apple has now posted more in-depth information on what they compared performance with, scroll to the bottom of the page for footnotes. Though I'm...
Possibly a bit off topic, but I feel tangential, to the technical and performance discussion: Over at eGPU.io there is plenty of discussion...
Short recap of the important bulletpoints verbatim as they were presented:[IMG] Unified memory architecture High bandwidth, low latency...
Matrox. Now that is a name I've not heard in a long time. A long time.
I've certainly been made aware of the Renoir 4800U and how it competes with the 11th gen 11... the 116... Was there a letter in there? 11486Ö?...
Is it possible that you're analysing Apple's actions and intents from PC centric position that leads to easy dismissal? Apple certainly doesn't...
Well, cross-platform middleware like Unreal engine would continue to support it for iOS releases. As for professional users, @MfA is correct....
My apologies, of course it was. Temporary memory spasm.
I'm really curious as to what they end up releasing. There is so much speculation. I'm sure it'll make for fascinating reading when the entire...