Recent content by lbartley

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    Half life 1

    Honestly, it's not nearly as bad as it's made out to be. If your PC sucks, and you don't have an Xbox, shell out the whole $10 - $20 and get it on PS3. It's not a perfect experience, but it's certainly not broken. TF2 even plays fine.
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    It looks great on PS3, just a little softer, which kinda gives it more of an old western movie feel in my opinion. My beef is with the missing objects, and, based on the GameSpot video review, obscene number of frames torn right through the middle.
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    is the publisher, and likely had nothing to do with the development at all. This is the first PS3 game from Techland, who are seemingly a very PC-focused developer.
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    Call of Juarez: Bound in Blood comparison shots: http://tinyurl.com/mu9tb9 PS3 seems a lot softer, I'm not sure what's going on with it...
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    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    Those are undoubtedly the same version, with GT doing their usual colour saturation tweaks, and calling it different. Either that, or Lens of Truth and MazingerDUDE both completely fabricated their counts. Considering GT has been caught on this REPEATEDLY, and the community here is quite...
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    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    Is it possible that 720p mode is closer to 720? do we possibly have another Rainbow Six : Vegas on our hands? If not, and it's THAT bad all the time, I'm unfortunately going to have to pass on Ghostbusters, that's pretty disgustingly poor...
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    The Framerate Analysis Thread part 2

    Both are available in North America.
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    The Framerate Analysis Thread part 2

    Which version...?
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    Red Faction Guerilla engine - Wow!

    http://www.digitalfoundry.org/blog/?p=670 The game never passes 30 fps.
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    The Game Technology discussion thread *Read first post before posting*

    I assume you mean on the 360. Got any examples? I can't see this being true, as MS markets a machine with no HDD.
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    Has anyone checked Godfather II on PS3? I've been playing it for a week now, and it certainly seems to vary in terms of IQ. At times, it looks relatively clean, and others it's a completely jaggie blur-fest. I want to say dynamic resolution, like we've been seeing more and more of...
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    Doesn't scaling consume the same resources regardless of source resolution? Why would they make such a strange choice? Unless it genuinely was an ignored glitch...
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    So, do we have some analysis of what's actually going on there, or is it really just a disgusting scale job?
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    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    Out of boredom, I fired up Rainbow Six: Vegas on the PS3 the other day. I remember hearing that 1080p mode was blurry, but this is obscene. I noticed that Vegas 2 is on the list, but Vegas 1 seems to be MIA, has anyone checked the rendering resolution in 1080p mode?
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    Which console emulates old-school games the best?

    Actually, if I recall, the SNES had a variable clock rate on the CPU. It topped out at 3.6Mhz. This is why the Genesis was so much faster, at 7.6Mhz.
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