Recent content by Kittonwy

  1. K

    [PS3] Infamous 2

    So many explosions!
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    [PS3] Resistance 3 [SPOILER ALERT - Contains R2 story discussion]

    They should have put fewer bosses and put more time into each of them, some of them were basically bullet sponges, I think the louisiana boss and the mother spinner were my least favorite.
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    [PS3] Resistance 3 [SPOILER ALERT - Contains R2 story discussion]

    Nobody is calling R2 utter shit, but I simply wouldn't call it solid, it was a forgettable, mediocre shooter. It doesn't matter whether it took them 10 yrs or 2 yrs, the end result is what you play, personally I don't really discount the quality of a game based on the number of years of...
  4. K

    [PS3] Killzone 3 game discussion

    There's no clusterf*ck if you have a good tactician, which is a rarity though, that's not a problem with the game, that's a problem with people being stupid in general.
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    [PS3] Resistance 3 [SPOILER ALERT - Contains R2 story discussion]

    R2 was far from a R1/HALO hybrid though, both R1 and HALO (at least 1-3) were essentially hip-shooters. R2 hip-shooting was terrible due to the crosshairs spreading way too far too fast, in a way forcing the player to go scope but going scope didn't offer pin-point accuracy with most weapons...
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    [PS3] Killzone 3 game discussion

    Sometimes the AI would try to sneak around cover, you go looking for him one way he might come behind you. The capture troopers are scary.
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    [PS3] Resistance 3 [SPOILER ALERT - Contains R2 story discussion]

    R1 was a very good game, it was unique and fun, the weapons were vintage Insomniac, and MP was completely open to creativity from the player, playing MP objective was a blast because there were eight ways to sunday of how one can attack a node, player-formulated strategies were constantly...
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    [PS3] Resistance 3 [SPOILER ALERT - Contains R2 story discussion]

    I wouldn't call R2 "under-appreciated", it wasn't just short, it was unpolished, terribly rushed and its attempt to abandon its own unique gameplay mechanics in favor of copying COD was poorly thought-out, they tried to force iron-sights on the player but most of the weapons didn't even have...
  9. K

    [PS3] Killzone 3 game discussion

    Seriously this shit needs to be cleaned up pronto. Salamun Market day-time looks gorgeous.
  10. K

    Uncharted 3

    I think the COD effect will eventually wear out, the problem with EA's approach of trying to cannibalize COD's userbase with Medal of Honor is that they're always going to play second fiddle, but in turn MOH has basically lost its own identity. Uncharted 2's MP is, surprisingly, still...
  11. K

    Uncharted 3

    I'm not sure it's even possible to try to beat COD at its own game of "a kill every 5 seconds", the stealth takedowns, the pulldowns, the cat-and-mouse, all that stuff makes Uncharted 2 so much more fun.
  12. K

    Uncharted 3

    You don't need an extensive armory or customizable weapon to outdo other shooters. Uncharted multiplayer already has the advantage of having far more environmental traversal than any other shooter, a level like highrise is an example of that, their combination of platforming mechanics with...
  13. K

    Rage (id Software)

    Looks a bit weird at times, kind of cel-shaded. Still looks pretty good though, just not mind-blowing, a lot of the character details like clothing look really flat, if anything that's going to drag it down, it might very well be the gameplay, the FPS landscape has changed alot since Doom 3.
  14. K

    [PS3] Killzone 3

    No becuz Sev's from Canada, that's like summer weather.
  15. K

    [PS3] Killzone 3

    Gotta love good ragdoll effects.
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