Are you implying that the only major difference between offline and real-time rendering is geometric detail?
I have to agree with homerdog and Mat3. For now it seems the only applications where tessellation makes an appreciable improvement to image quality is demos/benchmarks, partly...
Not sure this is worth posting, but pcper has written a short speculation article here. His take on the VLIW-4 arrangement seems particularly strange to me... isn't it the t-unit that is supposedly underutilized? Why go to 3+1?
I'm not very experienced here, but I can't see anywhere in that image that says the 6800 series is Barts. We've heard that Barts will be released first - is there an indication that this image is not referring to a later (Cayman based) product? Is there more of this set of slides floating around...
It just looks like an old cypress diagram with some SIMDs and eyefinity display controllers photoshopped out.
edit: you can even see the discontinuity in the background gradient.
I've also heard that 28nm products wouldn't be available until 2H also. Not sure where, though, which is terrible because I know I've repeated it to others :oops:
QFT, and also don't forget: if AMD launched such an amazing product for $199, the demand would be high enough to raise prices. Look what happened recently to the G2 X25-M SSDs from Intel: Demand overwhelmed supply by so much that the product was being sold on Newegg for well over twice its...
That Force3D card looks a lot like the recently anounced ASUS product: http://sg.vr-zone.com/articles/asus-released-self-designed-4870x2--4830-cards/6187.html
I'm hoping someone here can explain to me why introducing a new model name is a big issue, or perhaps why re-using the GTX260 moniker is worth confusing customers over.
Can one feasibly have a new GTX260 and an old GTX260 in SLI? If not, the name re-use seems even worse.
As far as I can...
I think with respect to Oblivion a memory bottleneck is most likely going to be a capacity issue. Oblivion isn't the best when it comes to memory management.
I'm a newb, so I could very well be wrong, but I'm under the impression the Oblivion tries to load all the texture data for all the...
Thanks for the link. I was worried about being able to use my HX620, but according to JonnyGuru's post in that second link it seems buying a new PSU would accomplish nothing.
Somebody please correct me if I'm wrong, but I'm not sure there's anything particularly new about the GT200 architecture - at least not from what the rumors I've read say. It seems like G92, but with more of everything. The leap from G70 to G80 was for sure new - unified shaders! But GT200...
I would perfer it if the "GTX" part didn't change. I mean GTX 280 for high-end, GTX 260 for mainstream, GTX 240 for mainstream. Changing around that GTX is just extra noise that's not needed when you have numbers to play with. NVIDIA said they're looking into making their product names more...
Did NVIDIA make a G80 "X2" card? No. The G80 core is too big and too hot to stuff two of them onto a 'single' card. With G92's reduced power size and power consumption, it became much much more feasible to put two cores so close together. But even with G92's higher efficiency, the 9800GX2 is...