Recent content by Joe MM

  1. J

    Slow D3D buffer creation

    Cool - thanks. Such usage patterns are increasingly common on next-gen, but I guess I'll have to wait for DX12 or do a special-case for our non-shipping version... :( Cheers, Joe
  2. J

    Slow D3D buffer creation

    Would that affect initialisation time?
  3. J

    Slow D3D buffer creation

    Correct. 0.5GB of buffers. I don't write to them all every frame but I do regularly update them from the CPU. The runtime performance is fine, it's just this initialisation step that's unexpectedly slow.
  4. J

    Slow D3D buffer creation

    Hi, I'm finding that creating 15000 d3d buffers is taking around 15 seconds (on a respectable PC set-up). So I was wondering if I must be doing something stupid? I know 15000 is a lot but don't see how this could take anywhere near this long. It feels like maybe I've got into a CPU/GPU sync...
  5. J

    Graphics Programmer at SCEE London

    This is an opportunity to work on the shaping of a newly developed set of graphics libraries which will become the core graphics technology for the prestigious London studio for many years to come. In parallel with this, there is the opportunity to work on cutting edge effects for our new...
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