Recent content by Gholbine

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    "nvlddmkm has stopped responding"

    So far this has actually worked. Do you know if it only works with the 158.45 drivers? Thanks all for your help.
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    "nvlddmkm has stopped responding"

    Is that likely to show up on a memory test? I did test my memory recently using the default Windows test application, and it reported no errors. Didn't work for me unfortunately. :(
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    "nvlddmkm has stopped responding"

    169.71 is still in Beta for Vista, but I have tried them and the problem still occured. Is it supposed to be a fix? I'm currently using 163.69.
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    "nvlddmkm has stopped responding"

    Well, my situation is a little strange. Firstly I still got the error when I swapped out my 8800 for a 7600GS, but I also got the error when I first started Vista before I'd installed any Nvidia drivers. Is it possible that the motherboard could cause the issues? Memory? Would that explain...
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    "nvlddmkm has stopped responding"

    I've searched the forum for this error message, and only one thread came up, in which it was mentioned only briefly. So I've only recently begun having this problem. If you don't know what it is, it's where you will lose video output momentarily and when you regain it, it will say "nvlddmkm...
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    IGN makes predictions on consoles for 2007*

    In reply to the comments about Sony purchasing SE above: If Square-Enix was for sale, Microsoft would have snapped them up a long time ago.
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    Killzone PS3.. in 07?

    Nobody really knows what Killzone will look like, other than that it will not reach the target renders in all aspects. Sadly, for this reason, no matter how spectacular the game ends up being, Sony will still be slammed for "lying" and deceiving the public with fake trailers. This is the sad...
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    Sony's 2006 dissapointment timeline - GOTDAYUM.

    Not that I insinuate that the OP is an "Undercover" anything, but at least half of that list is grasping at straws, and has nothing to do with disappointment for Sony.
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    Gamasutra: The Designer's Notebook: PS3 versus Wii

    It's a valid point whether people want to hear it or not. All it says is that a head start means nothing, and that a solid early software lineup also means nothing, in the grand scheme.
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    RSX architecture and cost...

    So is it feasible to use the XDR as texture memory? Would the access latency involved be too high?
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    Where the hell did the graphics and animation for MGS4 go?

    It's easy. The first is a pure graphcial showcase and not much more, the second is an actual game that people can control. Kojima made it pretty clear that graphics aren't really his concern right now, and that many of the textures are just placeholders. Considering the rate of improvement...
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    Motorstorm IN-GAME Video (JP)

    Seems like a total waste of resources to me. I mean, are you actually going to be driving around those shrubs to notice that it's multiple textures ala. Oblivion? No, you'll be screaming past them at 100 miles an hour.
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    Question about PS3s disabled SPE

    Conceptually yes, but as I said, one of those SPEs is going to be disabled and developers do not control or know which one it is, so they can't always know exactly which physical SPE their code is running on in the real world.
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    Question about PS3s disabled SPE

    I have a question about the disabled SPE. Given that developers don't know which SPE is disabled, since it will differ from console to console, how are the SPEs numbered? Will the system automatically number them 0 to 6, skipping the disabled SPE? Also, considering developers can't really...
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    Game Trailer Roundtable with industry figures *

    Hardware comes before software. You can't build great next-gen games without great next-gen hardware. Any suggestion that Sony should have focussed less on hardware and more on software is silly, IMO. They will be building their software services throughout the generation. The online service you...
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