Recent content by GeniusMonkey

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    Creating your own engine vs middleware?

    Typically, the engineers building the engine are not making art assets. It is import that the people building the technology work closely with the people building the art (and gameplay) so that the engine makes building stuff easy and supports the art style and so that the art makes the best use...
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    Creating your own engine vs middleware?

    Based on my experience, a small team of experienced engineers could create a good game engine in about a year of work - though this could vary a lot based on how complex it is. The engineers working on the engine are usually separate from the engineers working on gameplay, though there could be...
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    Nvidia Ampere Discussion [2020-05-14]

    Too late, I already already swapped in a different model 1000W PSU. It seems stable so far. The previous PSU is rated for 40A per 12V plug (480W) with over current protection enabled. I was seeing some resets that I am pretty sure were the OCP kicking in, but only when the GPU was boosting from...
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    Nvidia Ampere Discussion [2020-05-14]

    So oddly enough I still have some instability when using the recommended setup - two separate 8-pin PCIe power cables going to the adapter, but has been 100% stable with a single 8-pin PCIe daisy chain power cable going to the adapter. I'm not sure if this means it an issue with the power supply...
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    Nvidia Ampere Discussion [2020-05-14]

    I have 3080 FE I have been experimenting with. The card was very unstable until I switched my power supply (Corsair HX1000) from multi-rail 12V to single-rail 12V, so the very high short term power draw seems to be an issue. Max boost at stock looks like it is 2100 mhz (as reported by...
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    AMD: Navi Speculation, Rumours and Discussion [2019-2020]

    128MB of L3 cache with "only" a 256 bit GDDR6 bus is plausible. It is hard to say how such an architecture would perform without doing a bunch of simulations of different workloads. The cache replacement policy would be critical to performance since you don't want to cache a bunch of data that...
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