GSA v1.43
GPU ShaderAnalyzer v1.43 is now available from http://developer.amd.com/gpu/shader/Pages/default.aspx & includes a fix for this bug.
Cheers,
GP.
It's the former. There was a slight change in the interface to the GLSL compiler that we failed to mirror in GSA. It's fixed & a new version of GSA with the fix should in a week or so. I'll let you know when it ships.
Cheers,
GP.
Hi Pontius,
Apologies, it looks like the gputools.support@amd.com address isn't working. There are still some grommets in the integration of our email systems since the AMD merger.
If you email me at the old tools address devtools@ati.com I can fill you in on the 64-bit build of...
I think we're the first ISV to make a disassembler publically available. To my knowledge our competitors don't offer disassembly, just performance estimates.
Yes, it has a command-line mode. It can dump stats on a particular shader to the console or a text file, or you can dump stats for a...
Doh. It is open. They just updated it & changed the filename in the process. You can now find it here. It is part of the ATI Researcher Relations page.
At some point I'll add more GSA specific docs but in the short term piggy-backing the CTM docs was the quickest way to get something...
I'm not sure what info there is publically available on ATI_TC. I'll ask our handheld guys.
I'd never realised that. I've just checked & it does say use the SDK with ATI hardware and any other compatible hardware product. Compatible hardware product would seem to cover a fairly broad set. I...
My pleasure. I'm excited that we've released these tools & want to let everyone know about them. I particularly can't wait to see what everyone thinks of GPU ShaderAnalyzer.
GP.
Hi Guys,
I thought I'd let you know about the new developer tools that we've just released. You can grab them all from http://ati.amd.com/developer/tools.html.
GPU PerfStudio is a real-time performance analysis tool which has been designed to help tune the graphics performance of your D3D9...