Recent content by Flappy Pannus

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    Digital Foundry Article Technical Discussion [2024]

    Next patch will automatically increase your Nvidia shader cache to 100GB and turn off Windows control flow guard. As for other games doing it, I actually doubt that - this method is immediately recognizable as you get long, sustained CPU boost to 80-90% when it's encountering a new area, you...
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    Digital Foundry Article Technical Discussion [2024]

    They dropped a patch for Alone in the Dark 2024 recently, which includes a 'Shader preload' option in the settings. Welp, I'll let the video and the description explain the results. Oh man.
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    Digital Foundry Article Technical Discussion [2024]

    As Alex already said it's more of the large frame time spikes that stand out to them and that's what differentiates spikes like from shader compilation vs. just GPU load, but I would argue even if they were in a 16ms window, it would still be awful on the majority of displays people actually...
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    Digital Foundry Article Technical Discussion [2024]

    I've tried the PC version of this which performs fine...except, it's UE4 by a small studio. So you guessed it - no shader precompilation + traversal stutter.🙄 The traversal stutter is annoying but relatively brief enough, the shader stutter is the key culprit though - it will have rooms halt...
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    Digital Foundry Article Technical Discussion [2024]

    The Order had quite a good number of post-processing effects for the time though, it's integral to its presentation. It of course doesn't have the entire scene-warping elements of Hellblade as that's purposeful to represent Senua's wavering grasp on reality, but The Order had plenty of Dof...
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    Shader Compilation on PC: About to become a bigger bottleneck?

    May very well be needed in the overall picture of needless complexity and some kind of hybrid solution he proposes here could be ideal, but speaking solely in the context this thread, DX11 was hardly a panacea for shader stuttering, hell the driver intercepting shaders and deciding to 'optimize'...
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    Shader Compilation on PC: About to become a bigger bottleneck?

    One of the contributors to the open source GodotEngine has previewed a working implementation of Ubershaders with promising results: Technical details on their github. One of the more interesting qt's was from Cory Petkovsek, who describes the 'hacky' method they were using before to reduce...
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    Digital Foundry Article Technical Discussion [2024]

    Yes I figured, which is why I made sure to mention that's completely irrelevant to how popular it is. "This example that directly contradicts my narrative doesn't count because I don't like it". By your own admission, that forum is dead. So now this forum that 'gets no new users'...
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    Digital Foundry Article Technical Discussion [2024]

    That's less "reborn like a Phoenix" and more "we have a faint pulse after performing CPR". Gotta work on your metaphors. :) I'd say it's a safe bet to at least generalize that forum usage has declined since even just a decade ago, likely largely due to social media's ascendance and the primary...
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    Digital Foundry Article Technical Discussion [2024]

    Good point. It would have to have much deeper integration that just what Playnite does though. The problem of multiple launchers is more than just the differing UI, it's stuff like cloud saves and game update mechanisms not engaging until you launch the game. You also have to wonder what's in...
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    Nvidia DLSS 3 antialiasing discussion

    Streamline 2.4.0 + DLSS 3.7 released Some interesting things here. DLSS now has Preset E, which is the new default. This in particular though caught my eye: Added support for upscaling Alpha in sl.dlss. Comments from the author of DLSS Tweaks: Very curious to learn more about what "Alpha...
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    Digital Foundry Article Technical Discussion [2024]

    Wait, what? Not clear on the implication here - are you saying Steam's worth is largely based on the existent of its game forums? Christ I hope not, they have some worth yes to give feedback directly to the developers, but otherwise they're a cesspool. When I see people who are 'fans' of Steam...
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    Digital Foundry Article Technical Discussion [2024]

    It's only a 'false equivalence' if you don't believe the simplicity and virtual guarantee that 'games just work' isn't what makes consoles such a mass market item in the first place. The fact that Steam Deck isn't sold in mass market outlets is at least in part, due to this friction and inherent...
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