False.
You may consider it silly, but that won't change it. It is a very small chip. I am sure you will see it after they start shipping and someone tears one down.
IBM does not use peripheral-io, they use area-io (google it). The number of pads it requires is not a limitation.
http://forum.beyond3d.com/showthread.php?p=1571368#post1571368
It isn't power7. it isn't SPU or cell. it isn't a 4xx. It is the same core as Wii, with 3 of them and larger L2's, clocked a little bit faster.
"Write gatherer per core. Locked (L1d) cache DMA per core." are features straight from...
Reread the bolded part.
Nothing I wrote was speculation. It is not really a new core.
A small amount of EDRAM handles the higher bandwidth rendering needs while a large amount of DDR handles the general memory needs. You get the throughput benefits of the EDRAM and save money by buying...
This was a bit of an exaggeration. It is only "a lot of EDRAM" relative to amount of EDRAM in the previous Nintendo IBM CPU, and it's all cache. Both the L1 and L2 in the previous generation were SRAM. Any amount is "a lot" compared to 0.
That number is more than 300% over the actual total...