Nvidia or Intel don't use the adaptive clocking system like AMD uses since around 2013 starting with steam roller. It's a very common technique for PC gamers if they especially use Ryzen CPUs.
IIRC, Voltage for ideal processors wouldn't fluctuate when activity occurs. However, due to ohmic laws...
https://wccftech.com/amd-frank-azor-interview/
according to the interview it’s indeed under 2
ms
It would be interesting how this would affect AMD‘s adaptive frequency scaling as it is as fast as 2 cycles. I’m not sure if the time scale discrepancy between both is so huge that the voltage set by...
Well, the solution Sony is using is the general motivation to increase the performance per area and thus increasing the overall efficiency of the chip. AMD is already using adaptive techniques for several generations and no one is really complaining about it unlike Intels dynamic solution which...
It sounds like the developers could monitor the power consumption over time, but I don't think that it's necessary. I just skimmed the optimization manual for the Zen CPU where AVFS was introduced and it doesn't seem like there is any major thing to be considered. However, there are minor things...
Isn’t the following the more important statement:
"Regarding locked profiles, we support those on our dev kits, it can be helpful not to have variable clocks when optimising. Released PS5 games always get boosted frequencies so that they can take advantage of the additional power," explains...