Recent content by babybumb

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    PS5 Pro *spawn

    The ultraboost must run at higher clocks with less CUs.. Well it kinda has to if the Pro with full CUs is clocked lower than standard PS5. Ultraboost implies the difference could be bigger than was with PS4
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    Digital Foundry Article Technical Discussion [2024]

    Cant believe they are taking Phil so seriously.. He talks a lot about pie in the sky stuff. Dont hold your breath of 3rd party store fronts ever happening.. Valve or Epic have zero incentive to support Xbox anyway if this was actually happening Consoles are not general purporse hardware like...
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    PS5 Pro *spawn

    4nm and $499 discless?
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    Xbox Series... M?

    People keep expecting native Xbox (XSS) versions... Phil is pretty clearly hinting its just WIndows UI even on "Xbox" branded device.
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    PS5 Pro *spawn

    https://www.gamesindustry.biz/what-is-the-elevator-pitch-for-a-ps5-pro-opinion This narrative that is not as big step as 4-> 4 Pro seems to pulled from not understanding anything. Even DF debunked that. "Pro was good beause 4k screens" Pro needed about twice the power to actually do that...
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    PS5 Pro *spawn

    Rockstar was even reluctant to unlock 60fps Red Dead on PS5 even when that version didnt ship on Xbox. They didnt want to upset MS. Framerate is "feature parity". No matter what CPU there was it could have been still locked to 30fps if the base consoles are. DF seems to running on 30fps but not...
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    AMD's FSR 3 upscaling and frame interpolation *spawn

    They say Perfomance mode?
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    AMD's FSR 3 upscaling and frame interpolation *spawn

    Do they mean 1080p internal or upscaled from 540p?
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    PS5 Pro *spawn

    If you ran Sony APIs on Series X it would be faster :D The memory is there for more complex RT. Series X RT is still RDNA2 level
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    PS5 Pro *spawn

    Titlas that are locked to 30fps due to GPU have way more headroom. They could be anywhere from 30-60fps.. 45% will be eough for VRR range if not flat 60fps. If they render above 1080p you could even drop the resolution to gain more perf without image quality hit thanks to better scaling. Alan...
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    PS5 Pro *spawn

    Even on PC the CPUs cant keep up with GPUs. You need generated frames.. i bet some games will use framegen on Pro.
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    AMD's FSR 3 upscaling and frame interpolation *spawn

    FSR isnt designed to be used with sub 1080p inputs. AMD isnt going to fix it. Hell you need 1440p minimum imo
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    PS5 Pro *spawn

    I dont think the ML performance on the chip was ever there..
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    PS5 Pro *spawn

    Can Sony match XeSS XMX quality?
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    PS5 Pro *spawn

    Maybe the quality wont increase that much but the framerates will
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