Recent content by arhra

  1. A

    Digital Foundry Article Technical Discussion [2023]

    Also, the Kinect isn't supported at all on Series X|S, so an Xbox One is still necessary for Kinect 2.0 games such as Fru, Fantasia, Kinect Sports Rivals, and a small handful of others.
  2. A

    Current Generation Games Analysis Technical Discussion [2023] [XBSX|S, PS5, PC]

    That's weird, because this poster on reddit is reporting that he has an early retail copy on Xbox and it's not letting him play at all.
  3. A

    AMD FSR antialiasing discussion

    The presentation has a brief section on dynamic resolution near the end.
  4. A

    Digital Foundry Article Technical Discussion [2020]

    I don't think they're patching anything for those two games - Killzone always had an unlocked-framerate mode (or it was patched in shortly after launch).
  5. A

    Xbox Series S [XBSS] [Release November 10 2020]

    That's (almost) exactly what they're doing, according to this DF article back in September. Original Xbox games should run at 9x (1920x1440 for 480p), and enhanced 360 titles should run at 4x (1440p for 720p).
  6. A

    Current Generation Hardware Speculation with a Technical Spin [post GDC 2020] [XBSX, PS5]

    It's dynamic resolution, just like the quality mode, but the highest value recorded by DF in their analysis back when the patch landed on One X was 1332p. Apparently it had the same upper and lower bounds as the quality mode though (1080p on the low-end, and full 4k on the high-end), so it...
  7. A

    The next Evolution of Gaming Controllers [2020] *spawn*

    Except they can't rely on them being present, because they can be disabled. Ostensibly for accessibility reasons, but there'll probably be part of the user base who have no accessibility issues but just don't like the features and disable them anyway, just like there are some people who...
  8. A

    The next Evolution of Gaming Controllers [2020] *spawn*

    They seem to have already invested a fair bit into research for something that seems functionally-equivalent to the DS adaptive triggers (and searching for patents by the same inventors reveals a lot more related patents, covering everything from different gearing schemes, to tiny...
  9. A

    Current Generation Hardware Speculation with a Technical Spin [post GDC 2020] [XBSX, PS5]

    On the other hand, they reserve 32MB of the GPU-optimal memory space, presumably for the Guide/notifications buffer that gets composited over the game, and a 4k, 32bpp buffer takes up just shy of 32MB...
  10. A

    NextGen Audio: Tempest Engine, Project Acoustics, Windows Sonic, Dolby Atmos, DTS X

    Why do you think it wouldn't work? 3d audio for headphones is literally just a stereo signal. Sending it through HDMI for headphones connected to an HDMI device (TV/receiver/optical audio extractor/etc) would work just fine. In fact, Xbox has had exactly this option (labelled: "Using HDMI or...
  11. A

    Digital Foundry Article Technical Discussion [2020]

    The Xbox USB ports are only gen 1 though, so unless there's some other deficiency in the "USB 3.0" adapter (cheaper, crappier controller, etc), it shouldn't make any difference.
  12. A

    How to sell next-gen consoles, Marketing, Positioning, and Pricing [2020]

    They've already shown the internals of the Series S, in enough detail that people have managed to estimate the die size. And no matter how many CUs you disable, A Series X APU won't shrink itself down magically to 190mm^2.
  13. A

    Business aspects of Subscription Game Libraries [Xbox GamePass, PSNow]

    The 100m figure is active users, not paid subscriptions. It includes everyone from a Gamepass Ultimate subscriber on console, to someone who bought Minecraft for their phone years ago and logs on to play once every few weeks or so.
  14. A

    That RDNA 1.8 Consoles Rumor *spawn*

    Well MS did file this patent, which is explicitly related to increasing the efficiency of tiled resources via improvements (including potential hardware implementation) in the handling of residency maps.
  15. A

    Xbox Series X [XBSX] [Release November 10 2020]

    The max duration actually varies by resolution - iirc it's 5m for 720p, 2m for 1080p, and 30s for 4k. Which makes sense if the buffer is a fixed size.
Back
Top