Nintendo in a position to launch an xbox360/ps3 outperformer?

Why would they? the n64 and GC only showed that nintendo wont be the first choice if it comes to powerfull consoles. So why build another one? why do you think they build the wii? because if they just released another power focused console that would end up the same as n64 and gc.

Why would nintendo drop the good selling wii on wich they make alot of money and release a console wich will be at the same price as the competition at best, wont have such a gigantic differance in gfx and maybe most important of all, has no game libary at all. You might have the edge in gfx, but nobody's going to buy a console with only slightly better gfx and no game libary in comparison to the x360 and ps3 that will have big libaries by then.
 
Thanks for the answers, to me now it will be fun to see if Nintendo lunches their successor before or after Microsoft, since sony already declared that the ps3 will be staying for a longer time.
 
I agee with Patrick. Why launch something newer especially so soon when they dont have too since they already have a succesful new product in the market that brings lots of money?

From a business perspective? To potentially make even more money...
 
From a business perspective? To potentially make even more money...

About zero chance to make money that way. Just for the fun let guess: when do you think that Nintendo could sell a console as powerful as the 360/PS3 at 250 € and still makes money on each console ? 2010 2011 ?
 
Just for the fun let guess: when do you think that Nintendo could sell a console as powerful as the 360/PS3 at 250 € and still makes money on each console ? 2010 2011 ?

I would say for Xbox360 around 2009 and for PS3 around 2010 depending on the infrastructure for Blu-ray drives improving.
 
I would say for Xbox360 around 2009 and for PS3 around 2010 depending on the infrastructure for Blu-ray drives improving.

Oh,c'mon.The price reduction need sales volume.Probably the sony and the m$ will sell at 2009 the consoles that they produce right now .
This is the issue probably at the m$.How they can decrease the cost of the console that was produced at 2006?(at least the major components)
So,the price redution will mean BIG losses.

Remember : From the last generation only the sony was able to made major design change in the ps2(and the N with the nds), the N and the M$ was sticked strictly the original design (original design = the major and most costly components).For the xb2 an other barrier is the bad quality rate.Bad customer quality mean bad production quality, so possibly they need 10-20 % more cpu or memory chip or motherboard to be able to run the production.And this quality rate is usualy flucutate,so they have to keep a big inventory from many PO, and that will scraped if they do a major design change.
 
Remember : From the last generation only the sony was able to made major design change in the ps2(and the N with the nds), the N and the M$ was sticked strictly the original design (original design = the major and most costly components).
MS were stuck with the design due to licensing issues. Nintendo obviously felt no need for a redesign. As long as they're making money on the hardware, it doesn't matter. Neither MS or Nintendo were forced into the same design for 5 years because they were stuck with parts pressed 3 years earlier! You'd be a crazy mad company to produce that much stock without knwoing you'll be able to sell it on. No-one's going to make 50 million CPUs and GPU in the first year and then spend 5 years putting them into consoles!
 
What can Nintendo do for an encore for the Wii?

A refined wand?

Will the casual gamers drawn in by the novelty be drawn in again?

Upgraded graphics isn't going to matter to a lot of Wii users who are mostly playing Wii Sports, is it?

Plus is Mario going to look a lot better in 1080p?
 
From a business perspective? To potentially make even more money...
thats only the surface though. There are so many things involved (briefly described in my post) that from a business perspective it's not a very good decision since it doesnt quarantee it wll bring more money and at the same time it may potentially affect negatively an already succesful business model used with Wii
 
A refined wand?
Interesting point. How good is the wand? At the beginning there were definitely issues about accuracy, but it was early days with early software. Looking at later titles, I don't hear that things have improved any amount, such as Tiger Woods registering false swings, swinging forwards on the up-stroke.

Is the Wiimote starting to mature as an input device, or is there definite potential in a more accurate input method? Could Nintendo even produce such a device within their price-range (if the current Wiimote isn't)? :???:
 
I have a feeling that when the next generation consoles are released in 5 or more years time Nintendo's Wii successor will be considered as being on par or less powerful than the PS3 or Xbox360.

It is unlikely that Nintendo will change its philosophy of NOT trying to out-spec the competition - Nintendo learned that lesson ever since the N64 was released and could be considered as a reason why Sony finally went off on its own and created its own console.

Trying to out spec the competition probably cost Sega the hardware race for good. Nintendo make games for its own hardware and that is their primary source of income.

OK so we are not entirely talking about out spec'ing the competition but trying to out flank the competition by having a Wii HD in a few years is only going to reduce profits by segmenting the Wii user base and developer support.

So... even if Nintendo could do it or wanted to do it, Nintendo would be absolutely crazy to do it.
 
Considering the PS2 is back in the lead, having overtaken Wii in the March 2007 console sales, I think Nintendo would be wiser to use technological advances to reduce cost and keep the spec the same to increase the user base.

http://www.joystiq.com/2007/04/19/npd-march-belongs-to-ds-ps2/

Consoles
* Nintendo DS: 508K
* Sony PlayStation 2: 280K
* Nintendo Wii: 259K (2.1 million total)
* Microsoft Xbox 360: 199K (5.3 million total)
* Sony PSP: 180k
* Nintendo Game Boy Advance: 148K
* Sony PlayStation 3: 130K (1.2 million total)
* Nintendo Gamecube: 22K
* Microsoft Xbox: N/A

Games
* God of War II (PS2): 833K
* Tom Clancy's Ghost Recon: Advanced Warfighter 2 (Xbox 360): 394K
* Guitar Hero II w/guitar (Xbox 360):291K
* Wii Play w/remote (Wii): 273K
* Motorstorm (PS3): 199K
* Diddy Kong Racing (DS): 189K
* Spectrobes (DS): 165K
* Major League Baseball 2K7 (Xbox 360): 165K
* MLB '07: The Show (PS2): 164K
* Def Jam Icon (Xbox 360): 148K
 
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