Heh, I called him Johnny. Just throwing a curveball there.
Anyway the whole talk can be viewed here. Looks about 3 hours. starts ~15 minutes in.
http://www.twitch.tv/bethesda/b/439369577
So far I'm about 42 minutes in, watching intermittently, which I think is the majority of his console talk. I guess much of it is stuff us B3Ders already knew, but still interesting.
The headline Kotaku and GAF already ran with is that although he hasn't benchmarked the next gen consoles rigorously yet, he thinks they are "very close" and "very good".
Preferred 360 over PS3 but Sony's dev tool are much better this time.
He said something like it's amazing how similar the consoles are in architecture this time. He seemed to think that was both good and bad. Easier to develop, but he doesn't think a hegemony is necessarily good either.
He thought 2-3 years ago Intel might buy up the console market with Larrabee. In essence offer such a low price MS/Sony couldn't refuse. Intel has money and engineering resources noone else has.
He wouldn't have been surprised to see consoles go with high end mobile tech this time. Something like 16 ARM cores and a bunch of Power VR GPU cores or the like. Which I found very interesting. He suspects the lack of 64-bit in time was what stopped them, because they ended up with a lot of RAM.
He thinks Android "micro consoles" like Ouya wont make a big dent now, but could someday.
He thinks this is the last console gen, some combo of android consoles, mobile/phone hardware, cloud, etc will replace dedicated boxes before next gen. There wont be a "Sony box" and "MS box" like as we see them now.
Thinks digital is clearly and obviously the future and superior. Expects to see no optical drive SKU's within a few years, and thinks it was up in the air whether PS4/XBO would have them.
Thinks certain things should just go away next gen, he mentions 30 FPS games. Says it was a struggle to hit 60 on 360/PS3, but now they have a lot more power, and if you spend power getting that lighting shader just right, the user's TV gamma setting or something will probably prevent them noticing anyway. (Seems he is obviously wrong here already )
Thinks graphics will continue to improve, but theyre no longer going to make people go out and buy a certain game anymore as in the past. Basically seemed to say it's all incremental now.
Unified memory, led by the consoles, is far superior to separate bus discrete cards, he says. However Nvidia has a vested interest in the high end discrete card scientific market and will fight this.
Thinks the console way of setting aside x cores for games is much better than Android, where apparently you often have to fight over cores.
Anyway the whole talk can be viewed here. Looks about 3 hours. starts ~15 minutes in.
http://www.twitch.tv/bethesda/b/439369577
So far I'm about 42 minutes in, watching intermittently, which I think is the majority of his console talk. I guess much of it is stuff us B3Ders already knew, but still interesting.
The headline Kotaku and GAF already ran with is that although he hasn't benchmarked the next gen consoles rigorously yet, he thinks they are "very close" and "very good".
Preferred 360 over PS3 but Sony's dev tool are much better this time.
He said something like it's amazing how similar the consoles are in architecture this time. He seemed to think that was both good and bad. Easier to develop, but he doesn't think a hegemony is necessarily good either.
He thought 2-3 years ago Intel might buy up the console market with Larrabee. In essence offer such a low price MS/Sony couldn't refuse. Intel has money and engineering resources noone else has.
He wouldn't have been surprised to see consoles go with high end mobile tech this time. Something like 16 ARM cores and a bunch of Power VR GPU cores or the like. Which I found very interesting. He suspects the lack of 64-bit in time was what stopped them, because they ended up with a lot of RAM.
He thinks Android "micro consoles" like Ouya wont make a big dent now, but could someday.
He thinks this is the last console gen, some combo of android consoles, mobile/phone hardware, cloud, etc will replace dedicated boxes before next gen. There wont be a "Sony box" and "MS box" like as we see them now.
Thinks digital is clearly and obviously the future and superior. Expects to see no optical drive SKU's within a few years, and thinks it was up in the air whether PS4/XBO would have them.
Thinks certain things should just go away next gen, he mentions 30 FPS games. Says it was a struggle to hit 60 on 360/PS3, but now they have a lot more power, and if you spend power getting that lighting shader just right, the user's TV gamma setting or something will probably prevent them noticing anyway. (Seems he is obviously wrong here already )
Thinks graphics will continue to improve, but theyre no longer going to make people go out and buy a certain game anymore as in the past. Basically seemed to say it's all incremental now.
Unified memory, led by the consoles, is far superior to separate bus discrete cards, he says. However Nvidia has a vested interest in the high end discrete card scientific market and will fight this.
Thinks the console way of setting aside x cores for games is much better than Android, where apparently you often have to fight over cores.