The sequel to the console version fo IL-2: Birds of Prey is out and is simply called Birds of Steel. It seems they have made a number of refinements that make this an appealing sequel.
IGN gave it and 8.5 with a glow review.
Gamersyde has 4 HD videos from the retail 360 version and announcement trailer.
Birds of Steel details from developer.
* 4 player coop (online); coop missions and coop strike missions (doesn’t appear to be coop campaign)
* 16 player multiplayer; dogfights, team death match dogfights, airfield raids, and tournaments
* Over 100 aircraft
* Robust Mission Editor; choose whether flying over friendly, enemy, or contested territory (impacts when and where you are shot at by ground forces), mission type, starting fuel, etc. Impressively you can put over 100 planes in the air at once.
* Campaign in the Pacific Theater; play both as US and Japanese airmen
Long list of single missions in the Pacific, Germany, Medeterranean, and Eastern Front where you can also fly British, German, Italian and Australian aircraft
* Dynamic campaigns: Battle over in-game maps to gain territories on the ground
* Multiple flight models/difficulties: Arcade (some aids can be toggled on/off like unlimited fuel and ammo), Realistic, and Simulation
* Impressive Visuals: detailed aircraft and cockpits, a lot of small details like the pilot working the controls and the shadows moving across the dials, environments that put most flight games to shame noting, 3D towns and cities that look good at all altitudes, “With environmental objects whipping under your plane at all times (instead of vast tracts of painted-on nothingness) you get a great sense of velocity” (per IGN)
* Excellent Audio (per IGN)
* Weather like rain
No demo yet on the 360 but this looks like the best air combat game on the consoles to date.
I couldn't get the GS videos to embed but they look really nice.
IGN gave it and 8.5 with a glow review.
Gamersyde has 4 HD videos from the retail 360 version and announcement trailer.
Birds of Steel details from developer.
* 4 player coop (online); coop missions and coop strike missions (doesn’t appear to be coop campaign)
* 16 player multiplayer; dogfights, team death match dogfights, airfield raids, and tournaments
* Over 100 aircraft
* Robust Mission Editor; choose whether flying over friendly, enemy, or contested territory (impacts when and where you are shot at by ground forces), mission type, starting fuel, etc. Impressively you can put over 100 planes in the air at once.
* Campaign in the Pacific Theater; play both as US and Japanese airmen
Long list of single missions in the Pacific, Germany, Medeterranean, and Eastern Front where you can also fly British, German, Italian and Australian aircraft
* Dynamic campaigns: Battle over in-game maps to gain territories on the ground
* Multiple flight models/difficulties: Arcade (some aids can be toggled on/off like unlimited fuel and ammo), Realistic, and Simulation
* Impressive Visuals: detailed aircraft and cockpits, a lot of small details like the pilot working the controls and the shadows moving across the dials, environments that put most flight games to shame noting, 3D towns and cities that look good at all altitudes, “With environmental objects whipping under your plane at all times (instead of vast tracts of painted-on nothingness) you get a great sense of velocity” (per IGN)
* Excellent Audio (per IGN)
* Weather like rain
No demo yet on the 360 but this looks like the best air combat game on the consoles to date.
I couldn't get the GS videos to embed but they look really nice.
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