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Beyond3D Forum
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Graphics
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Rendering Technology and APIs
For discussion of 3D graphics rendering algorithms, programming and APIs.
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ILM using HTC Vive and real-time graphic environments to interact with Star Wars sets
Clukos
,
Aug 24, 2015
Replies:
3
Views:
1,314
eastmen
Aug 27, 2015
GPU-driven rendering (SIGGRAPH 2015 follow up)
sebbbi
,
Aug 23, 2015
...
2
3
Replies:
42
Views:
32,483
sebbbi
Jan 25, 2016
Unreal Engine 4.9 - DX12 Tech Demo
Davros
,
Aug 22, 2015
Replies:
0
Views:
3,275
Davros
Aug 22, 2015
NVIDIA GameWorks OpenGL Samples
pharma
,
Aug 13, 2015
Replies:
4
Views:
1,841
silent_guy
Aug 13, 2015
AMD Fury Linux Ogl driver need imporvement
Razor1
,
Jul 29, 2015
Replies:
0
Views:
841
Razor1
Jul 29, 2015
DX12 Performance Discussion And Analysis Thread
A1xLLcqAgt0qc2RyMz0y
,
Jul 29, 2015
...
83
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85
Replies:
1,681
Views:
444,531
pharma
Mar 30, 2017
Two Channel Color Compression
jpla007
,
Jul 1, 2015
Replies:
6
Views:
2,222
Barbarian
Sep 4, 2015
1bit occlusion shadow...
Infinisearch
,
Jul 1, 2015
Replies:
7
Views:
2,007
Davros
Jul 23, 2015
Supreme Commander a Graphics Study
Infinisearch
,
Jun 26, 2015
Replies:
5
Views:
1,643
swaaye
Jun 28, 2015
Nvidia PhysX Flex
pharma
,
Jun 20, 2015
Replies:
0
Views:
921
pharma
Jun 20, 2015
Nvidia "Turf Effects" and "Water Works"
pharma
,
Jun 17, 2015
Replies:
16
Views:
5,707
Arwin
Jul 14, 2015
Shadow casting lights: Why is it such a limitation in games?
VFX_Veteran
,
Jun 17, 2015
Replies:
10
Views:
2,451
Andrew Lauritzen
Jun 17, 2015
Signed Distance Field rendering - pros and cons (as used in PS4 title Dreams) *spawn
chris1515
,
Jun 16, 2015
...
2
3
Replies:
48
Views:
30,485
Shifty Geezer
Aug 16, 2015
DirectX 12 Tech Demo - Mech Ti
trinibwoy
,
Jun 10, 2015
Replies:
6
Views:
1,984
trinibwoy
Jun 16, 2015
Metal API for OSX 10.11 ... El Capitan
Scott_Arm
,
Jun 8, 2015
Replies:
12
Views:
4,187
Scott_Arm
Apr 13, 2017
Visibility directional ambient occlusion (VDAO)
afl_ext
,
Jun 6, 2015
Replies:
1
Views:
1,932
Graham
Jun 28, 2015
Question about Temporal Upscaling - Killzone Style
jpla007
,
Jun 3, 2015
Replies:
4
Views:
2,792
jpla007
Jun 5, 2015
Tech-Demo: SVO Voxel Raytracing with Image Warping (4x Speedup)
spacerat
,
May 23, 2015
Replies:
6
Views:
2,793
homerdog
May 25, 2015
High Quality Horizontal Scaling
jpla007
,
May 20, 2015
Replies:
3
Views:
1,014
jpla007
May 21, 2015
deferred renderer and correct cubemap (envmap) filtering
gjaegy
,
May 20, 2015
Replies:
3
Views:
1,941
jlippo
May 21, 2015
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