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Beyond3D Forum
Forums
Graphics
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Rendering Technology and APIs
For discussion of 3D graphics rendering algorithms, programming and APIs.
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Nvidia: Subpixel Reconstruction Antialiasing
Ancient
,
Jan 29, 2011
...
2
Replies:
24
Views:
10,930
Xenus
Mar 3, 2011
Variance Shadow Maps Demo
Andrew Lauritzen
,
May 2, 2006
...
2
Replies:
29
Views:
10,892
Andrew Lauritzen
Jul 10, 2006
Compute Shader based particle 4k demo
Psycho
,
Apr 26, 2011
Replies:
16
Views:
10,861
Psycho
May 9, 2011
Light Indexed Deferred Rendering demo + paper
sqrt[-1]
,
Jan 14, 2008
Replies:
13
Views:
10,854
Albuquerque
Feb 8, 2008
ATILA GPU simulator source code released
RoOoBo
,
Jul 21, 2006
Replies:
9
Views:
10,840
RoOoBo
Mar 13, 2010
Before and after MegaTexture scenes
Richard
,
Mar 5, 2008
...
2
Replies:
23
Views:
10,818
nAo
Jul 23, 2008
OpenGL deprecation myths
rpg.314
,
Oct 23, 2009
...
2
3
Replies:
46
Views:
10,738
Blazkowicz
Nov 26, 2009
dgVoodoo 2.13: Glide to Direct3D11 Wrapper
Davros
,
Mar 14, 2013
Replies:
17
Views:
10,578
Davros
Dec 7, 2014
*spin-off* Screen-space/AO/Path tracing techniques & future... stuff
Laa-Yosh
,
Feb 16, 2016
...
2
Replies:
32
Views:
10,518
Clukos
May 29, 2017
Quake Wars raytraced
Richard
,
Jun 11, 2008
...
2
3
Replies:
53
Views:
10,261
MfA
Jun 19, 2008
Problem with Multi Render Targets (MRT) and DirectX (HLSL)
arkangel2803
,
Feb 6, 2009
Replies:
6
Views:
10,256
arkangel2803
Feb 8, 2009
Water! PhysX Position Based Dynamics
Scott_Arm
,
Apr 23, 2013
...
2
3
Replies:
54
Views:
10,226
lanek
Dec 14, 2014
Future application of fractal maths in computer...imaging (I think) *spawn
steampoweredgod
,
Mar 28, 2012
...
2
3
Replies:
48
Views:
10,182
Davros
Apr 8, 2012
Gamefest 2008
silhouette
,
Jul 22, 2008
...
2
Replies:
38
Views:
10,127
CouldntResist
Sep 5, 2008
DX11 Real Time Raytracing.
Solarus
,
Jul 17, 2012
...
2
Replies:
26
Views:
10,118
Shaderhacker
Jan 26, 2013
bump mapping (blinn's 1978 method)
Matthew Doucette
,
Sep 11, 2006
...
2
Replies:
36
Views:
10,021
Matthew Doucette
Oct 5, 2006
Collada
SPM
,
Jun 17, 2006
Replies:
14
Views:
9,974
collada
Oct 31, 2006
Auto-HDR preview for PC [2021-03-17]
BRiT
,
Mar 17, 2021
...
2
3
Replies:
44
Views:
9,973
Cyan
Jun 24, 2021
fp16 render target affects MSAA quality?
shuipi
,
Aug 17, 2007
...
2
3
Replies:
43
Views:
9,842
Mintmaster
Oct 5, 2007
Realtime Global Illumination - call for demos
Dee.cz
,
May 7, 2007
Replies:
15
Views:
9,723
Humus
Jul 5, 2007
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