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Beyond3D Forum
Forums
Graphics
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Rendering Technology and APIs
For discussion of 3D graphics rendering algorithms, programming and APIs.
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Last Message
OpenGL or DirectX 9 coding?
K.I.L.E.R
,
Jan 20, 2003
...
2
Replies:
36
Views:
6,591
Hyp-X
Feb 23, 2003
Specular calculation according to Carmack's .plan.
Shader Hacker
,
Jan 30, 2003
Replies:
11
Views:
3,440
Timo Heubach
Mar 9, 2003
Some tips needed!
overclocked
,
Feb 2, 2003
Replies:
6
Views:
2,083
3dcgi
Feb 6, 2003
Skeletal Animation
Runitai
,
Feb 12, 2003
Replies:
1
Views:
1,907
Rodéric
Feb 12, 2003
Dragon Empires graphics engine
Sage
,
Feb 13, 2003
Replies:
5
Views:
2,300
Nick[FM]
Feb 19, 2003
How does maya / 3ds max interact with OpenGL/D3D?
JF_Aidan_Pryde
,
Feb 17, 2003
Replies:
14
Views:
6,528
Davros
Jun 8, 2008
C++ >> assembly compiler please
K.I.L.E.R
,
Feb 18, 2003
Replies:
5
Views:
2,099
darkblu
Feb 18, 2003
General Question: Z-Buffer Cannot Be Read Under DirectX 8.1?
Pit_Viper
,
Feb 18, 2003
Replies:
14
Views:
3,305
DeanoC
Feb 19, 2003
optimized by post-T&L vertex cache
ultrafly
,
Feb 20, 2003
Replies:
1
Views:
1,784
Luke Philpot
Feb 23, 2003
Radeon 9700 doesn't support Shadow Buffer algorithm?
embargiel
,
Feb 20, 2003
Replies:
2
Views:
2,156
DeanoC
Feb 21, 2003
NV_vertex_shader versus ARB_vertex_program on NVIDIA cards
Luke Philpot
,
Feb 23, 2003
Replies:
5
Views:
2,210
Luke Philpot
Feb 25, 2003
Floating-point buffers, Linux
nutball
,
Feb 24, 2003
Replies:
6
Views:
2,448
nutball
Jun 12, 2003
nv30 vs. R300 (and future) shading + architecture questions
nadime
,
Feb 24, 2003
Replies:
1
Views:
2,139
Luke Philpot
Feb 25, 2003
Not sure if I will have my ass kick for this but...
K.I.L.E.R
,
Feb 26, 2003
Replies:
13
Views:
3,130
JohnH
Mar 24, 2003
lightmap generation for non UV mapped Quad mesh.
Nappe1
,
Feb 27, 2003
Replies:
1
Views:
2,378
Xmas
Feb 28, 2003
Help wanted for MSAA and PS 1.1 algo (artifacts)
Reverend
,
Feb 28, 2003
...
2
Replies:
33
Views:
6,847
tEd
Apr 12, 2003
Early Z / TBDR and shader ops like texm3x2depth or texdepth
ram
,
Mar 2, 2003
Replies:
3
Views:
2,053
pcchen
Mar 3, 2003
Does NV25 support signed stencil buffer?
embargiel
,
Mar 3, 2003
Replies:
11
Views:
2,327
pcchen
Mar 7, 2003
Tilers and DX10, any inherent difficulty?
Gunhead
,
Mar 5, 2003
...
2
Replies:
21
Views:
3,906
Gunhead
Mar 19, 2003
Old tech question... (not 3D Accelerated)
kihon
,
Mar 6, 2003
Replies:
0
Views:
1,810
kihon
Mar 6, 2003
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