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Beyond3D Forum
Forums
The Archive
>
Beyond3D Hall of Fame
>
General 3D Technology
Classic Beyond3D threads discussing specific 3D technology issues
Page 3 of 3
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Replies
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3D Grid based defered rendering
K.I.L.E.R
,
Apr 30, 2003
Replies:
9
Views:
7,551
SA
May 1, 2003
Major shadow rendering techniques
Reverend
,
Apr 23, 2003
...
2
3
4
Replies:
60
Views:
33,057
Dave H
May 10, 2003
To make a valid benchmark...
Nite_Hawk
,
Jun 3, 2003
...
2
Replies:
33
Views:
12,469
g__day
Jun 17, 2003
FP - DX9 vs IEEE-32
Reverend
,
Jun 3, 2003
...
4
5
6
Replies:
110
Views:
33,294
Gubbi
Jun 17, 2003
Will Microsoft ever adopt a new compression method?
Brimstone
,
Dec 21, 2002
...
2
3
4
Replies:
69
Views:
26,490
OpenGL guy
Sep 10, 2003
Adding full random memory of a CPU
Reverend
,
Dec 20, 2004
...
2
Replies:
30
Views:
15,535
Reverend
Dec 22, 2004
Has FP24 been a limitation yet?
nelg
,
Dec 12, 2004
...
3
4
5
Replies:
93
Views:
30,180
nelg
Dec 24, 2004
Locked
Nvidia "Community Outreach"
Geo
,
Dec 1, 2005
...
44
45
46
Replies:
900
Views:
130,700
Rys
Feb 9, 2006
Can anyone explain spherical harmonics to an artist?
Matt B
,
Dec 7, 2006
...
2
Replies:
21
Views:
159,324
ShootMyMonkey
Dec 22, 2006
Showing threads 41 to 49 of 49
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