Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

 
Old 22-Feb-2004, 14:09   #26
jvd
Naughty Boy!
 
Join Date: Feb 2002
Location: new jersey
Posts: 12,731
Send a message via AIM to jvd
Default

Quote:
Originally Posted by christoph
i asked over at 3dc about the proof or source of the story...

quote from leonidas from 3dc
Quote:
Die Quelle ist mehr als direkt, direkter geht es gar nicht mehr.
Nicht nur die Position der Quelle ist direkt, sondern auch die Art,
wie sie selber zu den Informationen gekommen, ist ultimativ direkt.
Eingeweihte ahnen womöglich, was ich meine .
um english please haha
__________________
Freexbox 360 !!!
Free Psp!
jvd is offline  
Old 22-Feb-2004, 14:15   #27
elroy
Member
 
Join Date: Jan 2003
Posts: 257
Default

Babelfish translation:

The source is more than directly, more directly goes it no longer. Not only the position of the source is direct, but also the kind, like it come to the information, is ultimatively direct. Inaugurated ones possibly suspect, what I mean
elroy is offline  
Old 22-Feb-2004, 14:16   #28
Hanners
Member
 
Join Date: Jul 2002
Location: England
Posts: 816
Send a message via MSN to Hanners
Default

Um, English please...
__________________
Elite Bastards
Hanners is offline  
Old 22-Feb-2004, 14:22   #29
Sxotty
Senior Member
 
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
Default

Quote:
Originally Posted by martrox
Well, if that's true, - R420 not having 3.0 - and if nVidia has redone their FSAA and corrected the problems with their filtering - AND done away with the driver cheats - I guess I'll be forced to take a walk on the dark side........
And this post proves democoder is right
__________________
You bought horse armor didn't you?
Sxotty is offline  
Old 22-Feb-2004, 14:36   #30
Geo
Mostly Harmless
 
Join Date: Apr 2002
Location: Uffda-land
Posts: 9,156
Send a message via MSN to Geo
Default

Quote:
Originally Posted by elroy
Babelfish translation:

The source is more than directly, more directly goes it no longer. Not only the position of the source is direct, but also the kind, like it come to the information, is ultimatively direct. Inaugurated ones possibly suspect, what I mean
Hmm. Maybe it just isn't in the first release drivers yet, but the hardware can support it?
__________________
"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee
"Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel
". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006
"Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss
Geo is offline  
Old 22-Feb-2004, 14:41   #31
Geo
Mostly Harmless
 
Join Date: Apr 2002
Location: Uffda-land
Posts: 9,156
Send a message via MSN to Geo
Default

Quote:
Originally Posted by geo
Hmm. Maybe it just isn't in the first release drivers yet, but the hardware can support it?
Altho, to argue against my own theory, Dave's comment awhile back about the "tug of war" over the 9.1 moniker would suddenly make sense if R420 would not qualify for that label.
__________________
"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee
"Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel
". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006
"Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss
Geo is offline  
Old 22-Feb-2004, 14:43   #32
Evildeus
Senior Member
 
Join Date: May 2002
Posts: 2,657
Default

Well, it depends on where the information comes from, drivers or something else.
__________________
Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent
Evildeus is offline  
Old 22-Feb-2004, 14:56   #33
digitalwanderer
Dangerously Mirthful
 
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
Default

Quote:
Originally Posted by geo
Quote:
Originally Posted by geo
Hmm. Maybe it just isn't in the first release drivers yet, but the hardware can support it?
Altho, to argue against my own theory, Dave's comment awhile back about the "tug of war" over the 9.1 moniker would suddenly make sense if R420 would not qualify for that label.
Could you expand on that thought a bit please? It's tickling something in my brain and I wanna see if I can figure out what the tickle is.
digitalwanderer is offline  
Old 22-Feb-2004, 15:03   #34
Evildeus
Senior Member
 
Join Date: May 2002
Posts: 2,657
Default

Perhaps 3DCenter and the Inq 8) have the same source
Quote:
Lastly there is word on the NV40 R420 front. Neither card was shown, but several people who would be familiar with both have said Nvidia is going to come back very strong soon. The word 'own' was bandied about, as in Nvidia will own ATI. Not sure what it means, but CeBit should be a very interesting show.
http://www.theinquirer.net/?article=14290
__________________
Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent
Evildeus is offline  
Old 22-Feb-2004, 15:05   #35
Dave Baumann
Gamerscore Wh...
 
Join Date: Jan 2002
Posts: 12,955
Default

I suspect I know who that "own" comment has come from and I also suspect that he's only dealing with half the deck.
__________________
Expand. Accelerate. Dominate.
Tweet Tweet!
Dave Baumann is offline  
Old 22-Feb-2004, 15:10   #36
Evildeus
Senior Member
 
Join Date: May 2002
Posts: 2,657
Default

Who? And he doesn't have Ati specs?
__________________
Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent
Evildeus is offline  
Old 22-Feb-2004, 15:14   #37
Sabastian
Senior Member
 
Join Date: Feb 2002
Location: Canada
Posts: 991
Default

That would be similar to the way that nvidia didn't directly support PS1.4 in DX8 would it not? I don't recall everyone coming down hard on nvidia because they didn't support PS1.4... well not everyone there were some though. Personally I hope that all IHV support DX next methodically . Surely it would be a negative against ATi if they choose not to support it. But if sales of the R4xx are anything similar to the nv2x series derivatives then surely it will only be a small but influential group of enthusiasts looking for cutting edge technology that will be upset. Most however will be happy to see a faster DX9.0b. I would expect Hardware sites like AnandTech and THG to rail against ATi where they would not against nvidia. Personally if the technology of dx next is exciting I would be disappointed if ATi did not implement hardware support. It would however indicate a role reversal between ATi and nvidia to a degree. ATi has a better record for supporting API features that nvidia did not support.. I suppose if nvidia supports the next generation of dx9 more thoroughly then it will be a sign in some way that ATi is falling behind then? Heh, it is a never ending cycle. I would be surprised though if ATi did not support dx next comprehensively though particularly in light of the development work they are doing WRT the xbox 2.
__________________
"No man knows how bad he is till he has tried very hard to be good"
C. S. Lewis
Sabastian is offline  
Old 22-Feb-2004, 15:15   #38
John Reynolds
Ecce homo
 
Join Date: Feb 2002
Location: Westeros
Posts: 4,266
Send a message via MSN to John Reynolds
Default

I'll say this: if NV40 has comparable AA to R420, similar (say within 5-10% across the board) PS 2.0 performance, and 3.0 support whereas R420 doesn't, ATI has a long, tough road ahead of them this year.
John Reynolds is offline  
Old 22-Feb-2004, 15:20   #39
Quitch
Senior Member
 
Join Date: Jun 2003
Location: UK
Posts: 1,521
Default

Quote:
Originally Posted by Sxotty
Quote:
Originally Posted by martrox
Well, if that's true, - R420 not having 3.0 - and if nVidia has redone their FSAA and corrected the problems with their filtering - AND done away with the driver cheats - I guess I'll be forced to take a walk on the dark side........
And this post proves democoder is right
All that proves is that PS 3.0 support is not top of martox's list.

I found DC's post to make some huge assumptions that my year of this board would suggest are baseless. I'd have thought DC would know better.

I would simply say that PS 3.0 support is NOT the most important thing in peoples eyes, and if nVidia work on it to the detriment of other more important things, then people will come down hard, and rightly so.
Quitch is offline  
Old 22-Feb-2004, 15:21   #40
Evildeus
Senior Member
 
Join Date: May 2002
Posts: 2,657
Default

Sabastian,
Dany Lepage thinks that PS 3.0 is a huge step and the baseline for the next games.

IMHO, no PS 3.0 support by R420 is pure speculation till we get the final specs...
__________________
Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent
Evildeus is offline  
Old 22-Feb-2004, 15:25   #41
PaulS
Member
 
Join Date: May 2003
Location: UK
Posts: 481
Default

The lack of full PS3.0 support in the R420 gives us this as a likely outcome:

- nVidia "winning" the bullet point feature set wars (the DX9.1 moniker mentioned earlier would be far too tempting, I'd say)
- nVidia being the sole PS3.0 supporting IHV
- ATi continuing to beat nVidia in DX9 benchmarks
- ATi continuing to hold the moral high ground in terms of drivers (i.e. the cheats won't disappear)
- nVidia winning the majority of OGL benchmarks

Fairly obvious stuff. Based on a couple of conversations I've had recently, it seems almost certain that nVidia won't beat ATi in DX9, despite improved performance, and that nVidia is now aware of that - even if the likes of Anand/Inq are playing with the wrong information at the moment.

And the comment of "only dealing with half the deck" reinforces that, in my mind. I doubt the "own" comment came from nVidia, given that they apparently now know what they're talking about re: R420.

EDIT: Changed the "maybe" nature of the introduction
PaulS is offline  
Old 22-Feb-2004, 15:27   #42
Sabastian
Senior Member
 
Join Date: Feb 2002
Location: Canada
Posts: 991
Default

Quote:
Originally Posted by Evildeus
Sabastian,
Dany Lepage thinks that PS 3.0 is a huge step and the baseline for the next games.

IMHO, no PS 3.0 support by R420 is pure speculation till we get the final specs...
Like I said I would be surprised if ATi were not to support dx next broadly, particularly if you keep in mind the work they are doing with MS with regards to the xbox2.
__________________
"No man knows how bad he is till he has tried very hard to be good"
C. S. Lewis
Sabastian is offline  
Old 22-Feb-2004, 15:29   #43
whql
Member
 
Join Date: Mar 2003
Posts: 278
Default

Quote:
Originally Posted by Evildeus
Dany Lepage thinks that PS 3.0 is a huge step and the baseline for the next games.
Well, if NV are touting it to developers then I wouldn't expect Dany to say much else seeing as he writes titles on the TWIMTBP program and is ex-NV.
whql is offline  
Old 22-Feb-2004, 15:29   #44
Miksu
Member
 
Join Date: Mar 2003
Location: Finland
Posts: 942
Default

Didn't David Nalasco say in a recent interview that R420's focus is performance, not the features? So this would go hand on hand with the possible lack of PS3.0 support.
__________________
Mikael Koskinen blog: .NET Programming, Windows Phone Development, Software Architecture
Miksu is offline  
Old 22-Feb-2004, 15:38   #45
Evildeus
Senior Member
 
Join Date: May 2002
Posts: 2,657
Default

Quote:
Originally Posted by whql
Quote:
Originally Posted by Evildeus
Dany Lepage thinks that PS 3.0 is a huge step and the baseline for the next games.
Well, if NV are touting it to developers then I wouldn't expect Dany to say much else seeing as he writes titles on the TWIMTBP program and is ex-NV.
Well, TWIMTBP is just marketing and has never mean more performance contrary to what Dany is saying about PS 3.0 . But i'm not a programmer, so who knows
__________________
Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent
Evildeus is offline  
Old 22-Feb-2004, 15:40   #46
THe_KELRaTH
Member
 
Join Date: Dec 2002
Location: Surrey Heath UK
Posts: 471
Default

..........And the latest News from the PR Nvidia camp is that the R420 won't even support DX9 at all but will concentrate on offering a whole 10% speed increase for DX8.1......
__________________
"Sure I've got a Photographic memory ....... but it just needs developing!"
THe_KELRaTH is offline  
Old 22-Feb-2004, 15:51   #47
digitalwanderer
Dangerously Mirthful
 
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
Default

Quote:
Originally Posted by PaulS
Assuming the lack of PS3.0 in R420 turns out to be correct (and it's not a given at this point, i guess), I imagine it'll end up being:

- nVidia "winning" the bullet point feature set wars (the DX9.1 moniker mentioned earlier would be far too tempting, I'd say)
- nVidia being the sole PS3.0 supporting IHV
- ATi continuing to beat nVidia in DX9 benchmarks
- ATi continuing to hold the moral high ground in terms of drivers (i.e. the cheats won't disappear)
- nVidia winning the majority of OGL benchmarks

Fairly obvious stuff. Based on a couple of conversations I've had recently, it seems almost certain that nVidia won't beat ATi in DX9, despite improved performance, and that nVidia is now aware of that - even if the likes of Anand/Inq are playing with the wrong information at the moment.

And the comment of "only dealing with half the deck" reinforces that, in my mind. I doubt the "own" comment came from nVidia, given that they apparently now know what they're talking about re: R420.
Thanks Paul, this is a great little summary post!
digitalwanderer is offline  
Old 22-Feb-2004, 15:52   #48
Bouncing Zabaglione Bros.
Regular
 
Join Date: Jun 2003
Posts: 6,168
Default

Quote:
Originally Posted by Miksu
Didn't David Nalasco say in a recent interview that R420's focus is performance, not the features? So this would go hand on hand with the possible lack of PS3.0 support.
I thought PS3 was currently part of DX9? All the recent discussions on whether there would be a DX9.1 pretty much were finished because MS said there was no need for DX9.1, as PS 3.0 is covered in the current DX9 spec. This means IMO that PS 3.0 could easily be considerd to be within the current DX9 spec.

I wouldn't be surprised if this all this is simply the start of Nvidia's ususal campaign of FUD, disinformation, and spoliers against their competitors that they always indulge in during the runup to any major product launches. We saw the same kind of unattributed rumours spring up before R300, NV30 and NV35, and the fan boys carried that onwards in a cry of how Nvidia would "own" ATI - and we saw how that all turned out.

Personally, I think Nvidia will have to do more than just support PS 3.0. Look at how they "supported" PS 2.0. They plugged it as "extended" and able to to extra long shaders, but not at any useful speed. What if Nvidia crow about their PS 3.0 support, only for us to find it is just another marketing tickbox for an unusable feature?

I think we have to see the hardware before we can start listening to unattributed rumours about ATI products that have the style of coming from pro-Nvidia sources via the usual backdoors.
Bouncing Zabaglione Bros. is online now  
Old 22-Feb-2004, 16:00   #49
Dave Baumann
Gamerscore Wh...
 
Join Date: Jan 2002
Posts: 12,955
Default

Quote:
I think we have to see the hardware before we can start listening to unattributed rumours about ATI products that have the style of coming from pro-Nvidia sources via the usual backdoors.
Errr, the discussion in this case stems from the support withing ATI's own developer tools.
__________________
Expand. Accelerate. Dominate.
Tweet Tweet!
Dave Baumann is offline  
Old 22-Feb-2004, 16:06   #50
Ante P
Senior Member
 
Join Date: Mar 2002
Posts: 1,448
Default

Apart from the obvious battle of the power point slides with specifications what real matter will it make?
Ie. will many (10+ during 2004) game titles use PS/VS 3.0 (to a larger extent than just novelty support as we saw in GunMetal)? If so will it make a difference in Performance and/or Quality?

From my quite limited understanding PS/VS 3.0 won't really bring much to the table in terms of improved image quality. (ie no higher precision for example) ATi are going to be damned fast at PS2.0 but won't support 3.0, nVidia onm the other hand isa little bitslower at PS.20 but support 3.0 which makes their boards a bit faster than in 2.0 mode.. thus it might all amount to a big nothing.

But then again, personally I think there's much more interesting things. Things that directly impact all games. FSAA and Aniso algorithms for an example.
I'd take 8x "ATi-like" FSAA on NV40 over PS3.0 any day o' the weak.
Ante P is offline  

 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
ImgTech launches programmable shader graphics for mobiles marco Press Releases 0 29-Jul-2005 09:40
How long before a X800 wrapper (Ruby demo) appears? g__day 3D Technology & Algorithms 285 17-Jan-2005 10:08
What level of pixel shader support does your card have? Hyp-X 3D Hardware, Software & Output Devices 75 16-Aug-2004 17:03
catalyst 4.3 fails in 3dmark2001 SE adv. pixel shader test?? Mendel 3D Hardware, Software & Output Devices 9 16-Mar-2004 23:52
shadermark 2.0 tomorrow! tEd 3D Architectures & Chips 95 14-Oct-2003 18:34


All times are GMT +1. The time now is 20:18.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.