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#26 | ||
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Naughty Boy!
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#27 |
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Member
Join Date: Jan 2003
Posts: 257
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Babelfish translation:
The source is more than directly, more directly goes it no longer. Not only the position of the source is direct, but also the kind, like it come to the information, is ultimatively direct. Inaugurated ones possibly suspect, what I mean |
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#28 |
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Member
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Um, English please...
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Elite Bastards |
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#29 | |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,290
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Quote:
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You bought horse armor didn't you? |
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#30 | |
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Mostly Harmless
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Quote:
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#31 | |
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Mostly Harmless
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Quote:
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#32 |
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Senior Member
Join Date: May 2002
Posts: 2,657
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Well, it depends on where the information comes from, drivers or something else.
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Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent |
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#33 | ||
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#34 | |
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Senior Member
Join Date: May 2002
Posts: 2,657
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Perhaps 3DCenter and the Inq 8) have the same source
Quote:
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Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent |
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#35 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,955
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I suspect I know who that "own" comment has come from and I also suspect that he's only dealing with half the deck.
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#36 |
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Senior Member
Join Date: May 2002
Posts: 2,657
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Who?
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Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent |
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#37 |
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Senior Member
Join Date: Feb 2002
Location: Canada
Posts: 991
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That would be similar to the way that nvidia didn't directly support PS1.4 in DX8 would it not? I don't recall everyone coming down hard on nvidia because they didn't support PS1.4... well not everyone there were some though. Personally I hope that all IHV support DX next methodically . Surely it would be a negative against ATi if they choose not to support it. But if sales of the R4xx are anything similar to the nv2x series derivatives then surely it will only be a small but influential group of enthusiasts looking for cutting edge technology that will be upset. Most however will be happy to see a faster DX9.0b. I would expect Hardware sites like AnandTech and THG to rail against ATi where they would not against nvidia. Personally if the technology of dx next is exciting I would be disappointed if ATi did not implement hardware support. It would however indicate a role reversal between ATi and nvidia to a degree. ATi has a better record for supporting API features that nvidia did not support.. I suppose if nvidia supports the next generation of dx9 more thoroughly then it will be a sign in some way that ATi is falling behind then? Heh, it is a never ending cycle. I would be surprised though if ATi did not support dx next comprehensively though particularly in light of the development work they are doing WRT the xbox 2.
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"No man knows how bad he is till he has tried very hard to be good" C. S. Lewis |
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#38 |
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Ecce homo
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I'll say this: if NV40 has comparable AA to R420, similar (say within 5-10% across the board) PS 2.0 performance, and 3.0 support whereas R420 doesn't, ATI has a long, tough road ahead of them this year.
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#39 | ||
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Senior Member
Join Date: Jun 2003
Location: UK
Posts: 1,521
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I found DC's post to make some huge assumptions that my year of this board would suggest are baseless. I'd have thought DC would know better. I would simply say that PS 3.0 support is NOT the most important thing in peoples eyes, and if nVidia work on it to the detriment of other more important things, then people will come down hard, and rightly so. |
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#40 |
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Senior Member
Join Date: May 2002
Posts: 2,657
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Sabastian,
Dany Lepage thinks that PS 3.0 is a huge step and the baseline for the next games. IMHO, no PS 3.0 support by R420 is pure speculation till we get the final specs...
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Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent |
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#41 |
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Member
Join Date: May 2003
Location: UK
Posts: 481
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The lack of full PS3.0 support in the R420 gives us this as a likely outcome:
- nVidia "winning" the bullet point feature set wars (the DX9.1 moniker mentioned earlier would be far too tempting, I'd say) - nVidia being the sole PS3.0 supporting IHV - ATi continuing to beat nVidia in DX9 benchmarks - ATi continuing to hold the moral high ground in terms of drivers (i.e. the cheats won't disappear) - nVidia winning the majority of OGL benchmarks Fairly obvious stuff. Based on a couple of conversations I've had recently, it seems almost certain that nVidia won't beat ATi in DX9, despite improved performance, and that nVidia is now aware of that - even if the likes of Anand/Inq are playing with the wrong information at the moment. And the comment of "only dealing with half the deck" reinforces that, in my mind. I doubt the "own" comment came from nVidia, given that they apparently now know what they're talking about re: R420. EDIT: Changed the "maybe" nature of the introduction |
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#42 | |
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Senior Member
Join Date: Feb 2002
Location: Canada
Posts: 991
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Quote:
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"No man knows how bad he is till he has tried very hard to be good" C. S. Lewis |
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#43 | |
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Member
Join Date: Mar 2003
Posts: 278
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#44 |
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Member
Join Date: Mar 2003
Location: Finland
Posts: 942
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Didn't David Nalasco say in a recent interview that R420's focus is performance, not the features? So this would go hand on hand with the possible lack of PS3.0 support.
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Mikael Koskinen blog: .NET Programming, Windows Phone Development, Software Architecture |
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#45 | ||
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Senior Member
Join Date: May 2002
Posts: 2,657
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Quote:
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Keep in mind, these threads are for entertainment purposes, if 3D tech is your hobby. These rumors should be taken with a grain of silicon - Luminescent |
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#46 |
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Member
Join Date: Dec 2002
Location: Surrey Heath UK
Posts: 471
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..........And the latest News from the PR Nvidia camp is that the R420 won't even support DX9 at all but will concentrate on offering a whole 10% speed increase for DX8.1......
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"Sure I've got a Photographic memory ....... but it just needs developing!" |
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#47 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
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Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
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#48 | |
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Regular
Join Date: Jun 2003
Posts: 6,168
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Quote:
I wouldn't be surprised if this all this is simply the start of Nvidia's ususal campaign of FUD, disinformation, and spoliers against their competitors that they always indulge in during the runup to any major product launches. We saw the same kind of unattributed rumours spring up before R300, NV30 and NV35, and the fan boys carried that onwards in a cry of how Nvidia would "own" ATI - and we saw how that all turned out. Personally, I think Nvidia will have to do more than just support PS 3.0. Look at how they "supported" PS 2.0. They plugged it as "extended" and able to to extra long shaders, but not at any useful speed. What if Nvidia crow about their PS 3.0 support, only for us to find it is just another marketing tickbox for an unusable feature? I think we have to see the hardware before we can start listening to unattributed rumours about ATI products that have the style of coming from pro-Nvidia sources via the usual backdoors. |
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#49 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,955
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#50 |
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Senior Member
Join Date: Mar 2002
Posts: 1,448
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Apart from the obvious battle of the power point slides with specifications what real matter will it make?
Ie. will many (10+ during 2004) game titles use PS/VS 3.0 (to a larger extent than just novelty support as we saw in GunMetal)? If so will it make a difference in Performance and/or Quality? From my quite limited understanding PS/VS 3.0 won't really bring much to the table in terms of improved image quality. (ie no higher precision for example) ATi are going to be damned fast at PS2.0 but won't support 3.0, nVidia onm the other hand isa little bitslower at PS.20 but support 3.0 which makes their boards a bit faster than in 2.0 mode.. thus it might all amount to a big nothing. But then again, personally I think there's much more interesting things. Things that directly impact all games. FSAA and Aniso algorithms for an example. I'd take 8x "ATi-like" FSAA on NV40 over PS3.0 any day o' the weak. |
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