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#1 | |
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Senior Member
Join Date: May 2002
Posts: 4,307
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#2 |
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Senior Member
Join Date: Feb 2003
Location: United States
Posts: 1,974
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Looks like they are really concerned about cost. And 3 IBM procesors? Sounds interesting.
But the most interesting part, fall 2005 release.
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WHEREAS, SCE and Toshiba have entered into a joint development agreement (the "[*] Agreement") with[*] to develop a broadband microprocessor (designated as the "Broadband Engine") for a[*] product; |
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#3 |
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,801
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3 core PowerPC CPU with multi-threading should be very powerful.
The 256 meg of ram I don't think be the final amount. MS is just playing the hype game by increasing it later to 512. I guess we can assume it will be gddr-3. No hard drive, OUCH! But the form factor should end up being much smaller. Flash cards will have to do I guess. |
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#4 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,946
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I'm not sure of the arragement of those, but I've heard the number "6" in relation to the CPU as well - whether that is 3 separate CPU's each with dual cores or capable of two threads each I don't know...?
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#5 | |
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Senior Member
Join Date: Feb 2003
Location: United States
Posts: 1,974
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WHEREAS, SCE and Toshiba have entered into a joint development agreement (the "[*] Agreement") with[*] to develop a broadband microprocessor (designated as the "Broadband Engine") for a[*] product; |
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#6 |
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Member
Join Date: Nov 2003
Posts: 686
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3 G5 variants is a strange number. Because of some very nice properties of "binary counting" with hardware implementation, "3" seems a bit out of place. I'm sure someone who knows more can comment on this.
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#7 |
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Senior Member
Join Date: Feb 2002
Location: San Francisco, CA
Posts: 1,571
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I find it odd that a hard drive wouldn't included given the cheap costs of small ones these days. If this is indeed the case then I guess my prediction that Sony and Microsoft want to go the route of adding PVR functionality is wrong. Perhaps Microsoft will release an upscale model with PVR functionality and other assortment of things.
I remember members of this board speculating or discussing about there being three IBM cores of whatnot in the Xbox2. If it's based off of the current G5 then that is definitely good news and means that the CPU power will be sufficient for nex gen games. Physics and AI are taken care of and there will probably be much spare leftover processing power for any other task that needs to be taken care of. Graphics will be a derivative of R500 I assume, and if so then that should be dandy for greatness. |
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#8 |
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Member
Join Date: Jan 2004
Posts: 142
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HOLD HOLD HOLD! Seeya, apart this be written by Dean Takahashi(guy who wrote the Xbook) and a few sweet devs quote, the rest of tEh stuffs are nothing new to me. I be say that be what others are feeling too, yeay? No big fuss ImhO. Nothing new.
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:oops: Chill Chill Chill :oops: |
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#9 | |
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Senior Member
Join Date: Feb 2003
Location: United States
Posts: 1,974
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Interesting to note at this point, it seems MS does not care if they do not have the most powerful system. They are more concerned with sales and turning a profit(Which is what they need to do IMO)
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WHEREAS, SCE and Toshiba have entered into a joint development agreement (the "[*] Agreement") with[*] to develop a broadband microprocessor (designated as the "Broadband Engine") for a[*] product; |
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#10 |
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Member
Join Date: Jan 2004
Posts: 142
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In the facts, this Takahashi must ve been desparate to throw out an article, coz this whole thing feel like a mish a mash grab a here and there from places around. I DON think "MS leak xbox next details" title sound right.....is not as if something revealing is in there.. nothing new.. :?
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:oops: Chill Chill Chill :oops: |
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#11 | |||||
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Naughty Boy!
Join Date: Nov 2003
Posts: 492
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1. If MS is willing to drop the HD to save a few bucks, then it surely won't pay for the implementation cost of second and third CPU chips. Everything has to be packed into one single die. 2. MS has no use for Altivec. Quote:
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"I can't imagine how you will actually program it" - Tim Sweeney, Epic. "I just don't see that Cell is revolutionary, except in its marketing impact," - Peter Glaskowsky - Chief Editor, Microprocessor Report |
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#12 | |
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Member
Join Date: Jan 2004
Posts: 142
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:oops: Chill Chill Chill :oops: |
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#13 |
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Senior Member
Join Date: Dec 2003
Posts: 6,201
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I'm thinking this is just distraction material to make MS's competitors uncertain as of the real specs.
The piece seems somewhat contradictory. On one hand it cites cost concerns, flash memory instead of harddrive and only 256MB RAM, but then suggests 3 CPUs. HMMMMMMM... Again makes me think this is just BS, either made-up by the source to this article, or made-up by MS themselves. Also, no word on the sound solution. MS had arguably the strongest sound of the lot this gen, wonder what SiS can come up with to match/top Nvidia's multi-DSP setup... Same goes for Nintendo and Sony too btw.
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Top one reason why capital punishment is immoral and wrong: You can release an innocently convicted man from jail, but you cannot release an innocently convicted man from death. |
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#14 |
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Senior Member
Join Date: May 2002
Posts: 4,307
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of course its not three seperate CPU dies.
it would be three PowerPC cores on a single die. like how the BroadBand Engine (in the Sony patent) has 4 PUs (simple CPU cores) and the 32 'workhorse' APUs (floating point & integer processors) on a single die. |
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#15 |
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Hoopy Frood
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From other reports, I'd already expected the loss of the hard drive and the possibility of no backwards-compatability (both definitely painful for it, if only from a marketing standpoint, but losing ANY good feature that the Xbox had would be a loss of face as well) in order to concentrate on the components that provide power and that they have the most control over (you can't shrink the processes on a hard drive, after all
I doubt there's any chance the X2 won't launch without a hard drive as an optional add-on straight off, and since developers will be used to making games already leaning on it and online support of a certain style, they'll probably continue the same way regardless--and most X2 owners would bite the bullet and pick up the Hard Drive as well. But at least they'll excise a potetially expensive component they have little control over from the base price. Losing it and backwards compatibility could be big loss-of-face and marketing hits, though. |
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#16 | |||
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Senior Member
Join Date: Feb 2002
Posts: 2,767
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I doubt M$'s agenda is to distract developers they are courting, but who knows (after all they are evil(tm) Quote:
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#17 |
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Member
Join Date: Feb 2002
Location: Vienna, Austria
Posts: 582
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Looking at the rumoured specs I keep asking myself: What about backwards compatibility?
3-core PPC CPU, ATI GPU, no HDD - I just can't believe that they can provide a reasonable compatibility. Or don't they even care about it anymore? |
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#18 |
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Senior Member
Join Date: Mar 2003
Posts: 2,391
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I have no doubt that the Xbox2 will have around the same performance as the PS3 (any advantages will likely come early on from developer familiarity with DX and Microsoft development tools). Having said that, 256 megs of ram will be a little small even in 2005, especially for titles looking to port over well from the PC.
Losing the hard drive is probably my biggest concern at the moment. Given the frequency of updates for Xbox Live, and the number of games that have benefitted from patches and updates (or that would have) relying on memory cards seems a bit risky. Even a gigabyte would fill up pretty fast, and I personally hate the saving/loading times you get with cards. It's hard to see a HDD add on selling well unless the ethernet port is bundled with it, but this would seem to be a massive step backwards. [Edited, because I meant PS3 not PS2. Bah.] |
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#19 | |
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Hoopy Frood
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Compatibility with the original Xbox, which is based on Intel and Nvidia chips, isn't guaranteed. Microsoft is concerned it would cost too much money in hardware or in licensing fees to enable the Xbox Next to play old Xbox games. This is risky in part because Sony's strategy has been to maintain compatibility with its old consoles. |
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#20 | |
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Hoopy Frood
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#21 |
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Senior Member
Join Date: Jun 2003
Posts: 1,165
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Anyone actually more interested in the speculation that it will launch ahead to PS3 in 2005? This could be the real decider in terms of increasin gtheir foothold next gen.
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"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein "Windows NT crashed. I am the Blue Screen of Death. No one hears your screams. " - unknown |
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#22 |
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Senior Member
Join Date: May 2002
Posts: 4,307
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predictions:
-2 or 4 POWER / PowerPC core 'XCPU2' (not 3 cores) -R500X or R550X 'XVPU' -512 MB memory (DDR2 or GDDR3) -20 GB HDD -no back compatability -1.5 billion verts peak (200-300M sustained with everything) 10 trillion ops/sec (not FLOPS!) like Xbox has 1 trillion ops/sec |
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#23 |
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Hoopy Frood
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It certainly could (as I've said, ANYONE could in some form or another), and in fact I think it might be more critical for them to do just that if they're going to be losing the HD and not offering backwards compatibility, as in side-by-side comparisons those points definitely hurt it (HD not that way, but in mentioned comparisons from Xbox previously, especially since it was a major point for them this gen and they wouldn't get to lean on it). Launching at least a few months ahead would get them some momentum that launching in the same area wouldn't provide.
However, since they still appear to be waiting on confirmation of some points until the PS3 announces theirs, it's extending the design process outwards while wanting to launch closer--squeezing their timetables. 3-6 months would be squeezing CPU and GPU design as well--which can always get better with more time--and game developers as well (who are able to proceed now, which is good, but are still waiting on some major details like RAM and what optical drive will be in place to work on streaming and the like). Xbox launched well enough for its small timeframe, but it's certainly one of the things I wanted to see Microsoft definitely NOT copying this round. I'm not sure how much marketing advantage they will get by beating to market (and by how much?), but there is certainly the possibility of it impacting the design process. |
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#24 | ||
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Naughty Boy!
Join Date: Nov 2003
Posts: 492
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Quote:
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__________________
"I can't imagine how you will actually program it" - Tim Sweeney, Epic. "I just don't see that Cell is revolutionary, except in its marketing impact," - Peter Glaskowsky - Chief Editor, Microprocessor Report |
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#25 | |
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Naughty Boy!
Join Date: Nov 2003
Posts: 492
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Quote:
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"I can't imagine how you will actually program it" - Tim Sweeney, Epic. "I just don't see that Cell is revolutionary, except in its marketing impact," - Peter Glaskowsky - Chief Editor, Microprocessor Report |
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