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#1 |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Ok, I didnt want to start a thread somewhere else and have it nuked/deleted/locked. So I started a thread here trying to figure if there is anyway to discuss whats inside of the hl2 source code. I have a few questions about whats in the code, but I wanted some permission before starting a thread about it. I dont want people to cut and paste code, but just talk in general.
Maybe the whole subject is a no no, since people arent techinically supposed to have it, right? Look doesnt it look like a good opportunity to talk abou the difference in mixed mode and dx9. How much shader optimizing was required for nv3x over r3x0. Things like this would be alot easier to answer now with the source out in the open. Again I just wanted to get some feedback before even daring to go out and start a thread on it. I hope the reply is alot more informative then: "no you cant." later, epic
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"everyone is entitled to his own opinion, but not his own facts" |
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#2 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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Since none of us can legally have the code, and none of us break the law, we don't have it (although I would like to, it's EVIL), there's no way we can discuss it, since we haven't seen it...
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So many things to do, and yet so little time to spend... |
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#3 | |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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another game which had its source code leaked/stolen: Falcon 4.0. Here is what one /.er says about it. http://games.slashdot.org/comments.p...13&cid=7116629
Quote:
later, epic
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"everyone is entitled to his own opinion, but not his own facts" |
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#4 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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I think we should wait for Beyond3D mods official words.
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So many things to do, and yet so little time to spend... |
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#5 | |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Quote:
later, epic
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"everyone is entitled to his own opinion, but not his own facts" |
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#6 |
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Naughty Boy!
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I believe quake 1 or it could have been 2 . The source code was leaked for it. Nothing bad happened there.
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#7 | |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Quote:
later, epic
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"everyone is entitled to his own opinion, but not his own facts" |
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#8 |
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Member
Join Date: Dec 2002
Location: Oxford, UK
Posts: 136
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I think we ought not to discuss anything known from the leaked materials, just consequences and speculation about the act itself. For instance, was this the reason for the delay in the first place? They've obviously traced quite a lot of what happened and when, I guess they knew about it for a little while but wanted to see what happened.
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#9 | |
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Professional Malcontent
Join Date: Feb 2002
Location: HTTP 404
Posts: 2,855
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Quote:
Years after it was relevant, though.
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Sigmatel, R.I.P. Me[X-------:--------]You |
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#10 | ||
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Irregular
Join Date: Feb 2002
Posts: 1,170
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Quote:
It was the source of the linux version - the leak had something to do with the guy who did the porting, but I don't remember the exact details. |
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#11 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,956
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Personally I would prefer that it weren't discussed out of respect to the developers, how are obviously under a lot of stress now (we all wondered why Gabe looked like shit in the video we saw at the 9800 XT launch). Thats a personal request though.
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#12 | |||
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Member
Join Date: Jun 2002
Location: France
Posts: 233
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Quote:
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#13 | |
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Naughty Boy!
Join Date: Jan 2002
Posts: 3,266
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Quote:
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Reverend Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005) |
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#14 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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I'm not sure it really matters to discuss the source code, I'm a coder, and although I would be VERY unhappy to see my code stolen (I would kick the bottom of the network admin so strongly he would reach the moon), I'm not sure I would mind seeing it discussed...
After all, if it has been stolen, there's nothing I can do about that, but I can get some interesting feedback from its disccusion... Well just my 0.02€
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So many things to do, and yet so little time to spend... |
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#15 |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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I wonder if Gabe would allow a civilized discussion of what is in the source and its implications. Hmm... might be worth looking into getting his permission first.
later, epic
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"everyone is entitled to his own opinion, but not his own facts" |
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#16 | |
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Naughty Boy!
Join Date: Jan 2002
Posts: 3,266
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Quote:
I think it would be a mite presumptious to assume Valve programmers do not have confidence in what they do. I am sure they would have "discussed" their game and its codes in a proper way with folks they view as relevant.
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Reverend Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005) |
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#17 |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Rev, why not get in touch with the valve people and see if we can get permission to talk about the code. Maybe get some insight from them while at it. doesnt hurt to ask, does it?
later, epic
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"everyone is entitled to his own opinion, but not his own facts" |
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#18 | ||
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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Quote:
Quote:
Anyway discussion is closed it seems, since we are not to comment about the source code (should we have it).
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So many things to do, and yet so little time to spend... |
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#19 |
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Senior Member
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Personally I would not want to discuss it out of respect for Value. Also you may want to talk about code that is not even used in the final game. I would be upset of people hacked into my PC, Stoled the new ChaosUT files and started talking about my code before I was done with it. I feel that I may have been un-fairly critzied on code that I may have used just to test a theory, to debug, ect. Once I finalize the code and the new version of the mod is out, then sure call me out on the faults
my $0.02 |
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#20 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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I just like to argue, I'm fine with not discussing it.
Just add that if the game was to be released soon, the stolen code should be nearly final.
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