If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#1 |
|
Member
Join Date: Sep 2003
Posts: 144
|
Here you go :
![]() ![]() Specs : Athlon 2500+ @ 10 x200, 2x256 Corsair PC3200LL, A7N8X Deluxe (nForce 2), Geforce FX 5900 Ultra. |
|
|
|
|
|
#2 |
|
Regular
Join Date: Feb 2002
Posts: 5,951
|
Wow! the Det50s are 2.5X faster than the det 4x's with 2X AA and pixel shaders!
(Translation...when will people learn to properly construct a graph! ) |
|
|
|
|
|
#3 |
|
Monochrome wench
|
Wow, quality online journalism there. Nice second graph that starts it's scale at 24, ends up showing a massive difference between 26 and 29 FPS.
And you know what, I'm thinking it may have been intentional. Have a look closely at the X axis in the second graph. Note the 2 squares that are inverting the colours of the graph. Looks to me like the X was selected, because someone decided to modify it's scale. |
|
|
|
|
|
#4 |
|
Member
Join Date: Feb 2002
Posts: 457
|
The community is good
I was just getting to rip the unqualified person who constructed these graphs a new a-hole, but have obviously been beaten to the punch. I might also add that the next time DX9 is going to be tested, how about using several different benchmarks. Furthermore, I'm _hoping_ that the Shadermark author will also do a little bit of that "rearrange the shaders" action between the time those drivers surface and the time the online press puts out their respective articles. |
|
|
|
|
|
#5 |
|
Registered
Join Date: Sep 2003
Posts: 6
|
If that's all nvidia have to offer from their amazing new drivers, I don't think that ATI have anything to worry about in HL2... and if HL2 speeds up vastly more, I think we can guess that they're up to no good again, replacing shaders or whatever.
|
|
|
|
|
|
#6 |
|
Member
Join Date: Sep 2003
Posts: 144
|
A bad graph is better than no graph at all
|
|
|
|
|
|
#7 |
|
Regular
Join Date: Jun 2003
Posts: 6,169
|
Nvidia needs to put more cheats in. And maybe change the scale of the graphs a little more so it looks like a few more frames is actually quadroupling the score.
For a company that supposedly has a good rep for it's drivers, Nvidia sure have a lot of accidental "bugs" in their drivers. Luckily, they only seem to increase the scores on benchmarks... |
|
|
|
|
|
#8 | |
|
Regular
Join Date: Feb 2002
Posts: 5,951
|
Quote:
|
|
|
|
|
|
|
#9 |
|
Member
Join Date: Sep 2003
Posts: 144
|
AMDMB has come up with a Detonator 51.75 driver comparison as well using UT2003, 3D Mark and X2 Bench
http://www.athlonmb.com/article-disp...D=257&PageID=1 |
|
|
|
|
|
#10 | |
|
Regular
Join Date: Jun 2003
Posts: 6,169
|
Quote:
Alternatively: Big fat hairy *YAWN*. |
|
|
|
|
|
|
#11 |
|
Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
|
People, PEOPLE! I think you're missing the big news here!
The new dets outperform the old dets by almost a full inch and a half!!!
__________________
Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
|
|
|
|
|
#12 | |
|
Regular
Join Date: Jun 2003
Posts: 6,169
|
Quote:
"320 x 480 - The Way It's Meant To Be Displayed" |
|
|
|
|
|
|
#13 | |
|
Member
Join Date: Sep 2003
Posts: 144
|
I will not comment on how they achieved such an improvement but my guess is that it has to do with Pixel shader 1.1 and 1.3. (they change the code whenever possible for the card to do 1.1 or 1.3 instead of 2.0 : they call it an "optimisation" since the end result looks almost the same, but you're not running 2.0, so yes it is STILL a cheat).
nVidia did say after all : Quote:
If DX8 shaders are so much better, why should we buy their super DX9 cards when DX8 cards are so much better ? Also I've heard of nVidia changing all of it's precision down to 12bit in these new drivers. Only time will tell but you'll be sure to see sites like , Beyond 3D or Extreme tech telling us more about this |
|
|
|
|
|
|
#14 | |
|
Senior Member
Join Date: Jan 2003
Location: Toronto
Posts: 1,557
|
Quote:
__________________
on my way to becoming dark matter.......... |
|
|
|
|
|
|
#15 | ||
|
Senior Member
Join Date: Nov 2002
Location: Edmonton, Alberta, Canada
Posts: 1,765
|
Quote:
|
||
|
|
|
|
|
#16 |
|
Member
Join Date: Nov 2002
Location: Waiting for Oblivion
Posts: 782
|
I'm gonna speculate my way out on a limb again...
The results from the X2: The Threat probably provides the best indication of what to expect from these drivers in hl 2. I say this because X2 runs dx 8, which is what fx cards will be doing in hl 2. What's the performance gain? About 5% :? If hl 2 performance while running a dx 8 path is boosted by more than that, there's probably something fishy going on... edit: of course, this says nothing about dx 9 performance. But nVidia already has talked about dropping precision and going back to dx 8.1 "with no image quality loss." |
|
|
|
|
|
#17 | |
|
Senior Member
Join Date: Jun 2002
Location: The Slope & TriBeCa (NYC)
Posts: 2,004
|
Quote:
__________________
by T2k! Athlon 64 FX-53 | Gigabyte GA-K8NSNXP-939 | Corsair TWINX1024-4000 | Corsair HydroCool200™ Xtreme Water Cooling | ATI RADEON™ X800 XT PE | HP A7217A 24" CRT | Canopus DVRex-RT + an Apple dual G5 1.8GHz |
|
|
|
|
|
|
#18 | |
|
Hoopy Frood
|
Quote:
|
|
|
|
|
|
|
#19 | ||
|
Member
Join Date: Jul 2002
Posts: 359
|
Quote:
Quote:
|
||
|
|
|
|
|
#20 |
|
Senior Member
Join Date: Mar 2002
Posts: 3,779
|
Jokes aside, I think these benchmarks are rather useless. Gunmetal, while DX9, doesn't have any PS 2.0 shaders (I think only PS 1.1, and they're probably minimal). And we all know that 3DMark2003 shader performance has been severly skewed by hand-tuned shader replacement, and in no way represents real shader performance anymore.
Eventually, someone will do benchmarks on lesser known shaders, say something from Humus or other independant coders. Even ShaderMark has app-specific shader replacement thanks to HardOCP. The problem is that anyone doing real PS 2.0 development probably works on a 9800 |
|
|
|
|
|
#21 | ||
|
Senior Member
Join Date: Jul 2002
Location: BelleVue Sanatorium, Billary, NY. Patient privileges: Internet access
Posts: 2,694
|
Quote:
|
||
|
|
|
|
|
#22 | |
|
Crazy coder
|
Quote:
|
|
|
|
|
|
|
#23 |
|
Member
Join Date: Nov 2002
Location: Waiting for Oblivion
Posts: 782
|
This is a bit off topic, but it lines up with the joking about the graphs...
Click here |
|
|
|
|
|
#24 | |
|
Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
|
Quote:
__________________
Elite Bastards - Adminish “Be polite, be professional, but have a plan to kill everybody you meet.” - General James N. Mattis |
|
|
|
|
|
|
#25 |
|
Member
Join Date: Dec 2002
Location: Surrey Heath UK
Posts: 471
|
I'm most impressed with the graphs, I never knew the NV35 performed that much faster with x4AA and x8AF than with it off.
On another note I think we should all applaud Nvidia for their extensive work on getting 8FP running successfully.................. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Final Doom3 benches at HardOCP | Johnny Rotten | 3D Hardware, Software & Output Devices | 641 | 26-Jul-2004 03:22 |
| Doom3 benches revisited. | jjayb | 3D Architectures & Chips | 113 | 22-May-2003 15:08 |
| Shadermark benches for NV30 Vs R300 | BoardBonobo | 3D Architectures & Chips | 6 | 30-Jan-2003 10:51 |
| First few GFX benches | Ollo | 3D Architectures & Chips | 252 | 08-Jan-2003 16:24 |
| Some Geforce FX Benches | Beatles | 3D Hardware, Software & Output Devices | 33 | 07-Jan-2003 21:49 |