If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#51 |
|
Member
|
Google I/O: BulletStorm running on a Samsumg Chromebox:
http://www.youtube.com/watch?v=JbMF-X08etY |
|
|
|
|
|
#52 | |
|
Senior Member
Join Date: Sep 2006
Posts: 1,432
|
Quote:
http://www.eurogamer.net/videos/bull...nput-lag-video Instead of rendering game at 30fps like on consoles [33ms per frame], Gaikai renders game on PC servers with 60fps [16ms] and then the remainder of that latency is spent on sending data to the user [1ms = ~300km of data traveling trough fiber optic line, but the last "copper mile" to the user adds a lot of latency]. Best case scenario is same latency as with 30fps console game. 60fps console games however... that kind of latency can't be achieved with cloud computing. Also if you cant emulate system on PC, you cant get fast encoding [nvidia gpu based] or 60fps rendering. That puts PS3 gaming in great disadvantage, at least untill Sony finds the way to emulate PS3 on PC hardware [toss CELL emulation on some beefy AMD APU, and task GPU portion to emulate SPU's].
__________________
“It is Microsoft. And I will kill them.” —Sony Computer Entertainment President and CEO Ken Kutaragi, asked in 1994 who he thought the biggest competition would be for his upcoming PlayStation game console. Last edited by DieH@rd; 03-Jul-2012 at 00:27. |
|
|
|
|
|
|
#53 | |
|
Member
Join Date: Aug 2005
Posts: 322
|
Quote:
Seems like the big problem is a lot of console games only run at 30fps. Going by DF article this would add too much lag. |
|
|
|
|
|
|
#54 |
|
Agent of the Bat
Join Date: Apr 2002
Location: Alma, AR
Posts: 3,631
|
Not real surprising move. Figured both OnLive & Gaikai were prime targets for acquisition when they first launched. It's definitely the future whether some admit or not. IMHO, it puts a few more nails in the coffin for dedicated gaming consoles. I suspect we'll see Microsoft go after OnLive next. From a service & marketing perspective it makes sense, just not sure the patent portfolio would be entirely worth it though. I'm sure Microsoft has enough patents & research to roll their own. Buying Onlive would mainly keep their competitors from getting hold of the tech. Anyway, welcome to the future!
Tommy McClain |
|
|
|
|
|
#55 |
|
Regular
Join Date: Nov 2005
Posts: 5,051
|
Sony paid for the software and infrastructure.
It's a smart move by them. It'll cut down their time to market (something they're always fashionably late to) and reduce the management headaches of the company actually working together on something. They should continue to do this until they are able to restructure the organization to be more agile, internally. Nintendo will do what they think is best for them. Online doesn't seem to resonate with them, no matter what they say in public. For MS, software and services is what they ultimately are so they can do this internally, if not build on Azure, without much hassle.
__________________
Hall of fame thread: http://forum.beyond3d.com/showthread.php?t=50668 |
|
|
|
|
|
#56 |
|
Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,704
|
This opens the doors to all sorta of demos and post launch sales tactics. A demo could literally be the final game build streamed -- even loaded from a certain check point with a limited time to play from that point (e.g. 30 minutes). Post launch you can have various events, e.g. "play the first campaign" or "free MP weekend for everyone" etc to boost sales, especially during slow times of the year. Streaming is probably smaller than a download and access can easily be cut off. And it can be used to leverage digital sales.
Obviously long terms the cloud is where gaming is going and will offer 1 game on every device approach. MS already is developing their own cloud gaming services and Sony just took a short cut to the front of the pack. This could impact next gen HW: Why go all out on hardware? Get a box that will scale down to $99 ASAP with all the key input devices and outputs needed and then let cloud gaming scale the gaming as an everlasting generation. Oddly I was going to post on this this weekend: This is the last traditional gen of consoles. It is written all over the walls, flour, ceiling, and the fat lady is singing it. In 5 years we may even see where the "Cloud" version is the best version.
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
|
|
|
|
|
#57 |
|
Junior Member
Join Date: Feb 2002
Posts: 63
|
Maybe I'm just getting old and grumpy but I don't like the cloud gaming idea at all.
And as for it being a complete replacement... just don't see it being viable anytime soon. ISPs are already crying about bandwidth usage. Just wait until 1080p video games are being streamed all over the planet. And streaming issues aside, are they going to be able to stockpile enough hardware to back this up? Its going to take a damn powerful machine for each gamer. There will for sure be times when you want to play but can't because all the rendering servers are in use. What if I want to play a 5 year old game and its been deemed no longer worthy of being on the servers? I wont have hardware powerfull enough at home to render it, so even if I could buy it, it wouldn't do me any good. Bahh! I will not be happy if this becomes the norm. Last edited by Boke; 03-Jul-2012 at 05:32. |
|
|
|
|
|
#58 |
|
Member
Join Date: Nov 2008
Posts: 207
|
Cloud gaming is flatout bad!
You lose any control over the games you paid for, you can lose access at anytime for any number of reasons. You have a lot of lag, it looks like a youtube video, it cuts out a large amount of the worlds pop ect.! It will not allow games that look better than what is practical for a mid/low PC at the time (cloud gaming does not mean things stop costing money!) Wired internet infrastructure does not follow moore's law (unlike what one of the deluded cloud gaming PRs said). it takes ages and huge amounts of money to upgrade it! It takes on the order of 1.6Gbits to have real time encoded near lossless 1080P at 60FPS! Not only are phones and tablets not well suited to the controls of console or PC games but wireless internet could not be more unsuited to game streaming! It is shared bandwidth! If you have the bandwidth for cloud gaming it would not take long at all just to download the game instead! Reality is different to what the (head in the) cloud crowd thinks. |
|
|
|
|
|
#59 | |
|
Junior Member
Join Date: Jun 2010
Posts: 98
|
Quote:
See, you're talking about technicalities.... sure..."technically", Sony doesn't have to do anything. But capturing the hearts and minds of your needed consumers isn't about technicalities.....it's more of a case of the customers always right. I know this....if Sony doesn't take care of the stuff that I bought, that I trusted them with, then I will never buy anything from them again....and rightfully so. Sony needs good pub....all the good pub they can get. That's why I'm confident what I bought will work with the PS4 (or whatever it's gonna be called) |
|
|
|
|
|
|
#60 |
|
Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,467
|
So who will you buy from if they don't? No one? Perhaps you should start cave shopping for your hermit status.
It'll be interesting to see how far Sony intends to leverage this acquisition (if at all) in terms of the next playstation. |
|
|
|
|
|
#61 | |
|
Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
|
Quote:
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
|
#62 | |
|
Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
|
Quote:
Sony can add value with streamed BC (although if it doesn't perform well, the consumer is no better off than not having any BC), but it isn't expected, unless consumers are oblivious to their everyday experiences of products changing over time and nothing lasting forever. And how are Sony going to execute BC over Gaikai anyway? There's no easy answer I can see, meaning there's considerable reason to think it won't happen. All the hopes and expectations of the consumer count for nothing if its technically/economically impossible. It'd be better for Sony to offer a BC add-on, or just expect owners to keep their PS3.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
|
#63 | |
|
Junior Member
Join Date: Dec 2009
Posts: 28
|
Quote:
this idea that people will either be forced to choose between disc, DD, or cloud OR eventually only inside the cloud... and that this choice/force of cloud will cause people to lose access to their games??? #biggerpicture why cant we have a plan to allow cloud play once a disc or DD purchase has been made? or even the possibility of a netflix style service? no one ever complains of losing movies there because we all understand the service why do people see cloud gaming as one or the other instead of the possibility of a service that can support our current disc/DD situation? local games at home, cloud games on the go, accommodated by transferrable & cloud saves -- weve already seen a different yet similar mentality to this with ps3 + psVITA |
|
|
|
|
|
|
#64 | |
|
Senior Member
Join Date: Apr 2007
Location: Oslo, Norway
Posts: 1,086
|
Quote:
Put Chrome as the browser on PS4 and you can use the native client to support all Gaikai services. Then have PS4 do its own mumbo jumbo HAL OS thingy for native games if you like. Or just do everything over Gaikai, then the Games just needs to run on whatever Gaikai stuff runs on, ie Windows, Mac, Linux etc etc. Basically what you buy at home is a STB for all your Gaikai services ie no need for expensive CPU/GPU in PS5 Last edited by JPT; 10-Jul-2012 at 00:25. Reason: I think I got some form of dyslexia |
|
|
|
|
|
|
#65 | |
|
Senior Member
Join Date: Apr 2008
Posts: 1,414
|
Remember the Sony patents for a scalable 1ppu +4spu modules?
![]() Was discussed here on B3D briefly Quoting Shifty from that thread: Quote:
On another note, is there any use for cloud/distributed computing in helping to render games alongside the host machine? Im thinking things like complex AI,physics,game logic etc, freeing up rescources locally, but have no idea how latency sensitive such things are or potential bandwidth requirements.
__________________
Last edited by ShadowRunner; 04-Jul-2012 at 01:34. |
|
|
|
|
|
|
#66 | |
|
Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
|
Quote:
For some reason, when you have bought it online and have just a digital copy on you HDD or cloud or whatever, then it seems that people might be less tolerable to not having it work on new hardware. I think with how portable music and movies have become now, and you can play them on you PC, phone, tablet, fridge (coming soon |
|
|
|
|
|
|
#67 |
|
Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,735
|
Would it not make sense for the PS3/4 itself to become a delivery node for the network? That way you could take your mobile device (Vita, Tablet, Phone etc) and stream games from your own platform. Like a version of directplay that works and is not reliant on the internet backbone.
__________________
"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
|
|
|
|
|
#68 | |
|
Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
|
Quote:
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
|
#69 |
|
Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,735
|
I wonder if Sony would be up for a similar service to BT with its FON network. Allowing you to stream games from your PS4 to complete strangers devices with the incentive that your either earn money from it or are re-compensated in some other way e.g. SEN credits or something.
__________________
"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
|
|
|
|
|
#70 | |
|
Junior Member
Join Date: Jun 2010
Posts: 98
|
Quote:
People would be pissed...... and rightfully so. Maybe not you...probably because you understand the reasons why this would be difficult.... But common everyday people don't care about such technical reason....They just know they bought their stuff from Sony, and Sony better have their sh17 when they want it. That's a customer's always right scenereo I was describing earlier. Perception is reality, Shifty Geezer.....basically. |
|
|
|
|
|
|
#71 |
|
Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
|
But these same people buy PSP downloads and don't grumble when they don't run on PS3. These same people buy PS3's that don't run their old PS2 software. As long as the store categorises their existing downloads as PS3, and has a separate section for PS4 or PSN tiles, then the situation is no different to what the customer is already used to.
This is all in that other BC Importance thread, so I'll stop repeating it here.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
#72 | |
|
Junior Member
Join Date: Jun 2010
Posts: 98
|
Quote:
But now, the stakes are getting higher for Sony.....alot higher...and on several different levels. We'll see how Sony handles it....if nothing else, it will be interesting. EDIT IN.....Most, if not all PSP GO games (downloads) work with the VITA Last edited by Persistantthug; 05-Jul-2012 at 21:30. |
|
|
|
|
|
|
#73 |
|
Junior Member
Join Date: Jun 2010
Posts: 98
|
And, what do we have here:
Report: Sony Says PS1 and PS2 Games Coming to PS3 “Soon” via Streaming Service Baseless and ridiculous rumors I'm sure |
|
|
|
|
|
#74 |
|
Senior Member
Join Date: Mar 2002
Posts: 1,374
|
What would be the point of PS1 game streaming? Why not just download them and run them in an emulator?
|
|
|
|
|
|
#75 |
|
Junior Member
Join Date: Jun 2010
Posts: 98
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|