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#101 | |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,910
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I also found the following 'pens' that seem interesting - some are actually brushes: http://www.nomadbrush.com/ Which isn't that expensive either and got very good reviews, so I decided to give this one a go. Will give impressions when I get it. http://www.pengopaint.com/ With changeable tips |
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#102 |
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Senior Member
Join Date: Nov 2007
Posts: 1,386
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no, I don't think it got anything to do with iOS, more like getting the developers to integrate that into their software. I regretted geting sketchbook pro over procreate, and procreate is suppose to be one the first to support jot touch. ipad 3 is my first iOS device, should have read more carefully when I purchase any software.
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#103 | |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,910
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So is ProCreate better? I'll get that as well then. |
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#104 |
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Senior Member
Join Date: Nov 2007
Posts: 1,386
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sketchbook itself isn't bad, but when I found about about procreate, which has 16 layers support, compare to something like 6 on sketchbook I think. native .psd file and other format support that let you export to any graphic editing on pc to finish off your job and drop box upload etc. Just tons more features for the same price. Kind of wish they would make it for android. Would pick up a 2560X1600 android tablet with bigger screen in the future.
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#105 | |
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Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,401
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I find it's most comfortable to hold with one hand on the bezel, and one hand to do all the swiping, so the thumb-width bezel is much appreciated, it could probably be a little thinner, but unlike the 1.5lb beast that is the iPad, this is something you can easily hold in one hand, just .75lbs. Really really love this thing... can't wait till I get mine in the mail and can stop using the work one! Without question this will replace my iPad 2 as the day to day goto.
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Current Game: Bardbarian http://treefortress.com Recent Games: http://arcade.atari.com http://pirateslovedaisies.com Apps: http://esdot.ca |
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#106 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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I got my shipment notification so hopefully it arrives soon. It's doubtful that I'll be able to play with it this weekend though. It'll be my first Android device. Had a chance to play with a buddy's SGS3 and wasn't impressed at all but I'm sure it will grow on me.
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What the deuce!? |
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#107 | |
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Regular
Join Date: Mar 2007
Posts: 8,998
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If you look into one for something like that, you'll want to make sure it has at least an i3 or i5 CPU however. Atom based slates aren't responsive enough for accurate drawing. And make sure to use one first before buying to make sure it fits your sketching style. Regards, SB |
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#108 |
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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A bit OT:
http://www.gamasutra.com/view/news/1..._its_delay.php Then there is this: http://www.gametrailers.com/side-mis...he-end-of-2012 Well I think he has a point, the Android users base is awaking to gaming it seems and there is Win8 coming. He's not saying that console would disappear but that they would not come first in players mind. If editors were to start making good money on mobile devices while lowering the risks (dev costs significantly down) the side effect is that powerful consoles hardware may end under used quiet often. There is also the PC world, for me the natural evolution is for discrete GPU to disappear sooner than latter. Windows being available on tab may accelerate that trend. Editors may want to produce games that run well enough on x86 tablets. All that should happen within the life spam of next generation system. I've something in my mind of late, it's about the hidden ace in sleeves that I would say tiny devices have vs devices connected to proper display (PC or Consoles). I believe that the hidden ace in the sleeves they have is our eyes. As pixel density is higher, the display tinier I believe that you can use so much more tricks before the user actually notice something. It makes me think of Crytech talk about perception driven rendering. So I believe that rendering requirement are not a factor of the number of pixel you have to push. You can cheat so much more on a tablet. Then there is a the screen quality is imo higher than the majority of the tv out there. I don't know how it's gonna turn out but it's definitively something to keep in mind. Tablets can achieve imo the same perceived quality as a high end system at a fraction of the cost, in a proportion greater than the difference in resolution may imply.
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#109 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,910
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But that's the same argument that says that we don't really need to go beyond 720p on consoles. Looking at some of the better looking titles on consoles, just increasing pixel sharpness is probably the least of our needs right now to have a bigger impact, and vast amounts of power for smoke effects, lots of moving and living parts and more physics is much more likely to increase the visual experience. Getting resolution up to 1080p, which would look much better on most TVs, is secondary to all of those things.
That's not to say there isn't a large market for smaller games and experiences, and for that, Android being free, I would personally probably do something like run a sandboxed Android VM on the PS4 (though knowing Sony, a version of Playstation Mobile may be more likely). The next Xbox is similarly very likely to be capable of running a lot of what appears on the Windows 8 App Store. So yeah, I expect a lot more convergence, but smartphones and tablets are like PCs, with all the variation in performance and resolutions and different OS versions and all the headaches that come with it, so like the handhelds, I'm definitely not counting them out. |
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#110 |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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Tablets will never be my primary gaming device for the sole reason that I like to do my primary gaming sat comfortably on a couch in front a nice big tv screen i paid hundreds of pounds for for that reason.
Sure you can hook up a tablet to a tv, but why do that when you can have orders of magnitude more power in a console or PC permanently connected to your TV. It isn't like i'm poor enough that I can't have both a tablet and a console. However my tablet is used primarily for my multi-media functions, e-reading, and I also do a lot of writing on it. Gaming is just not really suited to tablets, and especially for long periods as there is no posture that I can take that allows me to sit comfortably for long periods staring at a tablet screen. Give me a comfy couch and wireless controller in hand anyday. I'd much rather be able to have a home console and tablet/dedicated gaming handheld duo that interface with each other. Give me a portable gaming device that i can stream to my TV through my console effortlessly if I feel that way inclined. And a console that gives me all the trimmings and power of a full on home console. Then there's things like motion control that i'm personally rather fond of, that don't work at all on tablets (save gyros, which have limited use on their own). I love PS Move and its use in games like Sorcery, KZ3, R3, Mag and InFamous 2 etc, there's nothing on tablets that would afford me the same kind of feel and enjoyment.
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#111 |
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Senior Member
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There will be people who will buy tablets as well as consoles.
But there will also be a lot of people who will buy one or the other. Right now, there are more tablet (specifically iPad) buyers. Question is whether gaming and other entertainment options on tablets will be sufficient to keep a lot of these tablet buyers from buying a console as well. Certainly looks like handhelds have been impacted by smart phones and tablets. |
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#112 | |||
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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I notice on my phone that I don't have much complain about the textures quality because pretty much too tiny details are lost and I've a really good eye sight. When I tried Onlive on my phone (though even tinier than a tablet) I fell like it's a bit overkill. Some details are lost. There are plenty of stuffs tough to notice, I'm confident that for example particles render at a lower resolutions would go unnoticed. You could have way more aggressive lod without noticing. Actually I would not be surprised if thing like dithering could go unnoticed. I wish I could test for my self Mass effect on a really tiny display to see the impact of pixel density on the gross shadows in the game. I would bet it gets less obvious. I'm not advocatic for shitty self shadow, just that some artefacts could go unnoticed. Overall I do agree with you on physics, lighning/shadow, etc. It's really noticeable even on a tab. Actually as the screen is pretty easily saturated with details I would say that it's more important that IQ overall. But there again I expect many tricks to help and to go unnoticed. Quote:
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The dynamic of having an Apps store for win8 is going to hurt ultimately pc gaming as we know it. Why develop for high end and cut your self for all the compatible devices likely to be less powerful? And who speak about killing the console just now? The guy just said that home console may no longer be what gamers reach first when they want to play, there is quiet a difference. I won't defend a point I didn't make or even Yerli (which I guess opinion is more relevant than mine) didn't make either.
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#113 |
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 2,659
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I think the question is a little more involved than that. Very soon I’ll be able to buy a game and use it on my pc, laptop and x86 tablet. That’s one game purchase and the same executable is useable on multiple devices, full on high end pc, convenient laptop and go anywhere long battery life use it on the hammock tablet. So I find myself asking, why would I want to buy a console that forces me to rebuy games which only work on it, and won’t look as good as on my pc anyways and won’t be portable like tablet? Yeah there are some unique games on console, but there are more unique games on pc and tablet. So what’s the benefit to being forced to rebuy everything? It makes having a console incredibly expensive when comparatively I can just share all my existing purchases on all my other devices.
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#114 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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Plus for many people, portability is not really an issue. The kinds of games you'd want to play on a console are not the kinds of games that are suited to mobile gaming on the go anyway (remember the constant parroted ramblings in the old Vita threads anyone?). So portability really is a moot point. Who cares if you can only play Halo on the NextBox. Most people would only want to play it on their Xbox anyway, because its the kind of game you enjoy when you're at home and relaxed in your livingroom/bedroom/dormroom etc, and you have a nice fast and reliable internet connection. I can't see anyone wanting to trade their high end Halo X console experience for a stripped down, touchscreen control, poor quality clone on their tablet solely for the benefit of portability. Ergo tablets, and consoles will co-exist happily together. And the mainstream prevailing majority have and never will care about PC gaming beyond MMOs and casual facebook/browser games.
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#115 | |||
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,073
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I'm actually considering whether a PS4 would make sense for me. If I'm considering upgrading PC, that money could be spent on a better PC. As PCs move towards the convenience of a console, and the console move towards the inconvenience of a PC, the value of a console is decreasing. Maybe I'd rather have an Android PC in my living room in a few years than a PS4 or XBMetro? Sony's response to this is to get a foot into the Android market with PS Mobility. They will seek to offer exactly what Joker is talking about through Android and games that run on all devices. I guess with their Gaikai purchase they'll also offer full console games on the go too. Given all of this, what is the advantage of the console that means it maintains its worth? Traditionally it was better hardware per buck because the hardware was subsidised, better use of the hardware, and better games. The games are becoming very crossplatform. The hardware utilisation is being diminished by middleware. The price of tech two years after launch means you can pick up comparable PC parts for the same price or less. You're left with an exclusive experience (XMB is very straightforward on PS3) and exclusive games. Consoles are definitely getting squeezed, exactly the same as Vita and handhelds only less strongly at the moment. It'll happen though.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#116 | ||||||
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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I expect things to change as the gap between high-end and low is to imho to diminish. Discrete GPU for the mass market are on their way out, won't happen all of sudden, but the up coming progress on the bandwidth front (wide IO etc.) are going to give integrated graphic solution the boost they need to take over. Once you have decent GPU performance in most shipping product, an apps store, I would be surprised if editors continue to push on the performance front only to cut them selves of a big markets. Won't happen in one days or not all editors will default of of sudden but when I read people complaining about how consoles hold back the PC gaming it makes me smile. PC gaming is to hold back PC gaming soon. Quote:
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I'm not sure to get your post though. I've no idea about what I'm gonna do as both systems are still in the shadows and we know few about what they have to offer. Quote:
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The real threat is if consoles ends on the wrong side of technology evolutions. Say they launch potent hardware next years, and at a usual price (say 399$), one year or two in the generation wide IO, memory stacking, etc are becoming standard and they face competition with potent devices sold @99$. They came wiht plain OS and many games. In two or three years I expect the gaming market on iOS, Android to have mature and found its pace. It's extremely bothering especially for Sony and Nintendo as MS has an OS. I don't agree with Joker about the ps4 and SOny relevance going forward, but I would be extremely concern if they try to compete head to head with MS this time around. Like Nintendo (whether they always succeed or not) they have to find their "ways". If I were them I would not bet the house on the ps4 neither lock my self in a long generation. It's really risky. Imho they would better ship something mostly game oriented, potent enough but cheap and without taking a loss on the hardware. Anyway point is OSes are becoming more relevant than hardware by selves on all the markets. It would be painfully obvious to Sony if for example the next box run even an incomplete version of win8 and they ends up in the same price range and ballpark wrt to 3D performances. EDIT To put things into perspective of the evolution in the mobile real and then considering how wide IO could make those hardware even more threatening: http://www.samsung.com/global/busine..._5_Dual_WP.pdf http://www.engadget.com/2012/08/07/a...t604-hands-on/
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) Last edited by liolio; 10-Aug-2012 at 17:34. |
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#117 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,375
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#118 | |
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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Lot of games on PC are already supporting the first 2 options. That's argument is getting old. More and more people play and enjoy touch controls. They aren't not perfect pretty much like pad or KB+M. EDIT People had teh same argument vs pad before FPS really took over in the console realm. Still a pad is no where near as good as KB+M (putting two good player on say something like Quake3 would clear any doubt...). I don't think Diablo/Titan quest/ sacred for the arpg and play of RPG would play well on a pad whereas on a tab with a stylus it would be extremely straight forward.
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) Last edited by liolio; 10-Aug-2012 at 20:44. |
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#119 | |
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 2,659
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Contrast that to the console experience. I'm playing Pinball Arcade lately on the 360. I'm going on a trip next week it would be cool to play it while travelling. Can I? Nope, my purchase is locked to the 360 connected to the tv. Ok well it's a nice day outside today, I'd like to lounge on my hammock and play some pinball outside. Can I? Nope, my purchase is locked to the 360 connected to the tv. Ok well I'm using my laptop while sitting on the couch and my wife is watching tv, hmm I feel like playing that pinball game I paid for on my laptop. Can I? Nope, my purchase is locked to the 360 connected to the tv. Ok, well I'm in my office right now typing this post and I wouldn't mind playing some Pinball on my pc after I'm done with this post. Can I? Nope, my purchase is locked to the 360 connected to the tv. Sorry but that console "user experience" long term to me is a total dead end especially since it's completely unnecessary for it to be that way. Ultimately if the Xbox 720 requires me to rebuy everything when I already have pc/laptop/tablet that can already play great games and share my same purchases then I may just pass on the Xbox 720 completely unless it can manage to provide something so astronomically amazing that I must have it. Given that it will likely be competing with the Nvidia 780 that will be in my pc at that point, I highly doubt it will win on visuals so they will need some incredible must have games for me to care, or if Kinect 2 is just that good that I have to try it. A console at this point represents extra expensive in every way shape and form as I will already have a pc/laptop/tablet regardless of games. If they want to justify a Xbox 720 purchase then it will need to share apps just like all my other Windows 8 based devices do. If not, then I'll have plenty of entertainment on my other said devices so no loss. I really hope Microsoft is smart enough to bring their next console properly into their own ecosystem. |
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#120 | |||
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,910
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This has always been the case though. PC games target a much larger number of PCs than those which have 1 year old high-end GPUs and have done so for a long time already. Of course, I agree that there is a chance this will get even worse in the future.
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With fragmented OSs, hardware, resolutions (including tablet display vs tv support) and input options, the iOS/Android/Win8 platforms are not quite ready yet to be a better proposition than consoles for all purposes. They fill the gap between PC, console, and portable gaming device, and while they no doubt have overlap with all of them to some extent, there is plenty of room for more devices, and services like GaiKai/OnLive won't go away either. I predict that the market quite simply will keep growing as a whole as these types of electronic devices become ever more popular in our livingrooms. The big question for all players will be how to take and keep a meaningful, and above all, profitable share from that market. |
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#121 |
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,073
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One issue DigitalFoundry raised is that tablets suffer terribly when they output over HDMI, as much as halving framerates. I've found quite a few titles on Android that support controllers, but with gimped TV out, they are limited. I must get around to actually trying my ASUS as a mini console.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#122 | |
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Member
Join Date: Aug 2011
Posts: 371
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The lowest of the low end on pc is basically the worst GPU Intel has sold in the past 5 years. I can't wait for that to become HD 2000. |
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#123 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,375
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#124 | |
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 2,659
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At the end of the day my main point is it's not the 80's anymore. Yeah way back a house had perhaps the 1 tv, or the 1 computer, or the 1 major electronic devices. That era is long gone, it's not unusual now for daughter Suzy herself to own a phone, computer and tablet, as does son Johnny all living in a house with 3 tv's and multiple other devices which the parents happen to use as well. The notion of locking an app to one device is dated, an archaic model that has to go. |
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#125 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,375
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