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#1 |
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Member
Join Date: Aug 2011
Posts: 219
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Just announced.
Preview was 60fps! |
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#2 |
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Regular
Join Date: Jun 2004
Posts: 6,934
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How did it look? Great game. I'm interested in seeing what they did with the touch screen.
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#3 |
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Member
Join Date: Aug 2011
Posts: 219
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It looked exactly the same as the 360/PS3/PC version. It was just running in 60fps. Which I think needs mentioning.
FXAA was there too. |
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#4 |
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Member
Join Date: Jan 2007
Posts: 347
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Doesn't PS3 run at 20 most of the time? Also with way more RAM they could have easily updated the assets if they wanted to.
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#5 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Quote:
Then again, maybe it'll just be a screen with extra buttons for the other powers and abilities you can have in SP.
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#6 |
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Member
Join Date: Dec 2009
Posts: 267
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I am confused as to why hardly any of the games seemed to be running with AA that they chose to show. Guess this is a good sign. Honestly I was getting worried. 60 frames for more games please and thank you. ; P
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#7 |
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Member
Join Date: Sep 2003
Posts: 218
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How do you know its running 60fps? They hardly showed much.
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#8 |
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Member
Join Date: Apr 2010
Posts: 391
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Kinda odd choice to bring this to the WiiU.
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#9 |
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Member
Join Date: Aug 2011
Posts: 219
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During the Wii U conference on Spike TV they showed the third party games showcase. ME3 was running in 60fps. (Cutscene from the beginning of the Mass Effect 3 demo with the council)
(This is even more especially strange since all ME3 media on TV to this point has been 30fps) Everything else was 30fps. Watching it on youtube... You won't even notice it! lol |
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#10 |
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Member
Join Date: Aug 2011
Posts: 219
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Also
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#11 |
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Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,341
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Not to be the negative type, but the first thought that popped in my head was "why?".
They should have at least ported 2 and 3 over (along with the comic that covers ME1). At least that way Wii-U owners wouldn't be thrown into the end of a trilogy. |
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#12 |
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Senior Member
Join Date: Mar 2005
Location: Oregon
Posts: 1,733
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Are we sure they didn't just edit PC footage into the montage? Nothing else we've seen from the WiiU so far suggests it can easily double the framerate of a PS3 or 360 running the same game.
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#13 |
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Member
Join Date: Aug 2011
Posts: 219
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Why go through all that trouble when there's plenty of stock footage of the 360/PS3 version to use from the commercials? The 60fps stuck out among the other previews (Well New Super Mario Bros. Wii-U was also 60fps)
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#14 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,909
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If I don't lock the framerate (default) then my weak 5570 will easily reach 60fps even at Full HD resolutions, so long as not much is happening. I think similar things go for the console versions if you don't lock the framerate. So perhaps that's what we're seeing?
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#15 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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Quote:
Of course it doesn't
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#16 |
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Regular
Join Date: Aug 2006
Posts: 6,903
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Yeah or maybe 1+2+3 triple pack, and some graphical enhancements if Wii U could handle it.
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#17 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,909
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I think Microsoft has exclusive rights to Mass Effect 1?
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#18 |
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Senior Member
Join Date: Apr 2002
Location: San Francisco, CA
Posts: 1,380
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In the case of Arkham City, it was chugging quite a bit with a very low framerate at times.
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#19 |
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Member
Join Date: Aug 2011
Posts: 219
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#20 |
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Senior Member
Join Date: Mar 2004
Location: Portugal
Posts: 3,528
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That would be nice.
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#21 |
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,378
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Or just fix the ending
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http://www.youtube.com/watch?v=hpz9USr1RHg&feature=fvw |
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