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Old 30-Nov-2011, 15:14   #26
onQ
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Quote:
Originally Posted by Rodéric View Post
I would hope console makers have the option of building prototypes before signing for a chip.
Best way to see if it works well is the Vita (which might be too early in its life cycle at this stage) and building a prototype to test.
wouldn't that be as simple as using a modified PowerVR series 5 with 32 cores or 2 - 16 core PowerVR series 5 running together to make a Prototype? or they might have the early series 6 prototypes.
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Old 30-Nov-2011, 15:16   #27
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Originally Posted by RudeCurve View Post
Apple + PowerVR =

Apple already use PowerVR
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Old 30-Nov-2011, 15:34   #28
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Your numbers sounds right to me, but I was speculating based on information from John that If i'm not mistake works at IMG. And if we have 2 times power of SGX554 (72 flop / cycle per core) with perhaps the A9600 with 210Gflop are generated by two core "SGX600" 733MHz due to the size most appropriate for a cell phone or in extreme hypothesis 4 core at 366MHz.
Look again at the fill-rate ST Erricson states for the A9600. I'd like to stand corrected but I take it as granted that both SGX554 as Rogue cores have a 4:1 ALU/TMU ratio. Besides whether my frequency guess is right or wrong is completely irrelevant since in a smartphone your GPU might be restricted to burn only a couple of hundred milliwatts, while in a console obviously not.

Quote:
If the rogue has the same size as a SGX543 about 8mm^2 per core at 65nm (or SGX543 speculating less than 3.5mm^2 at 28nm) with four times its power (better efficiency in the density of transistors etc.) maybe 32 cores series 6 are possible in 260mm^2 at 28nm processing each 144 flops per cycle at 500MHz or 2.3 Tflop reach the most optimistic of scenarios.
543 should be bigger than just 8mm2 unless you're not willing to count complimentary cores that come with it for multi-core configurations. Besides 543 isn't even DX9 L3 compliant and the die area for either SGX544 and 554 which are, are still unknown. The Rogue area is even darker beyond that.

However 260mm2 is whole damn lot under 28nm and I'd be very surprised if mainstream GPU chips from AMD end up larger than that, with a comparable TFLOP rate where then it'll come down that any theoretical figure like FLOPs aren't equal between architectures. Else speculative math leads only into dead ends. Point in case being that yes Rogue should theoretically be able to fit the next generation console GPU IP demands. Apart from what I can tell IMG hasn't landed neither at Microsoft nor at SONY any such deal. In the contrary case I'd be more pleasantly surprised than most of you guys here.
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Old 30-Nov-2011, 15:36   #29
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Originally Posted by Rodéric View Post
DX11.1 being an update meant for mobile devices (targeted by Windows 8), I would expect Rogue to support it.
OT: since I haven't talked to you in a long time, congratulations monsieur Ingenu

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Apple already use PowerVR
RudeCurve obviously knows that. He's probably hinting at Apple possibly thinking of some sort of console or better home entertainment device. If yes (since Apple's plans are blurrier than anyone else's) I'm not so sure that what they have in mind is really you could call a gaming console. If Apple is interested to invest more into 3D/gaming in the longrun their application store would leave a few very interesting opportunities open for future possibilities.
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Old 02-Dec-2011, 16:15   #30
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There can only be three things happening in this thread:

a) people are genuinely having a conversation about cakes, pies, bacon and brown sauce (ew)

b) JohnH and Rhys of the venerable IMG are rather cleverly and wryly leaking some epic, mega-tonne worthy, NDA-shafting, termination of contract-type stuff in here... and the majority of us are not seeing it

or

c) an extra terrrestrial self-aware computer virus has broken into B3D, hyjacked accounts and is now using food-code to predict the end of the world (wherein it will link every Windows, Android and iOS based device together to form skynet and commence judgement day).

I'm hoping for option c...
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Old 02-Dec-2011, 16:21   #31
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Originally Posted by Prophecy2k View Post
There can only be three things happening in this thread:

a) people are genuinely having a conversation about cakes, pies, bacon and brown sauce (ew)

b) JohnH and Rhys of the venerable IMG are rather cleverly and wryly leaking some epic, mega-tonne worthy, NDA-shafting, termination of contract-type stuff in here... and the majority of us are not seeing it

or

c) an extra terrrestrial self-aware computer virus has broken into B3D, hyjacked accounts and is now using food-code to predict the end of the world (wherein it will link every Windows, Android and iOS based device together to form skynet and commence judgement day).

I'm hoping for option c...
It unfortunately just sounds like option (a). Just for the record's sake they're not just two IMG folks throwing around with food in this thread
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Old 02-Dec-2011, 16:32   #32
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I count seven
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Old 02-Dec-2011, 16:49   #33
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It unfortunately just sounds like option (a). Just for the record's sake they're not just two IMG folks throwing around with food in this thread
Given this has gone on for longer than a few days now & there are no signs of mods coming in to clean up the thread (given the sub-forum where it lives I highly doubt talk of cakes & bacon make particularly relevant subject matter...) I'd wager it's closer to (b) myself...
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Old 02-Dec-2011, 16:57   #34
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in my mind there is 2 different Companies planing to make Consoles or 'Console like boxes' with the PowerVR chips in them.


prototypes being , Vita & iPads
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Old 02-Dec-2011, 16:57   #35
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Given this has gone on for longer than a few days now & there are no signs of mods coming in to clean up the thread (given the sub-forum where it lives I highly doubt talk of cakes & bacon make particularly relevant subject matter...) I'd wager it's closer to (b) myself...
Well on a more serious note chances are high that PowerVR most likely will find itself in further future Apple devices. I just wouldn't call the result a gaming console per se. Other than that I don't see IMG having landed any real console deal. Unless of course you trust sites like BSN which suggested a while ago that the PS4 will contain a octacore PowerVR.
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Old 02-Dec-2011, 17:09   #36
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Wrap your cake in bacon here:
http://forum.beyond3d.com/showthread.php?t=61279

That is all.
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Old 02-Dec-2011, 17:26   #37
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Originally Posted by archangelmorph View Post
Given this has gone on for longer than a few days now & there are no signs of mods coming in to clean up the thread (given the sub-forum where it lives I highly doubt talk of cakes & bacon make particularly relevant subject matter...) I'd wager it's closer to (b) myself...
Quote:
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That is all.
Just to be clear, AlStrong has no knowledge of PowerVR bacon or brown sauce (which he thinks is made out of soy). And this thread wouldn't be complete without Fast Food Pizza Cake.
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Old 02-Dec-2011, 19:47   #38
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Originally Posted by Ailuros View Post
It unfortunately just sounds like option (a). Just for the record's sake they're not just two IMG folks throwing around with food in this thread
I read that as "IMG folks throwing around with food in this thread" and was about to call "Food Fight!"

edit: Someone had the sense to spin off the cake talk, so let's get back to normal here...
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Old 02-Dec-2011, 19:49   #39
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I read that as "IMG folks throwing around with food in this thread" and was about to call "Food Fight!"
It ain't definitely a pyjama party since we're all watching
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Old 02-Dec-2011, 21:35   #40
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Ok, I'll give it a go.

Bacon = Strips = IMG PowerVR processes in strips of pixels. Obvious.

Cake = Layers or stacks(pancakes) = Stack of PowerVR chips.

Pie = Filled with fruit = Apple Pie = Apple

Brown Sauce = Tough = Google = HP Sauce = High Performance (HP) = console = Aha!

So there you go, A high performanced, stacked, PowerVR chip for an Apple console!!

Now I'm hungry.
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Old 02-Dec-2011, 23:18   #41
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Originally Posted by upnorthsox View Post
Ok, I'll give it a go.

Bacon = Strips = IMG PowerVR processes in strips of pixels. Obvious.

Cake = Layers or stacks(pancakes) = Stack of PowerVR chips.

Pie = Filled with fruit = Apple Pie = Apple

Brown Sauce = Tough = Google = HP Sauce = High Performance (HP) = console = Aha!

So there you go, A high performanced, stacked, PowerVR chip for an Apple console!!

Now I'm hungry.
http://forum.beyond3d.com/showpost.p...3&postcount=28
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Old 12-Dec-2011, 20:58   #42
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Pro: Rys could be asked to share intimate details about the inner workings of the GPU powering the next gen console.

Con: Rys would never say anything about said chip or said console.
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Old 15-Dec-2011, 23:58   #43
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Pro: Rys could be asked to share intimate details about the inner workings of the GPU powering the next gen console.

Con: Rys would never say anything about said chip or said console.
We always have Simon F.... who by BTW provided very good technical coverage on Dreamcast's PVR2DC back in the day. What was it, the Saturn then the DC Technical PAges, then alwaysgame.com now defunct.
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Old 07-Jan-2012, 17:58   #44
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There are 8 Rogue licensees as at Dec11, only 4 are named being ST,TI,Renesas and Mediatek. Two are highly likely to be Apple and Intel. Leaves two unnamed. Throw in the Caustic acquisition and the in-house raytracing capability and the fact that RT for mobile SoC is years away leaving a Series6/caustic combo a likely candidate for a potential console or two???
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Old 07-Jan-2012, 18:12   #45
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There are 8 Rogue licensees as at Dec11, only 4 are named being ST,TI,Renesas and Mediatek. Two are highly likely to be Apple and Intel. Leaves two unnamed. Throw in the Caustic acquisition and the in-house raytracing capability and the fact that RT for mobile SoC is years away leaving a Series6/caustic combo a likely candidate for a potential console or two???
There's a very high chance one of those is Samsung.
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Old 11-Jan-2012, 16:14   #46
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Quote:
Originally Posted by Rodéric View Post
DX11.1 being an update meant for mobile devices (targeted by Windows 8), I would expect Rogue to support it.
Your assumption seems to be correct.

http://www.imgtec.com/News/Release/index.asp?NewsID=666

Quote:
All members of the Series6 family support all features of the latest graphics APIs including OpenGL ES ‘Halti’*, OpenGL 3.x/4.x, OpenCL 1.x and DirectX10 with certain family members extending their capabilities to full WHQL-compliant DirectX11.1 functionality.
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Old 25-Jan-2012, 02:22   #47
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in this video the guy says that the series 6 can go up to the Teraflop range at mobile power consumption, & after looking at the rumored Next Xbox specs, a high clocked 32 core PowerVR Series 6 would look pretty good in a Next-Gen Console.
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Old 25-Jan-2012, 11:19   #48
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in this video the guy says that the series 6 can go up to the Teraflop range at mobile power consumption, & after looking at the rumored Next Xbox specs, a high clocked 32 core PowerVR Series 6 would look pretty good in a Next-Gen Console.
Why do people in this thread still alk about PowerVR in a console when it's pretty much been confirmed that both consoles will be running AMD GPU's..
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Old 25-Jan-2012, 11:31   #49
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Why do people in this thread still alk about PowerVR in a console when it's pretty much been confirmed that both consoles will be running AMD GPU's..
Sony took out an extended PowerVR licence and the use of the Vita makes a console licence more likely but far from proven. Some of us hope if the PS3 really is on a 10 year cycle than just maybe the PS4 will use PowerVR real-time ray tracing. Very long shot mind you. EDIT: Plus PowerVR have been mentioning console's more and more in passing. EDIT2:There is also talk about an Apple console in the works.

I have seen nothing to confirm both consoles are running AMD. Can you please prove that? The only evidence I have ever seen is the Sony extended PowerVR GPU licence.

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Old 25-Jan-2012, 11:57   #50
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Sony took out an extended PowerVR licence and the use of the Vita makes a console licence more likely but far from proven. Some of us hope if the PS3 really is on a 10 year cycle than just maybe the PS4 will use PowerVR real-time ray tracing. Very long shot mind you. EDIT: Plus PowerVR have been mentioning console's more and more in passing.

I have seen nothing to confirm both consoles are running AMD. Can you please prove that? The only evidence I have ever seen is the Sony extended PowerVR GPU licence.
It all but confirmed that the next Xbox is using AMD graphics and pretty much all the leaks and reports are flat out saying it's an AMD based GPU, I've not seen one leak or post yet saying that PowerVR is going to be used in the next Xbox.

Can't find the news article but it pretty much stated that AMD has won the contract to make and supply all 3 next generation consoles with GPU's.
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