If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#1 | |
|
Regular
Join Date: Aug 2006
Posts: 6,852
|
IGN news: http://xbox360.ign.com/articles/121/1212411p1.html
Quote:
Hope it looks spiffy, anyway. There's even been some GAF scuttlebutt that some sort of footage or a trailer may debut at the Spike VGA awards Dec 10. If I'm not mistaken Reach followed that timeline. While I dont want to get my hopes up too much. |
|
|
|
|
|
|
#2 |
|
Senior Member
Join Date: Aug 2004
Posts: 1,855
|
Makes sense I guess. I imagine just about all of the "engine" variations have been tried and studied at this point, so a combo approach would probably yield the most benefits.
Bigger concern imo is 343 themselves. They've never released a game as far as I know. They could be a bunch of scrubs. And take whatever Frank O'Connor says with a generous amount of salt. He's mostly a PR guy, regardless of whatever title he currently has. |
|
|
|
|
|
#3 |
|
penguins
Join Date: Feb 2004
Posts: 13,978
|
Oh shit, modified Halo 1 engine. We're all in trouble.
__________________
|
|
|
|
|
|
#4 |
|
Member
Join Date: Oct 2005
Posts: 878
|
It's been stated numerous times in past that 343 inherited all Bungie's tech and use it as a foundation for Halo 4 development. I think it's also reasonable to expect bigger differences (engine wise) between Halo Reach and Halo 4 than between, let's say, FIFA 12 and FIFA 11 or COD MW and COD BO.
|
|
|
|
|
|
#5 |
|
penguins
Join Date: Feb 2004
Posts: 13,978
|
Yeah, I would be curious to see what more they can squeeze out of the console or what their art style is going to be.
__________________
|
|
|
|
|
|
#6 |
|
Senior Member
Join Date: Aug 2004
Posts: 1,855
|
I just hope they don't squeeze out a turd.
|
|
|
|
|
|
#7 |
|
Senior Member
Join Date: Dec 2009
Location: netherlands
Posts: 1,456
|
|
|
|
|
|
|
#8 |
|
Agent of the Bat
Join Date: Apr 2002
Location: Alma, AR
Posts: 3,620
|
Inside The Development Of Halo 4 [VIDEO]
http://www.gameinformer.com/b/featur...ks-halo-4.aspx Tommy McClain |
|
|
|
|
|
#9 |
|
Senior Member
Join Date: Aug 2004
Posts: 1,855
|
The concept art looks interesting. They basically confirmed that the Chief is headed to a living Forerunner world, which is cool. I like Forerunner architecture.
|
|
|
|
|
|
#10 |
|
Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,339
|
surprised this hasn't been posted yet:
![]() Hopefully this turns out true and we finally see something Monday. |
|
|
|
|
|
#11 |
|
Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
|
So what are people's expectations?
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
|
|
|
|
|
#12 |
|
penguins
Join Date: Feb 2004
Posts: 13,978
|
bloom
__________________
|
|
|
|
|
|
#13 |
|
Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
|
No sale!
Halo is going to be the one franchise this gen where bloom got WORSE over the gen
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
|
|
|
|
|
#14 |
|
...
Join Date: Feb 2002
Location: Cleveland
Posts: 4,286
|
It'll be cinematic.
__________________
IBSL: 2835, 6541, 8531, 9299, 20484, 86985, 87130 FBSL: 7221, 9255, 15892, 20484 |
|
|
|
|
|
#15 |
|
Senior Member
Join Date: Aug 2004
Posts: 1,855
|
Cinematic bloom.
|
|
|
|
|
|
#16 |
|
penguins
Join Date: Feb 2004
Posts: 13,978
|
Reticle bloom
__________________
|
|
|
|
|
|
#17 |
|
Senior Member
Join Date: Oct 2005
Posts: 4,357
|
Master chief will take his helmet off ! ..........the whole game will be a mini game of unlocking the helmet as it has been locked for years. Each copy of the game will come with a physical piece of the helmet, so that friends can get togwther and re-assemble the helmet ! REAL Social interaction !
Fans will go crazy and buy multiple copies each and will shout out of their windows ! Oh, yes.....and the helmet in game will have lotsa shiny bloom
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
|
|
|
|
|
#18 |
|
penguins
Join Date: Feb 2004
Posts: 13,978
|
I bet Cortana gives great helmet.
__________________
|
|
|
|
|
|
#19 |
|
Regular
Join Date: Mar 2007
Posts: 8,984
|
Cortana will be in charge of polishing the helmet so that it can forcefully Bloom in your face.
Regards, SB |
|
|
|
|
|
#20 |
|
Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
|
Something that can eat a Scarab for breakfast, of course coupled with that Filmic Bloom.
|
|
|
|
|
|
#21 |
|
Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
|
And the media is up, the Master chief model looks good.
http://img.photobucket.com/albums/v6...s/8f8800a1.jpg http://img.photobucket.com/albums/v6...s/e49cad85.jpg http://www.gamerlive.tv/article/new-...oked-so-good-0 |
|
|
|
|
|
#22 |
|
Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
|
I can only see the first two links, and who knows what it will look like in-game (LOD, resolution, aliasing, etc) but if these are some sort of BS screen grab one thing that jumps out positively is the model looks quite different in different lighting environments. It could be simply due to the filters being used on the different maps so I won't get too optimistic.
__________________
"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
|
|
|
|
|
#23 |
|
Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
|
Yeah they're typical Halo bullshots, I strongly doubt the game renders at 1600 x 900 with 8XSSAA. Model design also strongly resembles to Reach so I'm expecting some customization.
|
|
|
|
|
|
#24 |
|
Senior Member
Join Date: Oct 2005
Posts: 4,357
|
Might be from the cutscenes, in engine.
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
|
|
|
|
|
#25 |
|
Member
|
Looks fantastic and that depth of field is very well done.The only obvious thing is that the game won't be running at a very high resolution like those screens are..Hopefully, we see some campaign and multiplayer videos later on today..
|
|
|
|
![]() |
| Tags |
| button press objectives, corridors, crimson, disappearing weapons, eggheads, full of fail, geeks, lag, michael bay soundtrack, no campaign theatre, qte, slideshow menus, star war |
| Thread Tools | |
| Display Modes | |
|
|