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#51 | |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,848
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Quote:
I'm curious as to how much they've improved the engine considering the game is designed yet again for the same 360 hardware. 3rd generation of Bethesda's Gamebryo on 360 efforts (yeah I know they renamed the engine but it certainly looks similar). I hope movement feels better than Fallout 3 and Oblivion. Their physics are floaty and weird. |
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#52 | |
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B3D Scallywag
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Quote:
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#53 |
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Senior Member
Join Date: Feb 2004
Posts: 2,448
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I'd like to point out that those are the recommended specs for the High setting, not Ultra.
So, if you want teh pretties, you're gonna need a faster card. |
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#54 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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DX9 only that's pro.
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#55 |
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Senior Member
Join Date: Feb 2004
Posts: 2,448
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#56 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,848
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They call it DX9 but you can't run it on DX9 cards. It's fun to ponder the modern game industry and its evolution. And since the consoles aren't restricted exactly to PC D3D9, we probably end up at a disadvantage to if they'd gone 10/11.
Oblivion didn't do well with 2gb RAM sometimes so the 4gb thing only makes sense for a hopefully more advanced game. RAM is super cheap now anyway. |
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#57 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,518
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Cmon we know it's about base performance and minimum vram rather than feature set really.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#58 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,848
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I will try the game on my recently acquired X1950XTX and let you know
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#59 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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Actually TW2 runs poorly compared to the visuals IMHO. BF3 looks and runs way better.
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#60 |
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Senior Member
Join Date: Oct 2005
Posts: 4,372
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The usual questions:
I have a Intel Q9450 2.6Ghx Quad core\ Corsair 4Gb DDR2 RAM ATI 4850, 512MB. Win 7 Ultimate Should I go for the PC version or go for the PS3 to ensure an smoother no hiccups performance.Lets just suppose for a second that mods don't matter. I don't want to buy the game and find out I can't get a smooth enough performance to enjoy it. Since my monitor is native 1920X1080, if I run anything at resolutions lower than that, I get a lot of blur, which I want to avoid at all costs. Wish they release a benchmarking tools, but they never have
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#61 |
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Senior Member
Join Date: Feb 2004
Posts: 2,448
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#62 | |
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Member
Join Date: Mar 2010
Posts: 120
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Quote:
RPGs are always more demanding!
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S.C.O.P.: Realistic mod for S.T.A.L.K.E.R. - Call Of Pripyat: http://www.gsc-game.com/index.php?t=...3928&sec_id=19 |
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#63 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,518
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And BF3 is DX10+. Built from the ground-up with no DX9 in mind allows them to take advantage of a lot of features to make it both look and run better no?
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#64 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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That's exactly what I was thinking. Not gonna make excuses because it's an RPG (what does that have to do with anything?).
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#65 | |
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B3D Scallywag
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Quote:
Your packing around 5x the power of PS3, even at 1080p you should have no problem at all setting the details to console level and achieving a smoother framerate. Although I doubt console level details will equal maximum. If you want that then you're probably gonna have to drop your resolution. But whichever way you look at it you're winning if you go with the PC version unless you just can't stand not turning everything up to maximum. Plus it'll be cheaper!
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#66 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,518
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Whilst it will probably drop in price faster than the console version, the retail price for Skyrim is $59 on all platforms, including PC.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#67 | |
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Member
Join Date: Jan 2010
Posts: 375
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#68 |
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B3D Scallywag
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Sound like pc gamers in the us get a raw deal, no wonder pc gaming is less popular over there. In the uk the pc launch price is £28 and the console launch price is £39.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#69 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,848
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I think Oblivion PC was $50 but the Collector's Edition was $60. PC version was cheaper than console. I guess they are going all the way this time. People will pay. There's a super expensive collector edition this time too.
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#70 | ||
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Member
Join Date: Mar 2010
Posts: 120
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Quote:
BF3 is a console game too! Quote:
In fantasy RPGs there is always a LOT of NPCs and monsters on map doing something, fighting, etc. They are much more interactive. That's very demanding. Some of them, like The Witcher 2, have day/night and good/bad weather cycle. Also very demanding!
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S.C.O.P.: Realistic mod for S.T.A.L.K.E.R. - Call Of Pripyat: http://www.gsc-game.com/index.php?t=...3928&sec_id=19 |
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#71 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,848
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Well, some open shooters are probably just as complex as these Bethesda games. But I think that most shooters have developers that are more technically oriented than RPG developers. Bethesda uses all middleware AFAIK and it probably isn't ideally tailored to their games (although I think it gets better with each evolution).
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#72 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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yah, but the PC renderer is built only for DX10/11. It does not run at all on WindowsXP, and looks and runs better for it.
TW2 is both more demanding and worse looking than BF3, at least on my PC. And I don't think any of the maps in TW2 are bigger than say Caspian Border.
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#73 | ||
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Member
Join Date: Mar 2010
Posts: 120
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Quote:
Bethesda is bad example. Quote:
I have already told you about TW2.
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S.C.O.P.: Realistic mod for S.T.A.L.K.E.R. - Call Of Pripyat: http://www.gsc-game.com/index.php?t=...3928&sec_id=19 |
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#74 | |
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Unknown.
Join Date: Aug 2002
Location: UK
Posts: 4,877
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Quote:
Also if you want an open world FPS with lots of NPCs, what about Just Cause 2?
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Focusing on non-graphics projects in 2013 (but I still love triangles) "[...]; the kind of variation which ensues depending in most cases in a far higher degree on the nature or constitution of the being, than on the nature of the changed conditions." |
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#75 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,901
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