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#51 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,867
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Even if they double what we have I wonder how much of an improvement if would be. 50GB download anyone? Carmack said in his talk that they have terabytes of art over there.
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#52 |
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Member
Join Date: Mar 2009
Posts: 182
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Rage is 100% unplayable on my PC,
on XP with 10.9 there is some artifacts and the pop in is awful, whenever you move the mouse, even if slowly, on windows 7 is even worse, the game just freezes for a long period before working for a second or so, installing the Rage performance driver helped a bit, the artifacts are gone but the freezing remains... the funny thing is that on XP is much better (no freezing), but the pop in still awful and AMD didn't release the Rage driver for XP............... |
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#53 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,867
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While id says XP SP3 is supported, if the graphics companies don't release drivers you are out of luck. On 7 you need that beta driver but even then AMD has problems. NV works fine though. Supposedly more new drivers are forthcoming.
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#54 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,979
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So...should I buy the game on my PC? I have a 480GTX...and am interested in the game, as it looked great back at gamescom...however I don't want to spend all time tweaking some settings...and I don't want those texture pop ins either!
should I buy a hardcopy and install the game on my SSD (would this improve texture performance?)...my steam folder is on the standard HDD as I only have 60Gig SSD, and I am not sure if I can change the folder for RAGE download in steam...
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I bid farewell with a rebel yell... |
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#55 |
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Senior Member
Join Date: Nov 2002
Posts: 4,164
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It's a Steamworks game, so it's going in a Steam folder either regardless of if you download it or buy retail. That said, I'd bet you could copy the necessary Steam and game files to your SSD and run it from that. I doubt you'd feel the need though, as I've only seen very minor pop in with my GTX 470 and standard drives.
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#56 | |
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Member
Join Date: Sep 2008
Location: india
Posts: 121
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Quote:
Only thing that works is to use 11.9 drivers on win 7 and disable catalyst AI. though the fps tanks. |
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#57 | |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,531
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Quote:
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#58 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,979
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just bought it via steam...downloading at 11.8MB/s ... yeah, me likes my 100MBit connection
my local gamestop (those idiots) did not have a ICO&Shadow of the Colossus copy left for me...so RAGE it is then...wonder how this game turns out...
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I bid farewell with a rebel yell... |
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#59 | ||
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,297
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Quote:
Quote:
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You bought horse armor didn't you? |
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#60 |
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Member
Join Date: Mar 2009
Posts: 182
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AMD is still releasing regularly new drivers for XP, I was using the same 11.9 version on both,
and on XP it's noticeable better, a lot less freezing, but with artifacts and huge pop in problems, but AMD only released their new "Rage fix" driver for win7, but anyway, it's not useful for me, because while it solved the artifacts the huge freezes are still there and a lot worse than on XP with the "old" driver, it's completely unplayable I'm using a HD5750... |
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#61 |
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Senior Member
Join Date: Jan 2007
Location: TDO, Germany
Posts: 1,222
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Terabytes of texture data sitting on an OnLive server would be great... if your connection didn't compress the shit out of it. Maybe megatexture will be the answer when services like OnLive have the framework they need.
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Trade Steam games with other B3D members |
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#62 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,531
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There's a difference between not being able to run at high settings and having to deal with the texture pop-in. Having a screen full of gourad shading for 500ms every time you happen to turn sharply isn't exactly the same as not having motion blur, enhanced god rays or pom. This engine on PC seems to only work well on higher end PC's.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#63 | |
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Member
Join Date: Jun 2008
Location: Copenhagen
Posts: 560
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Quote:
Ofcourse it could also be that it simply turned out the gpu version wasn't all that much faster, and not worth doing in the first place (and therefore not worth spending the additional 10-20% on a opencl port). Last edited by Psycho; 07-Oct-2011 at 16:31. |
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#64 |
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Senior Member
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#65 | |
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Senior Member
Join Date: Oct 2004
Location: The Netherlands
Posts: 2,240
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Quote:
Btw +1 for your porcupine tree sig
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I cut an elderly woman off and she spun out and crashed... but its alright... cause I've got a Jaaaaag |
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#66 | ||
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,297
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Here is someones review
Quote:
Quote:
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You bought horse armor didn't you? |
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#67 | |
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Member
Join Date: Sep 2008
Location: india
Posts: 121
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Quote:
20fps on 11.9 with a 4850 AI off Win7(everything displays correctly and no freezes) But same problem with other ATI cards. http://forums.bethsoft.com/index.php...stant-freezes/ other culprit seems to be dual cores http://forums.bethsoft.com/index.php...t__p__18756584 |
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#68 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,531
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Are you counting ALL Nvidia's marketshare? Isn't the CUDA support only for the latest generation or 2 of Nvidia GPUs?
__________________
Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#69 | |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,297
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BTW this is what rock paper shotgun says about the PC version
(though Farid quoted the person known as Ben instead who has very strange ideas about what a good game makes) http://www.rockpapershotgun.com/2011...age-pc-review/ Quote:
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You bought horse armor didn't you? |
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#70 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,531
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I'm actually considering buying it and playing on my wife's PC since she has the most recent upgrade. She has an i5 and a 6870 so once the AMD driver situation is rectified then it should perform ok. Texture issues aside, it is an amazing looking game from the screenshots. The detail and art really shows what their tech is capable of.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#71 | |
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Member
Join Date: Jul 2005
Posts: 687
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BTW AMD users: id's PResident Todd Hollenshead confirmed that the new ATI drivers are coming today (he tweeted this 14 hours ago..so yesterday in the US):
http://twitter.com/#!/Thollenshead/s...23140720623617 Quote:
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#72 | |
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Senior Member
Join Date: Dec 2002
Location: Under a Crushing Burden
Posts: 4,297
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Quote:
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You bought horse armor didn't you? |
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#73 | |
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Member
Join Date: Mar 2009
Posts: 182
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Quote:
apart from the freezes the FPS seems good on XP, but the pop in is terrible, even if I turn around quite smoothly (I'm not just moving the mouse quickly to cause that, I'm trying to play at a natural speed) I can still clearly see the textures being loaded some x00ms later... how can I disable AI? I can only set to performance, high and so on, edit: tested it with AI off, and while it seems to have a positive effect on the freezes, pop in stays the same and now there are some "boxes" on some textures Last edited by HMBR; 07-Oct-2011 at 17:51. |
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#74 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,531
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When was the last time you ever saw any public responses from AMD for anything game related?
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#75 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,979
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Played for an hour or so...cool game!! Graphics are really nice! I have a 480GTX: 1080p 4xAA+GPUI trancoding enabled...I also forced v-sync via NVIDIA control panel and did the 8k config file stuff...no texture pop in at all for me, game looks good (exceept textures up close..really low res), nice world...starting to dig in slowly...nice game overall, non of those monster problems reported fortunately
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I bid farewell with a rebel yell... |
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