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#1 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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Haven't seen this posted yet.
http://www.rockpapershotgun.com/2011...e-games-maybe/ Btw, first of the first three games is a tower defense one, Unstoppable Gorg - http://www.rockpapershotgun.com/2011...toppable-gorg/ |
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#2 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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The shot of the carriers in space was the best part of 3DMark Vantage. I thought.
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#3 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,015
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Hurm, I always wanted them to do a corridor shooter a la the invasion shown in the more recent 3DMarks. Not so keen on fighter dogfighting in space. It can get really confusing when there's no ground as reference to where the f*k you are or which direction you're pointing... (Or at least for me.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#4 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,497
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@grall have you played chaser
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#5 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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Space dogfighting makes for good fun, but the concept of space fighter planes flying around shooting at each other is so ridiculous I have a hard time taking it seriously. Not to mention the scale of the battles, which is usually smaller than what a modern naval engagement would be. 2 capships flying a a few hundred meters from each other exchanging fire WW2 style? Yeah right.
The ship designs are equally as ridiculous. Windows on a warship?
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#6 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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Yup it's all ridiculous along with its presentation in scifi TV and movies. Oh well.
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#7 |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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I have a really hard time believing that a game made by a benchmark developer would be the kind of game I'd be interested in.
Then again, it's been a long, long time since I played a good space combat sim. Last one I got into was Freespace 2 (which was all kinds of awesome).
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April 20, 1979 - America must never forget. |
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#8 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,015
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Chal,
This looks like anything BUT a sim. Anyway, if we can get some multiple capships and dogfighting inbetween them - regardless how ridiculous - that could be real sweet. Maybe I'd finally even get a use for the joystick I bought millions of years ago.
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#9 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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BSG had some top notch space battles.
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#10 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,015
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How can you mention BSG when there was Babylon 5 over a decade before BSG was even a twitch in its daddy's pants?
(I assume you mean the new BSG TV show btw... The original series of BSG's dogfights used so many canned stock FX shots they all looked basically the same.)
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#11 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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Yup I'm talking nuBSG. B5 is cool too. I've watched everything.
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#12 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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Visually impressive but ridiculous nonetheless.
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#13 | |
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Regular
Join Date: Mar 2007
Posts: 8,970
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Regards, SB |
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#14 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,015
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__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#15 |
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Member
Join Date: Jun 2008
Location: Torquay, UK
Posts: 912
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#16 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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#17 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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Firefly.
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#18 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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ah that's right.
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#19 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,015
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2001 did it of course...although that was a movie and not a TV show.
Anyway, windows on spacecraft and banking turns and whatnot are all nods to common cliches that people are used to and expect, because most people would simply feel something was wrong if they're NOT there. It's like criticizing sci-fi shows for having aliens that all look like human beings; no shit, the actors are human beings! Our buildings have windows, airplanes bank when they turn. It's the same thing. It's only natural they appear on space craft as well. It's like Star Trek, at least up until the Next Generation show, where the Enterprise wasn't so much a space ship to explore the galaxy, but rather a vessel to explore the human psyche. We need familiar settings and familiar people in order to identify with what we see. While some of us may be more flexible, and able to emote fully even with gelatinous blobs, when so many of us can't even get past other peoples' skin color or sexuality you realize that even space shows need to be grounded in current reality on at least a fundamental level in order to be successful.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#20 | |
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Darlek ******
Join Date: Jun 2004
Posts: 9,497
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Quote:
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#21 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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Almost all scifi is that reflection of contemporaneous human society with the various topics turned into one sided alien-ish races for the heroes to deal with. That is the appeal for most scifi fans though I think, whether they realize it or not. It's really a sort of comfort food for them as they watch negative concepts personified and defeated.
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#22 | |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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Quote:
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April 20, 1979 - America must never forget. |
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#23 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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Homerdog said it was dumb to have windows on warships. Which probably makes sense I guess.
On Trek those windows were supposed to be transparent alumin(i)um but magically became shattering glass later on. Most notably in the somewhat awful TNG movies. |
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#24 | |
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Join Date: May 2002
Location: New York, NY
Posts: 12,678
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Quote:
This, to me, really isn't one of the things that stands out as being particularly unrealistic. Aliens that are basically humans with different faces, now that is incredibly unrealistic. Aliens that can mate with us are positively ridiculous.
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April 20, 1979 - America must never forget. |
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#25 | |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 5,015
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I never said I don't think there should be windows, I said windows are there in TV shows because otherwise it would look weird. Sets would be visually uninteresting, claustrophobia-inducing-looking, and a window is a natural way to help move along certain plot elements; the camera can visually help explain the story by showing what the actors see through those windows.
At the same time though, a window is a weak spot in the hull, and carries with it a large weight penalty - neither a concern in TV shows, but are in real life. Also, if you have space battles and stuff with thermonuclear weapons going off at very close range, you probably don't want windows on your war cruiser because people in the rooms inside could easily go blind by bright flashes of light. That'd be one hell of a bummer in the middle of a battle. Quote:
I know there's an observation dome of sorts installed on the ISS though, but since that's a science installation and not really a space craft as such, that would make a lot of sense. But with Apollo for example, the commander of the lunar lander had to have a window to look out of so he could make sure he didn't put the lander down on top of a huge boulder for example. If CCTV tech had been sufficently advanced back then, there probably wouldn't have been a window though...
__________________
"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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