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#1676 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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ToTTenTranz has issued an easily verifiable challenge. Someone measure the power draw running a known AAA title (Uncharted 2 or 3 should be accepted as taxing the system) and it can be proven one way or the other, and someone fed crow.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#1677 | |
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Senior Member
Join Date: Jul 2008
Posts: 2,147
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Quote:
I'm more confident on the microwave test, lol. |
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#1678 | |
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Regular
Join Date: Jun 2004
Posts: 6,812
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Quote:
The slim used around 90W to run games on a 135W supply. (And that's 90W on the outlet side. The brick is at best 94% efficient, but that's highly doubtful, so it's probably supplying a good deal less than 90W to the console) Those power supplies have to be rated assuming you've got every single peripheral under the sun plugged in. If you're playing a demanding Kinect game (is there one?) while charging multiple controllers over USB, using wireless on a weak signal with the antennae at maximum strength downloading a game at full-rate to an HD in the background, or whatever other power consuming tasks you can think of. Even for that absolute worst case, there has to be some headroom (10% at the minimum, just to make sure you don't exceed the brick). |
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#1679 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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There are also the power spikes from spinning up the optical drive & random accesses. The rate at which the drive reaches nominal speed will have an effect, of course (usually modest for notebook solutions to keep the power down).
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#1680 | ||
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Member
Join Date: Oct 2008
Posts: 590
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Quote:
Though... but using your logic, if all parts have this margin, then the rated output should effectively mirror this margin too, no? Also... running your PSU at full load for a longer period of time WILL lead to it dying pretty fast. Just look at PC PSUs. There's a very good reason why 150 Watt GPUs recommend 24A at the 12V rail (i.e. 288 Watt). I know I know, PCs are a different case, but still basic "engineering" logic should still apply. Quote:
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#1681 |
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Regular
Join Date: Jun 2004
Posts: 6,812
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Yes, I imagine the optical drives can eat a good amount of power as they spin up.
Assuming the Xbox 360 S transformer is able to output 135W, it would have to draw 145W if you assumed 94% efficiency, which is probably high. It's probably between 80 and 90%. In any case, your 360S is not going to draw 145W from the wall, at any point, period. Like Al said, the Wii uses about 20W during gameplay, and the output on the supply is rated at 40W or something like that. Edit: Another thing to consider is that they're not designing these supplies. They're just rebranded off-the-shelf supplies. They're likely to look at quite a few supplies with different ratings depending on what's available. They may end up with one that has a ton of headroom, if it is abundant, cheap and of good quality. |
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#1682 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Side-note: 15V DC seems a bit unusual.
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#1683 | ||
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Member
Join Date: Aug 2005
Posts: 309
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Quote:
We are all just uninformed. Even if every other console ever made follows these rules. Lol I mean really if you needed more than 50 w get a bigger power brick. Its not built into the system just get a bigger one.... While in theory you made be correct that they could do this. It is so unlikely it not worth talking about. Quote:
Xbox 360 Slim System .06W Off Idle 70.4W Halo 3 87.0W Rockband 2 82.7W Gears of War 2 88.0W Red Dead Redemption 90.4W so this microwave will be using 1100 watts to make 600 watts. Not sure how is backs up what you posted. Last edited by Kb-Smoker; 28-Jun-2012 at 22:07. |
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#1684 | |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 4,995
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Quote:
This is immaterial. Hitachi Deskstars at 7.5k RPM using five metal platters and a phat metal hub spindle spin up to full speed using only 15W, when standby power is in the 8-10W range. A single, low-RPM carbonate disc isn't going to need a whole lot to spin up. The stepper motor controlling the optical block way, way, WAY less. Seeking is likely in the milliwatt range, IE rounding error pretty much.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#1685 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Quote:
http://www.pioneer.eu/eur/products/a...202/index.html http://www.pioneer.eu/eur/products/a...3BK/index.html *shrug* Guess I misinterpreted then.
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#1686 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 4,995
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Sure, there could be BR drives using a crapton of power to spin up, but it doesn't HAVE to be that way. A few years ago, Seagate drives regularly guzzled upwards of 50 (!) watts during spinup for example, while at the same time Hitachi drives were much more frugal (as mentioned in previous posts.)
So it would be a design issue, not anything inherent to getting a light platter spinning.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#1687 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Ah. hm... so what makes them different
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#1688 | |
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Senior Member
Join Date: Mar 2003
Posts: 2,391
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Quote:
Think the WiiU has 4 USB 2 ports, right? So that's 10W allocation iirc (or maybe more if they want fast charge over USB). And yeah, not just Wifi but video streaming to two pads. Running the 4 cm fan at 12v couldn't keep the system cool enough! Last edited by function; 29-Jun-2012 at 09:42. |
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#1689 |
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Senior Member
Join Date: Feb 2002
Posts: 2,636
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Just a note: the number of pads that video is being streamed to is irrelevant - apparently it's all multiplexed in the same stream. We can conclude as much based on the '1x pad @ 60 fps, 2x pads @ 30 fps' info we got some time ago.
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#1690 |
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Senior Member
Join Date: Mar 2003
Posts: 2,391
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Yeah, I'd worked out that there was some limit on the WiiU meaning 1 x 60 went to 2 x 30. I didn't know what it was, but using the same wireless channel seems entirely reasonable and I guess it's cheaper in terms of hardware.
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#1691 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 4,995
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Yes, but probably only incidentally, as wireless video is probably not trivial to get working reliably, and having two parallel streams would be (at least) twice the engineering headache, risk of interference etc. Plus, as mentioned, power use as well... Damn that tiny little metal tin can!
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#1692 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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I was thinking a bit more about the CPU setup, trying to reconcile the initial announcements about the Power7 relation, the asymmetric L2, the Wii HW BC, and the supposed ease of 360 portability.
How about a Power7 main core derivitive + 2 "enhanced" Broadways? Sounds ridiculous, I know (45nm Broadway would be lol). >_>
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#1693 | ||
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Member
Join Date: Aug 2011
Posts: 501
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Quote:
http://www.neogaf.com/forum/showpost...ostcount=12624 Quote:
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#1694 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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heh, that's what I get for not following thousands of posts.
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#1695 |
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Member
Join Date: Aug 2011
Posts: 501
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#1696 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,727
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I need to go back making games, I'm bored of even considering to try to guess, I want to know
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So many things to do, and yet so little time to spend... |
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#1697 |
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Member
Join Date: Jan 2007
Posts: 346
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Could the e6760 be the WiiU GPU?
http://www.em.avnet.com/en-us/design...rocessors.aspx http://www.amd.com/us/Documents/E676...duct-Brief.pdf 480 shaders 3DMark™ VantageP score of P5870 DirectX® 11, Shader Model 5.0, OpenGL 4.1 35W 40nm |
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#1698 |
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...
Join Date: Feb 2002
Location: Cleveland
Posts: 4,222
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Still seems a bit to high on the power draw for the WiiU.
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IBSL: 2835, 6541, 8531, 9299, 20484, 86985, 87130 FBSL: 7221, 9255, 15892, 20484 |
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#1699 | |
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Senior Member
Join Date: Jan 2012
Location: Leicestershire - England
Posts: 1,452
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Quote:
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#1700 |
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Member
Join Date: Jan 2007
Posts: 346
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35W is based on GDDR5 memory. Is it possible that GDDR3 would bring it down?
Last edited by Butta; 05-Jul-2012 at 21:05. |
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